[RELEASE] Trails in the Sky FC Evolution English Patch

the database Jun 1, 2017.


    The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

    A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.

    This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
    • Fully voiced story, with over 30,000 voiced lines
    • Redone artwork with more character portraits and event images
    • Arranged soundtrack
    • Text backlog
    • Hold X to speed up battles animations, cutscenes by 4x
    • Greatly improved text font
    • UI improvements
    Sample video:

    the database—Project lead, programming, translating, graphics, testing
    Snigs—Programming, testing lead
    Dan_Tsukasa—patch concept
    Zander1995—troubleshooting, ideas, graphics
    Ribose—helped reverse engineer some formats like the monster guide
    Gu4n—save files used for testing

    Known Issues
    • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
    • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
    If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

    System Requirements
    To run this translation patch, you need:
    • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
    • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
    Installation (with rePatch)
    Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
    1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
    2. Download the translation patch from the link below.​
    3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here). ​
    4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
      Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
    5. In VitaShell, copy the following files to your computer:
      ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
    6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
    7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
    8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
    9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch. ​
    10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
      Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
      Source File: eboot.bin copied from your Vita.
      Output File: anywhere, use eboot.bin for the filename.​
    11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
      Patch: data.psarc.xdelta from the downloaded patch.
      Source File: data.psarc copied from your Vita.
      Output File: anywhere, use data.psarc for the filename.​
    12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    13. Close VitaShell and run the game.​

    Legacy Installation using MaiDumpTool

    • I get an error when trying to launch the game!
      Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
    • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
      Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
      Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
    • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
      Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
    • Should I use the Original soundtrack or the Evolution soundtrack?
      I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
    • My save files disappeared and I can't save the game.
      This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
    • Can I swap the X and O buttons (X to confirm, O to cancel)?
      Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
    Version History
    The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

    VersionDate ReleasedRelease Notes
    1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
    the version will still display 1.1 when launching the game.
    1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
    occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
    so users running version 1.0 only need to update data.psarc.
    1.0May 31, 2017Initial release.


    Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
    Immortallix, sblast3, OrdeaL and 47 others like this.
    Discussion (382 replies)
  1. Snigs

    Snigs Member

    Sep 27, 2016
    United States
    Yay!!! Super excited to finally share this with you guys!
    sabinfire, AkrosRB, DayVeeBoi and 3 others like this.
  2. Chary

    Chary Never sleeps.

    pip Senior Editor
    GBAtemp Patron
    Chary is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    Oct 2, 2012
    United States
    Thank you, everyone involved for your hard work on this! Very excited to try this version of the game!
    DayVeeBoi and Snigs like this.
  3. Ferreous

    Ferreous Member

    May 30, 2017
    United States
    Good work guys! This is amazing! :) Thank you very much. Such a good game/series.
    Snigs likes this.
  4. Bonestorm

    Bonestorm Banned

    Jan 15, 2017
    Midgar, Sector 5
    i thought this was the 3rd one translated and got excited

    oh well
  5. Burai-ha

    Burai-ha GBAtemp Regular

    Apr 7, 2017
    Yes! I followed this project from the very beginning, what a satisfaction!
    Congratulations to the team!
    Snigs likes this.
  6. wakabayashy

    wakabayashy GBAtemp Advanced Fan

    Dec 25, 2014
    thanks, been following from the start, congratulations to you all :)
    Last edited by wakabayashy, Jun 1, 2017
    Snigs likes this.
  7. Androu1

    Androu1 Member

    Oct 28, 2016
    Not interested in the game, myself, but I applaud any translation effort, so thank you for your hard work!
    Snigs likes this.
  8. Pajfu

    Pajfu Member

    Feb 18, 2016
    Thank you very much guys
    Snigs likes this.
  9. HR1Phoenix

    HR1Phoenix Newbie

    Jul 16, 2016
    Thank you so much for all of your hard work The Database and team. I've been looking forward to playing this on Vita since I found out the translation project was actually happening.
    Snigs likes this.
  10. Intimidator88

    Intimidator88 GBAtemp Fan

    Sep 7, 2008
    United States
    I own the Vita version and have a Vita on 3.60. How would I go about updating the game itself to version 1.02 before dumping it, so I could play it?
  11. Stepperer

    Stepperer Advanced Member

    Jan 15, 2016
    Serbia, Republic of
    YESSSSS!!!!! (*cry tears of joy*)

    Thanks much!
    Last edited by Stepperer, Jun 1, 2017
    Snigs likes this.
  12. kaizen

    kaizen Advanced Member

    Jul 28, 2009
    Aside from the BGM, does the game have any other DLC's? I mean I checked the JP psn, but can't find any info.
  13. Snigs

    Snigs Member

    Sep 27, 2016
    United States
    HENkaku allows version spoofing to let you onto PSN, so enable HENkaku, make sure PSN isn't demanding an update anymore (if it still is, make sure version spoofing set to the latest version, v3.65), and update the base game as you normally would (refreshing the game's live screen and hitting the download button).

    The DLC is all item and equipment boosters besides the BGM, if there had been anything worth the effort we would have worked tried to make sure it was available, but as it is, you're not missing much.
    Last edited by Snigs, Jun 1, 2017
  14. Canzah

    Canzah GBAtemp Fan

    Jul 8, 2012
    Any plans to translate the DLC eventually still? Alternatively, what would happen if one were to run the DLC with translated version of the game? Would it crash or would the items simply appear in Japanese?
    Also, how hard would it be to restore the original character artwork/portraits? Not a fan of the Vita redesigns despite liking everything else.

    I just checked and the DLC files are literally just "unlock keys" so to speak, they're all just 24 bytes big .dat files with no text in them. So unless you didn't translate that stuff in your release, there's no reason why the DLC shouldn't work just fine for those that own it. I can't test it myself since I don't have a Vita on hand right now.
    Last edited by Canzah, Jun 1, 2017
  15. quozzerx

    quozzerx Member

    Oct 17, 2007
    United States
    I keep getting xdelta3: source file too short: XD3_INTERNAL when I try to patch the eboot.bin.

    Edit: Fixed it, was patching the wrong eboot.bin
    Last edited by quozzerx, Jun 1, 2017
  16. Zukov

    Zukov Dinosaur

    Oct 2, 2016
    Sry for my lazyness but... I am starting The Legend of Heroes: Trails of Cold Steel, Should I stop this playthrough and get this game first?
  17. ils

    ils Advanced Member

    Mar 8, 2008
    Thank You!!
  18. miraclaime

    miraclaime custom themes maniac

    Jun 12, 2015
    In your house, naked
    YES YESSS YEESSSS, Thank you so much for this!
  19. M[u]ddy

    M[u]ddy GBAtemp Advanced Fan

    Sep 4, 2009
    This is not entirely correct. The First release for the PC was announced as 英雄伝説 空の軌跡 and was supposed to be the full story. The game got longer than expected though and was therefore split into two games. Since the game was already announced they didn't change the name for the original PC version, but every following release is officially called 英雄伝説 空の軌跡FC.
    The 3rd got officially released a month ago.
    Trails of Cold Steel was designed to be newcomer friendly. I would still recommend to play Trails in the Sky first. Especially the new game+ content of Cold Steel 2 is pretty confusing if you haven't played The 3rd.
    Not to disrespect this translation, but I would also recommend the original version of the games over the Evolution version, because they are already completely available and because the changes in the Evolution version are a mixed bag at best.
    MKKhanzo and Zukov like this.
Quick Reply
Draft saved Draft deleted