Homebrew [RELEASE] Anemone3DS - A Complete Theme and Splash Manager for your 3DS!

Ricken

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Will have to test this later. Does the BGM loop properly when shuffling themes? I've had an issue with CHMM2 and Themly where the song stops playing after a while on shuffle, but loops correctly on single theme mode

No, I don't exactly know why this happens, just that it does.

I've heard it has to do with bgm.bcstm's converted with YATA+. No idea why though, but it's consistent with my (YATA BGM'd) themes mixed with other ones
 
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A qr code would be nice.Other then that splash theme management without needing to copy and past in FBI every time you want to switch a theme is great.
 

astronautlevel

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I've heard it has to do with bgm.bcstm's converted with YATA+. No idea why though, but it's consistent with my (YATA BGM'd) themes mixed with other ones
>YATA+
This wouldn't surprise me, YATA+ is known to be crap at well, everything.
A qr code would be nice.Other then that splash theme management without needing to copy and past in FBI every time you want to switch a theme is great.
QRs are coming soon :)
 

Sonlen1414

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Try to find it please

I can't seem to find it, due to him being banned from where it happened, so digging for something over a month old just isn't feasible, but the context was wanting to keep users from touching anything he made if he didn't want them to, something something brick and/or adding more obfuscation to make sure that it can only be used on what he chooses or smth. Iunno anymore, but I remember brick talk at one point.
 

astronautlevel

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Red_Wolf1

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hello, my friends system which is an o3ds ran into this error appon opening the app. im not sure if its a known issue tho :/
 

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Ryumaru

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Will have to test this later. Does the BGM loop properly when shuffling themes? I've had an issue with CHMM2 and Themly where the song stops playing after a while on shuffle, but loops correctly on single theme mode
The main problem of Yata is in its BGM converter, the Yata has several errors.
The only way to avoid any problem is using the LoopaudioConverter.
 
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froggestspirit

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The main problem of Yata is in its BGM converter, the Yata has several errors.
The only way to avoid any problem is using the LoopaudioConverter.
Im not 100% sure if it was yata or not, but i think I wrote the converter that got packaged into a theme editor (or maybe it was just a bcstm converter), which actually only converts the header iirc, so thatd be my fault if so lol. Though I cant remember if I got thw music from the smash music site
 

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The main problem of Yata is in its BGM converter, the Yata has several errors.
The only way to avoid any problem is using the LoopaudioConverter.
Is this problem exclusive to the shuffle theme function? all the themes i made i used Yata for the music but i haven't found a problem, then again i don't use theme shuffle.
 

Ryumaru

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Im not 100% sure if it was yata or not, but i think I wrote the converter that got packaged into a theme editor (or maybe it was just a bcstm converter), which actually only converts the header iirc, so thatd be my fault if so lol. Though I cant remember if I got thw music from the smash music site
Any question just take a look at the topic of how to create BGM.
https://gbatemp.net/threads/tutoria...e-quality-of-official-nintendo-themes.460823/
Is this problem exclusive to the shuffle theme function? all the themes i made i used Yata for the music but i haven't found a problem, then again i don't use theme shuffle.
Yes this problem only appears in the shuffle mode, the error is in the BGM conversion, the Yata does not put a parameter that forces the BGM from start to finish. LoopaudioConverter has 3 configuration parameters for the repeat loop, the second parameter, which forces start-up from start to finish, corrects this error.
 

comput3rus3r

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Any question just take a look at the topic of how to create BGM.
https://gbatemp.net/threads/tutoria...e-quality-of-official-nintendo-themes.460823/

Yes this problem only appears in the shuffle mode, the error is in the BGM conversion, the Yata does not put a parameter that forces the BGM from start to finish. LoopaudioConverter has 3 configuration parameters for the repeat loop, the second parameter, which forces start-up from start to finish, corrects this error.
Can you make a matrix theme please? There's only one available and it's not so good.
 

astronautlevel

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JPEG_20170903_124205.jpg


Soon :)

Camera works and quirc decode works, last thing to do is download the URL read.
 

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