Hmm, just a suggestion, but maybe you guys should make a changelog of some sort in the Wiki when it comes to the patches. Something that describes what's been added and what's been removed from each patch version.
...if there already is and I missed it when I checked, can someone direct me to it o_o;
Hmm, just a suggestion, but maybe you guys should make a changelog of some sort in the Wiki when it comes to the patches. Something that describes what's been added and what's been removed from each patch version.
...if there already is and I missed it when I checked, can someone direct me to it o_o;
Seriously... Do you people even bother to attempt to read?QUOTE(twiztidsinz @ Jan 6 2009, 08:49 PM)
msg_menu is still out of the list, I didn't get around to fixing it yet.
All the Guild messages got fixed, as well as a pretty major overhaul on the Intro/Ch1&2 scripts.
I've got a bit of updating work to do before I get back to doing fixes, so next patch will probably come this weekend at the earliest.
Something's messed up with the scripts (out of order and blank message at mothers grave). I will fix them for the next patch
Not sure if this thread is where you want bug reports, but this build is very unstable on my card (G6 Real). It black screens a lot if I try to exit the menu back into the game (if I'm in a shop or dungeon for instance). Good work so far and mucho thanks!
Hrmm... Might have been mentioned earlier already, didn't notice. But after patching (using a fresh, untrimmed ROM, etc) when I go into the menu and then back out, I ended in a black screen. o.o
Or should I not have used my old save-file and start anew?
[Edit] Actually, nvm. Not sure what triggers it. First time I went all around the place, just checking the progress of the translation on the menus. When I left everything, it blacked out. I decided to try again. I opened the menu, closed it, and it worked. Then I opened again, went into the Quest screen, and when I tried to back out of that, it froze in a black screen again.
If you want to know about the status of the project, you can look at the wiki and see how many files are left untranslated/waiting to be fixed.
They're the ones that show up as red.
As for the story scripts
Ch 0, 1, 2: 100% translated - Should be OK.
Ch 3: 50% translated - Needs testing.
Ch 4 ~ 13: Untouched.
Good news is, the later chapters appear (at a quick glance) to be shorter.
i'm actually having the same problem. although when i was still using the first patch, there were no problems at that point. i'm not sure if it's already in one of the replies but does the rom really get trimmed down to 101kb from the original 131? ive tried patching an untrimmed rom a number of times already and it always gets shrunk.
i'm actually having the same problem. although when i was still using the first patch, there were no problems at that point. i'm not sure if it's already in one of the replies but does the rom really get trimmed down to 101kb from the original 131? ive tried patching an untrimmed rom a number of times already and it always gets shrunk.
Between the time of the first and second patches, my script files got messed up. I didn't realize it till after I released the patch, that's why somethings worked but are now broken.
Yes the ROM gets trimmed but I think you've got the wrong numbers.
Unpatched it should be 128MB (or 1Gb -- 8 bits in a Byte).
Patched (which also trims) is either 98 or 94MB.
i'm actually having the same problem. although when i was still using the first patch, there were no problems at that point. i'm not sure if it's already in one of the replies but does the rom really get trimmed down to 101kb from the original 131? ive tried patching an untrimmed rom a number of times already and it always gets shrunk.
Between the time of the first and second patches, my script files got messed up. I didn't realize it till after I released the patch, that's why somethings worked but are now broken.
Yes the ROM gets trimmed but I think you've got the wrong numbers.
Unpatched it should be 128MB (or 1Gb -- 8 bits in a Byte).
Patched (which also trims) is either 98 or 94MB.
i'm actually having the same problem. although when i was still using the first patch, there were no problems at that point. i'm not sure if it's already in one of the replies but does the rom really get trimmed down to 101kb from the original 131? ive tried patching an untrimmed rom a number of times already and it always gets shrunk.
Between the time of the first and second patches, my script files got messed up. I didn't realize it till after I released the patch, that's why somethings worked but are now broken.
Yes the ROM gets trimmed but I think you've got the wrong numbers.
Unpatched it should be 128MB (or 1Gb -- 8 bits in a Byte).
Patched (which also trims) is either 98 or 94MB.
YES THAT IS THE LATEST PATCH HOWEVER THERE ARE PROBLEMS WITH IT AND WE WILL BE RELEASING A NEW ONE SOON THAT HOPEFULLY FIXES MOST IF NOT ALL OF THE KNOWN CRASHING ISSUES TYPING IN ALL CAPS WITHOUT THE USE OF PUNCTUATION IS FUN
i'm actually having the same problem. although when i was still using the first patch, there were no problems at that point. i'm not sure if it's already in one of the replies but does the rom really get trimmed down to 101kb from the original 131? ive tried patching an untrimmed rom a number of times already and it always gets shrunk.
Between the time of the first and second patches, my script files got messed up. I didn't realize it till after I released the patch, that's why somethings worked but are now broken.
Yes the ROM gets trimmed but I think you've got the wrong numbers.
Unpatched it should be 128MB (or 1Gb -- 8 bits in a Byte).
Patched (which also trims) is either 98 or 94MB.
YES THAT IS THE LATEST PATCH HOWEVER THERE ARE PROBLEMS WITH IT AND WE WILL BE RELEASING A NEW ONE SOON THAT HOPEFULLY FIXES MOST IF NOT ALL OF THE KNOWN CRASHING ISSUES TYPING IN ALL CAPS WITHOUT THE USE OF PUNCTUATION IS FUN
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The...
While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
Nintendo might just as well be a law firm more than a videogame company at this point in time, since they have yet again issued their now almost trademarked usual...
Nintendo has officially announced that a successor to the beloved Switch console is on the horizon. As we eagerly anticipate what innovations this new device will...
Another video game prototype has been found and preserved, and this time, it's none other than the game that spawned an entire franchise beloved by many, the very...
DOOM is well-known for being ported to basically every device with some kind of input, and that list now includes the old retro game console in Persona 5 Royal...
Earlier this year, AYANEO revealed details of its next Android-based gaming handheld, the AYANEO Pocket S. However, the actual launch of the device was unknown; that...
With just a couple weeks after its initial release in the App Store, the Delta emulator for iOS was received with great success, after Apple loosened up its rules in...
Retro handheld manufacturer Anbernic has revealed its first clamshell device: the Anbernic RG35XXSP. As the suffix indicates, this handheld's design is inspired by...
Nintendo has officially announced that a successor to the beloved Switch console is on the horizon. As we eagerly anticipate what innovations this new device will...
While rumors had been floating about rampantly as to the future plans of Nintendo, the President of the company, Shuntaro Furukawa, made a brief statement confirming...
As each year passes, retro games become harder and harder to play, as the physical media begins to fall apart and becomes more difficult and expensive to obtain. The...
Nintendo might just as well be a law firm more than a videogame company at this point in time, since they have yet again issued their now almost trademarked usual...
Ubisoft has today officially revealed the next installment in the Assassin's Creed franchise: Assassin's Creed Shadows. This entry is set in late Sengoku-era Japan...
After a little more than three years of exclusivity with the Epic Games Store, Square Enix has decided to bring their beloved Kingdom Hearts franchise to Steam. The...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
After rumour got out about an upcoming NES Edition release for the famed Nintendo World Championships, Nintendo has officially unveiled the new game, titled "Nintendo...
DOOM is well-known for being ported to basically every device with some kind of input, and that list now includes the old retro game console in Persona 5 Royal...
The number of layoffs and cuts in the videogame industry sadly continue to grow, with the latest huge layoffs coming from Microsoft, due to what MIcrosoft calls a...