D
Deleted User
Guest
OP
Hey guys,
So I thought I might as well go ahead and show some footage of my early Unity for Wii U work since I think the Wii U hacking scene is starting to become a bit too gloomy and slowly fading away.
Basically, you play as Stick Magician, a 3D stick man that can control the art of the elements (mostly fire and water) and can also control time (Those are yet to be implemented; I have already set up a basic fireball-throwing action using the R Button, that you can see in the video).
It might only just be him and a massive piece of terrain, but it's actually quite fun to play around with at the moment!
Also, you might not see it, but the GamePad screen and audio is also the same on the TV screen/speakers.
Finally, WiiMote and Nunchuck support also is being looked into, as well as Wii U Pro Controller support. That way, there could also be stuff like co-op gameplay in-game too!
Please feel free to leave any feedback you have about this preview. I am also open to any improvements and additions you would like too see in the game.
P.S. - This will most-likely be released on that ISO site when it's done, since it is SDK brew. Also, with this being something only Loadiine can load (because of the fact it is a proper game with code/content/meta folders) it will only be playable on 5.4.0 and under consoles, or for anyone with private access to the 5.5 kexploit.
So I thought I might as well go ahead and show some footage of my early Unity for Wii U work since I think the Wii U hacking scene is starting to become a bit too gloomy and slowly fading away.
Basically, you play as Stick Magician, a 3D stick man that can control the art of the elements (mostly fire and water) and can also control time (Those are yet to be implemented; I have already set up a basic fireball-throwing action using the R Button, that you can see in the video).
It might only just be him and a massive piece of terrain, but it's actually quite fun to play around with at the moment!
Also, you might not see it, but the GamePad screen and audio is also the same on the TV screen/speakers.
Finally, WiiMote and Nunchuck support also is being looked into, as well as Wii U Pro Controller support. That way, there could also be stuff like co-op gameplay in-game too!
Please feel free to leave any feedback you have about this preview. I am also open to any improvements and additions you would like too see in the game.
P.S. - This will most-likely be released on that ISO site when it's done, since it is SDK brew. Also, with this being something only Loadiine can load (because of the fact it is a proper game with code/content/meta folders) it will only be playable on 5.4.0 and under consoles, or for anyone with private access to the 5.5 kexploit.