I must ask again because I didn't get answer yet, so why Twilight Princess HD have audio problems? Maybe someone know the cause of this?
Is this problem will be fixed anytime soon?
I am having the same issue, and no matter what I do with the game config ini, it always crashes when the black curtain draws close.Still getting same crashes on Yoshi's world upon entering zippy doors @ worlds 1-2
I had the same issue. It seems that if a controller is configured on Cemu and not connected, performance goes to the floor. I believe this is caused only by direct input controllers because it doesn't happen with my xbox360 controller, only with my generic ps2 Chinese clonic shitty gamepad. If i connect it or disable it on Cemu (usually i have it for player 2 or 3) performance comes back.What the hell? A few hours ago I played MK8 at 5k at full speed and now even without graphic Pack I suddenly only get around 15 FPS in all games it seems... even after restarting. I don't remember changing any setting or anything O_O
EDIT: Huh, weird. The issue seemed to have something to do with input settings. When I disabled the second controller, the issue was gone. Seems like a bug to me. It made the whole program instable it seemed, because even when I dragged the window around it was laggy, not just the game itself.
I had the same issue. It seems that if a controller is configured on Cemu and not connected, performance goes to the floor. I believe this is caused only by direct input controllers because it doesn't happen with my xbox360 controller, only with my generic ps2 Chinese clonic shitty gamepad. If i connect it or disable it on Cemu (usually i have it for player 2 or 3) performance comes back.
Cemu must be searching for the controller or something like that, i dont know exactly but it is a bug afaik.
Here it is-
I'll try to add in my next pull request btw.
Well, as long as @Exzap is aware of this
@ Tx3: Maybe you forgot to click on 'save' after mapping your controller? Also, you might want to export your mapping so even if it's gone later you just need two clicks to get it back.
hi guys,
i am facing two problems right know with 1.70d
first one would be the input settings
my setup is PC >>Schield TV>>TV
so i am basicly streaming from my pc to TV
just wanted to mention that ^^
well i lose all my imput settings after i close the cemu.exe. i have to remape my shield controller everytime i restart the emulator. same thing happens with an xbox 360 controller directly on PC.
i tried to export my input settings, to just load it everytime, but even that is not working, it just keeps one or two mapped buttons.
second thing would be graphic packs
i tried Mario Kart 8 with the 4K pack, but it has no effect for me at all ..i am playing the EU version
i looked up the titleID inside the rules.txt it seems like it tis there ..but still i can not actived it at all :/
cache shaders are working fine
any idea what i am doing wrong
damn ...okay :/ so it´s a bug
what about the graphic thing ...anyone using Mario Kart 8 EU?
Can someone PM me complete or partial shader cache for SM 3D World USA (ba3b92b5).
Cannot find links on the net...
Some advice? is it a driver problem?
Thanks
yeah yeah i am sure mate, i put every mario kart ID in itAre you sure you've got the right titleID? If your game is updated it might have a different titleID. May find it here:
rpx dumps do not require title keys to boot. if you updated your dump, you would have most likely extracted the files, and then applied the update. cemu only need title kays to decypt and read the wud or wux dumps.yeah yeah i am sure mate, i put every mario kart ID in it