Hey Adan and Kuroiri or anybody interested in contributing (or just being informed) a bit, friend and I decided it's a best idea to organize this project using Discord channel, so if any of you are interested in helping, you can join it with this link https://discord.gg/faS7nBB . It's asynchronous, so time zones or being online really doesn't matter that much, but we can freely share files and stuff. Thank you!
Hey Adan and Kuroiri or anybody interested in contributing (or just being informed) a bit, friend and I decided it's a best idea to organize this project using Discord channel, so if any of you are interested in helping, you can join it with this link https://discord.gg/faS7nBB . It's asynchronous, so time zones or being online really doesn't matter that much, but we can freely share files and stuff. Thank you!
Wow really good job Adamer!. Discord has really become a super useful program. Ill join in tomorrow as soon as i am home again. Thank you in Advance.
Lets do our best together to make this project come true. (Even if i can not do to much with things )
~Spice and Wolf: My One Year with Holo~ Ōkami to Kōshinryō Boku to Horo no Ichinen English Translation Project
Current Status: Translating Script Files
Hacker: jjjewel
Gfx Editing (Buttons): rastsan
Translators: Remilia, Masa
Editing, Other Graphic Insertion: Suruz
So basically, me and my two translators would be keen to start working on the first 'Spice and Wolf' DS game. It's a Visual Novel/Business Simulator based on the Anime and looks like a lot of fun for fans of the series.
Thanks to jjewel, who created a text extraction/insertion tool for most of the game text, we started translating the game's scripts a while ago now. We're all pretty busy, but progress is still slowly being made, and hopefully this will continue
Note: We WON'T be releasing a Menu/partial patch this time, as this is a Visual-Novel style game, and just isn't very playable without the story being translated.
UPDATE: So basically, jjjewel is currently helping out with extracting the script from the game. We've got the first script file translated... But apparently it's much harder to insert the text back into the game, due to it being stored differently from usual.
So as always, if you have any skills in this area (Script insertion), extra help would be MUCH appreciated... I think jjjewel went into more detail about the problem later in this thread, so check that for more info.
Hopefully it will be possible to create an inserter, and then once that's sorted out we'll continue with the translation ;]
Thanks to my awesome translators Remilia and Masa + rastan for inserting some images + jewel for working on the Text Insertion
Ops. Sorry for being off quite a while. I returned to my home country for vacation and has been out of internet for a while. Though, I have to admit that I am busy doing the finishing touch on the other project I am in. Once I'm done with the promised task, I will be back again in 1-2 weeks time.
this is awesome, I can't wait to play this in english... the japanese think they can keep all the awesome anime games to themselves I DON"T THINK SO...
I don't know if you're interested, but this season there's a new anime airing,
called "Grimoire of Zero", that has a similar feel to "Spice and Wolf"!
Give it a try!
I don't know if you're interested, but this season there's a new anime airing,
called "Grimoire of Zero", that has a similar feel to "Spice and Wolf"!
Give it a try!
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Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
@TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one
I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
@Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files )
@The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)