[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
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the database

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I've tried wiping my memory card and reinstalling MaiDumpTool about 5 times now.

I tried on my old memory card (I had to delete FC from it, since there was no space otherwise, so I may have lost my save if it didn't back up properly.) And it still gave me the same error.

And as of now, trying to dump FC gives me the same issue, so now I'm stuck with both games being broken and not working (and probably lost my FC Savedata because of a Test.)

Do you have the exact MaiDumpTool version you guys used? All I can think of is that the one I have is outdated and broken, either that or I'm doing something wrong that the instructions aren't listing. Is using FTP to stick the VPK in my ux0 folder then installing from there the wrong process? (As USB connections on PSTV don't work,) I have literally no idea what I could possibly be doing wrong here.

https://i.imgur.com/WUNMDyi.jpg

When I start the dump it gives me this crap before giving me the option to start. Is this the issue?

My MaiDumpTool is version 233.2zEx, which is the same as the one you have. I found some threads that mention some possible solutions for the error you are seeing:

https://gbatemp.net/threads/maidumptool-error-c2-12828-1-sd2vita.479589/
https://gbatemp.net/threads/c2-12828-1-with-all-maidump-games.444176/

Maybe one of them will help.
 

moonblood666

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Reexporting the save files. This time I make sure to exchange every file with new version. Let me know if it still same.
Ah i almost forgot: This save was the right one. But as it turned out hard is really too much for me.^^ So i decided to try to get back to my old normal save, but as it turns out: I'm an idiot... I've somehow overwritten that slot in savedump... Say, i know it's selfish to ask, especially since it's all because of me fu**ing up, but do you have a save at the beginning of chapter 2 (Raging Lands) on normal? Basically after the chapter 1 boss? Mid chapter 2 would also be OK.
 
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Svv4T

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Hey guys,

I've been having a weird issue with Save Manager. I've been trying to load one of the cleared Saves for Evo FC from this thread (I finished the regular PSP version, but I want to play the Evo SC), but Save Manager just doesn't work properly with both Evo FC and Evo SC.

I launch Save Manager, I select either Evo FC or Evo SC, then it automatically launches the game selected and finally goes back to Save Manager like normal. But when I select an empty Slot or a Slot with one of the saves I want to import, it launches the selected game again to finally end back to Save Manager. And it keeps going in circles like this. It doesn't open that box with the different Import, Backup options like it should. All my other games work fine with Save Manager, I can backup/import, etc...

I've tried both the 0.8 and the nightly version of Save Manager. The only difference is I get "Cannot Find Inject Data" with the 0.8 version when I try to launch the game after using Save Manager. I don't have that error when using the nightly version.

I've also tried using Save Manager without applying the english patch, it's the same problem. I've looked online but I haven't found the solution, though the problem is a bit hard to explain. Since I've only had issues with Save Manager with Evo FC and Evo SC, I'm wondering if anyone else has been having that same problem and could help me? I really want to play the Evo version with a previous perfect save.

Thanks!
 

pavachan

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yes it possible, i've done it myself recently, just back up your FC maidump clear save using save manager, delete it, install the NoNpDRM version then restore your save, after that just install the SC game and it should recognize your save file

Thank You :)
 

the database

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Hey guys,

I've been having a weird issue with Save Manager. I've been trying to load one of the cleared Saves for Evo FC from this thread (I finished the regular PSP version, but I want to play the Evo SC), but Save Manager just doesn't work properly with both Evo FC and Evo SC.

I launch Save Manager, I select either Evo FC or Evo SC, then it automatically launches the game selected and finally goes back to Save Manager like normal. But when I select an empty Slot or a Slot with one of the saves I want to import, it launches the selected game again to finally end back to Save Manager. And it keeps going in circles like this. It doesn't open that box with the different Import, Backup options like it should. All my other games work fine with Save Manager, I can backup/import, etc...

I've tried both the 0.8 and the nightly version of Save Manager. The only difference is I get "Cannot Find Inject Data" with the 0.8 version when I try to launch the game after using Save Manager. I don't have that error when using the nightly version.

I've also tried using Save Manager without applying the english patch, it's the same problem. I've looked online but I haven't found the solution, though the problem is a bit hard to explain. Since I've only had issues with Save Manager with Evo FC and Evo SC, I'm wondering if anyone else has been having that same problem and could help me? I really want to play the Evo version with a previous perfect save.

Thanks!
You can try using rinCheat (https://github.com/Rinnegatamante/rinCheat) instead of Save Manager. There are brief instructions on the readme for rinCheat, but let me know if you want me to post more detailed instructions.
 
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Svv4T

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Thank you @the database !
I think I've managed to get it to work with RinCheat. I'm not 100% sure yet because I don't have time to play the Prologue right now, but Estelle is level 40 at the start. So I'm assuming it did load @Miracutor's save. From what I've read, the bonus carryover items are handed later in the Prologue, so I'll see if it worked properly then.

I'll update my post when I get there.

Thanks again for your help! :)
 

Robbie_Haruna

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Ah, sorry. Normal. This is Nightmare ver.

I'm having a helluva time making the Save Manager work.

I take your save file

I put it in the appropriate files into the Save Manager folders, I open save manager and hit "import"

Then... Nothing. I start the game, and none of the saves load (or even have any picture for them.)

What did I do wrong here? I can't even undo this. I deleted (seemingly) all Save data related stuff, but I still have these 20 unusuable saves.
 
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Svv4T

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@Robbie_Haruna
I couldn't get Save Manager to work at all with both FC and SC. Save Manager just goes in a loop without actually allowing me to import/export saves for these 2 games.
@the database told me to try RinCheat and that worked. Maybe it will work for you as well.
 

Robbie_Haruna

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@Robbie_Haruna
I couldn't get Save Manager to work at all with both FC and SC. Save Manager just goes in a loop without actually allowing me to import/export saves for these 2 games.
@the database told me to try RinCheat and that worked. Maybe it will work for you as well.
I'll try that. Though I have no idea how to use it.

Okay yeah. I asks me to select a location and then no matter which I pick it says "No Sava Data Found," how does this work? I don't want to modify a save, I want to copy someone else's save to my game.
 
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Robbie_Haruna

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You can try using rinCheat (https://github.com/Rinnegatamante/rinCheat) instead of Save Manager. There are brief instructions on the readme for rinCheat, but let me know if you want me to post more detailed instructions.
@the database
How do I use this? I followed that Link and downloaded the Zip with all that stuff, but I can't even read the readme (nor figure out how to even install it since there's no VPK or anything.
 

jimkage

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I'll try that. Though I have no idea how to use it.

Okay yeah. I asks me to select a location and then no matter which I pick it says "No Sava Data Found," how does this work? I don't want to modify a save, I want to copy someone else's save
to my game.

Play until you can save at the Terrace of Grancel Castle, then you go and import/export the save file, that's how you use it in this game also pay attention to the saved slot mine wasn't working because I had to rename it for slot 1 since the save game I had was in slot 17.
 

Robbie_Haruna

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Play until you can save at the Terrace of Grancel Castle, then you go and import/export the save file, that's how you use it in this game also pay attention to the saved slot mine wasn't working because I had to rename it for slot 1 since the save game I had was in slot 17.
Okay, I did that.

Still nothing.

Is RinCheat SE the right thing? I have that and it doesn't seem to work (and the link that the database linked to with rinCheat doesn't have any instructions, or a VPK to install.)
 

Robbie_Haruna

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Does anyone have a complete perfect BP save for FC EVO? I need one for use in the sequel, my plan was to just borrow an SC Save, but I couldn't make that work.
 

jimkage

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So I decided to go back and redo stuff I haven't done when I played this game one or two months ago and I found some untranslated/missing stuff and just to clarify I'm using v 1.1 patch. Untranslated stuff New Game+ transfer stuff pop-up and Missing stuff is the books in Zeiss Library. Was this fixed ? When I load my game it clearly shows v 1.1 in the right corner. Did I go wrong somewhere ?
2018-04-18-204233.jpg 2018-03-12-174630.jpg 2018-03-12-184628.jpg
 
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