oh that need cfw right?You might need to enable SM Patching from Rosalina
i dont have it
oh that need cfw right?You might need to enable SM Patching from Rosalina
Will have to test this later. Does the BGM loop properly when shuffling themes? I've had an issue with CHMM2 and Themly where the song stops playing after a while on shuffle, but loops correctly on single theme mode
No, I don't exactly know why this happens, just that it does.
>YATA+I've heard it has to do with bgm.bcstm's converted with YATA+. No idea why though, but it's consistent with my (YATA BGM'd) themes mixed with other ones
QRs are coming soonA qr code would be nice.Other then that splash theme management without needing to copy and past in FBI every time you want to switch a theme is great.
Try to find it please
The main problem of Yata is in its BGM converter, the Yata has several errors.Will have to test this later. Does the BGM loop properly when shuffling themes? I've had an issue with CHMM2 and Themly where the song stops playing after a while on shuffle, but loops correctly on single theme mode
Im not 100% sure if it was yata or not, but i think I wrote the converter that got packaged into a theme editor (or maybe it was just a bcstm converter), which actually only converts the header iirc, so thatd be my fault if so lol. Though I cant remember if I got thw music from the smash music siteThe main problem of Yata is in its BGM converter, the Yata has several errors.
The only way to avoid any problem is using the LoopaudioConverter.
Is this problem exclusive to the shuffle theme function? all the themes i made i used Yata for the music but i haven't found a problem, then again i don't use theme shuffle.The main problem of Yata is in its BGM converter, the Yata has several errors.
The only way to avoid any problem is using the LoopaudioConverter.
Any question just take a look at the topic of how to create BGM.Im not 100% sure if it was yata or not, but i think I wrote the converter that got packaged into a theme editor (or maybe it was just a bcstm converter), which actually only converts the header iirc, so thatd be my fault if so lol. Though I cant remember if I got thw music from the smash music site
Yes this problem only appears in the shuffle mode, the error is in the BGM conversion, the Yata does not put a parameter that forces the BGM from start to finish. LoopaudioConverter has 3 configuration parameters for the repeat loop, the second parameter, which forces start-up from start to finish, corrects this error.Is this problem exclusive to the shuffle theme function? all the themes i made i used Yata for the music but i haven't found a problem, then again i don't use theme shuffle.
hmh i updated and open it and its workingI still can't open it now it gets stuck on the "homebrew" screen
How long do you wait? It loads the information for every theme at boot, so it can take a while if you have a load of themes.I still can't open it now it gets stuck on the "homebrew" screen
Can you make a matrix theme please? There's only one available and it's not so good.Any question just take a look at the topic of how to create BGM.
https://gbatemp.net/threads/tutoria...e-quality-of-official-nintendo-themes.460823/
Yes this problem only appears in the shuffle mode, the error is in the BGM conversion, the Yata does not put a parameter that forces the BGM from start to finish. LoopaudioConverter has 3 configuration parameters for the repeat loop, the second parameter, which forces start-up from start to finish, corrects this error.
Downloading themes from online websites was already mentioned before, and I think (?) its planned aswell.dunno if asked, but what about downloading themes?
nice app already though
its on the listDownloading themes from online websites was already mentioned before, and I think (?) its planned aswell.