I'm running R4i Gold Deluxe w/ fw3.0, which from what I've read is based off Gateway's 2.0b1. I've been trying to find out if running R4i with fw3.0 is safe or not in terms of the bricking code. Can anyone shed some light on this?
Interestingly for the past 5 days or so I've been playing Zelda and haven't turned off my 3DS XL or quit the game using the Home button because I've had save corruption issues previously and didn't want to start all over again for the 3rd time. So I've simply left Zelda: ALBW running and I close my 3DS to charge it overnight. I am planning to do this until I finish the game so that even if I lose my save file it won't matter.
So in case fw3.0 is unsafe, has anyone reported getting a bricked console while playing a game? Or does it only happen upon running the launcher.dat (after a cold reset), exiting emuNAND, or messing around in the console menus?
Thanks for any help.
Interestingly for the past 5 days or so I've been playing Zelda and haven't turned off my 3DS XL or quit the game using the Home button because I've had save corruption issues previously and didn't want to start all over again for the 3rd time. So I've simply left Zelda: ALBW running and I close my 3DS to charge it overnight. I am planning to do this until I finish the game so that even if I lose my save file it won't matter.
So in case fw3.0 is unsafe, has anyone reported getting a bricked console while playing a game? Or does it only happen upon running the launcher.dat (after a cold reset), exiting emuNAND, or messing around in the console menus?
Thanks for any help.