Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

D

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You need the Rhythm Heaven fever title key and the Wii U common key for the program to work. Google them.

You only have to enter them one time and then the program saves them for you and you can continue to install games after doing it once.
If you didnt notice in the screenshot, i have them in

Edit: is it trying to download the game from titlekeys?
 
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EmulateLife

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Ok I think I may know the problem if anywhere in the path it has a special character the injector won't work so if you have a folder that says "Paper Mario & The Thousand Year Door" The & is the problem, try removing it, or even a dash just remove it to where it's only letters.
 
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Ok I think I may know the problem if anywhere in the path it has a special character the injector won't work so if you have a folder that says "Paper Mario & The Thousand Year Door" The & is the problem, try removing it, or even a dash just remove it to where it's only letters.
I have tried with just Paper Mario. Same error
 

EmulateLife

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Ok is there any special characters in your Windows username on your computer? The injector seems to not be able to find the path to the Rhythm Fever Heaven title key. It installs it in a temp folder but if there's a special character in the path it won't work.
 
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Ok is there any special characters in your Windows username on your computer? The injector seems to not be able to find the path to the Rhythm Fever Heaven title key. It installs it in a temp folder but if there's a special character in the path it won't work.
No. It should just be letters only. I tried editing the titlekeys but its saved and idk how to delete it. I tripled checked with what i gathered online. Matching keys. When i get home tonight, I'll check and see
 

EmulateLife

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If all else fails I would try another computer if you have one. The injector has bugs it even says so in the OP.

--------------------- MERGED ---------------------------

Yeah check your path to the title keys because this person it wasn't even their Windows username but their temp folder was named @temp

S2Dry5i.png
 
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D

Deleted User

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If all else fails I would try another computer if you have one. The injector has bugs it even says so in the OP.

--------------------- MERGED ---------------------------

Yeah check your path to the title keys because this person it wasn't even their Windows username but their temp folder was named @temp

S2Dry5i.png
Okay. I will try this out later
 

shano

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For most games, use Classic Controller Emulation first (remember games must support Classic Controller), if this doesn't work then use Forced Classic Controller.
From experience, the early Wii games that was released back in 2006, the way it handles Classic Controller checking is not compatible with CC emulation or is compatible with weird effects. I guess it's because the game devs is using an early SDK to make the games. Games that was released late 2006 and 2007 onward must use a newer SDK as these games tends to work fine, that is where Forced Classic Controller comes into play to force something in the game to check and mount the Classic Controller.
Ok good to know, i wonder if any difference between emulation and forced like input lag and such.
 
D

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If all else fails I would try another computer if you have one. The injector has bugs it even says so in the OP.

--------------------- MERGED ---------------------------

Yeah check your path to the title keys because this person it wasn't even their Windows username but their temp folder was named @temp

S2Dry5i.png
I can't find the right temp folder. What's the directory?
 

xs4all

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I can't find the right temp folder. What's the directory?

This is the temp folder location.
%USERPROFILE%\AppData\local\Temp

Example:

C:\Users\Owner\AppData\local\Temp

The "WiiVCInjector" folder will only be visible when the app is running, unless the app is having issue, then you might see this folder when the app is not running.
 
D

Deleted User

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This is the temp folder location.
%USERPROFILE%\AppData\local\Temp

Example:

C:\Users\Owner\AppData\local\Temp

The "WiiVCInjector" folder will only be visible when the app is running, unless the app is having issue, then you might see this folder when the app is not running.
Sooo.. i found this.
C:\Users\All Users\JNUSToolDownloads\Rhythm Heaven Fever [VAKE01]
and its empty. I think its trying to download the game but "that title keys" is down...sort of
 

EmulateLife

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It's not like Wii U USB Helper where the title key site has to be up for it to work though. Once you enter the title keys that should be it. Something else is wrong but I'm not sure what. If you have another computer I would try it and I bet you wouldn't have any problems. It's just a buggy program and the creator isn't even around anymore I don't think.
 
D

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It's not like Wii U USB Helper where the title key site has to be up for it to work though. Once you enter the title keys that should be it. Something else is wrong but I'm not sure what. If you have another computer I would try it and I bet you wouldn't have any problems. It's just a buggy program and the creator isn't even around anymore I don't think.
Hmmm...well i guess I'll just load off of Nintendont. I wouldve been nice to just load the game like a title. Here's my error
Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find directory 'Rhythm Heaven Fever [VAKE01]'.
   at Microsoft.VisualBasic.FileIO.FileSystem.CopyOrMoveDirectory(CopyOrMove operation, String sourceDirectoryName, String destinationDirectoryName, Boolean overwrite, UIOptionInternal showUI, UICancelOption onUserCancel)
   at Microsoft.VisualBasic.FileIO.FileSystem.CopyDirectory(String sourceDirectoryName, String destinationDirectoryName)
   at TeconMoon_s_WiiVC_Injector.WiiVC_Injector.TheBigOneTM_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
TeconMoon's WiiVC Injector
    Assembly Version: 3.0.1.0
    Win32 Version: 3.0.1.0
    CodeBase: file:///C:/Users/Angelica/Desktop/Place%20in%20folder/TeconMoon's%20WiiVC%20Injector.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.IO.Compression.FileSystem
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.IO.Compression
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
----------------------------------------
Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.7.2556.0 built by: NET471REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
[code]
 

Eaglemeat

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You don't install Nintendont, you just need the files placed on your SD CARD\apps\Nintendont folder.
I think I'm missing something, I still get a system crash when I try to run GCN games, even with the Nintendont files on SD CARD\apps\Nintendont. It also seems that when I have an apps directory in the root of the SD card, the Wii U Homebrew Channel can no longer see the apps in wiiu/apps.

Edit: Another thing I'm confused about... maybe my Google skills suck, but I have a handful of games on my Wii that I extracted the save data to my SD card using SaveGame Manger GX. I now have those gaves on the Wii U installed via the WiiVC injector script. What I can't figure out is how I get my backed up save data onto the Wii U for the games to use.

I don't know if this matters, but I've done nothing with the actual vWii section of my console. Its unhacked.
 
Last edited by Eaglemeat,

EmulateLife

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I did a bunch of injects a long time ago and I'm pretty sure I tested them all but just now I went to play The Last Story (with gamepad support, which is says it's allowed on the compatibility list) I get system error 160-4792 and I have to power off the Wii U from the system. I went ahead and tried to say no to gamepad support after booting but it still gave me the same error. I'm running CBHC.
 

nickmac902

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i had a bunch of gamecube games working but now they all goto blackscreen freeze anyone know whats up?

wii and wii u are still working.
 

EmulateLife

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i had a bunch of gamecube games working but now they all goto blackscreen freeze anyone know whats up?

wii and wii u are still working.

Did you do anything to do your sd card like change any files or change sd cards? Nintendont folder needs to be on your sd card for GC injects to work because it still uses Nintendont. Or if you didn't, could be sd card corruption which can happen without you doing anything.
 

nickmac902

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Did you do anything to do your sd card like change any files or change sd cards? Nintendont folder needs to be on your sd card for GC injects to work because it still uses Nintendont. Or if you didn't, could be sd card corruption which can happen without you doing anything.

no didnt change anything, i had just downloaded f-zero and was going to play it and got the black screen, tried it again and same thing. so then i tested my other games that have bin working and they all get the black screen now too.

so do i need a new sd card or is there a way to fix it. ive already formated it and re downloaded latest versions of HAXCHII, wup installer, homebrew launcher and nintendont.

thx for the help.
 

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