postLoader4

Discussion in 'Wii - Emulation and Homebrew' started by stfour, Jun 30, 2011.

  1. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy

    My face is like your avatar...

    Your nand is built on 4.2 or 4.3 system ?
     
  2. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy
    Found it ! [​IMG]

    edit: not completly true...
     
  3. scooby74029

    scooby74029 "fake coder"

    Member
    5
    May 7, 2010
    United States
    oklahoma, USA
    <!--quoteo(post=3753284:date=Jul 3 2011, 03:07 PM:name=stfour)--><div class='quotetop'>QUOTE(stfour @ Jul 3 2011, 03:07 PM) <a href="index.php?act=findpost&pid=3753284"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=3753279:date=Jul 3 2011, 11:05 PM:name=scooby74029)--><div class='quotetop'>QUOTE(scooby74029 @ Jul 3 2011, 11:05 PM) <a href="index.php?act=findpost&pid=3753279"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->well i just loaded it on mu uneek+di and it works great<!--QuoteEnd--></div><!--QuoteEEnd-->


    My face is like your avatar...

    Your nand is built on 4.2 or 4.3 system ?
    <!--QuoteEnd--></div><!--QuoteEEnd-->

    @stfour

    if you have mmm start uneek and go to it
    then make a IOS249 from 57 then load postloader again and see if it works for you then
    sorry i dont know how to do the spoiler thing

    ----------------------------------------started from priiloader------------------------------
    Text Sections:
    00000100 93200000 00025660
    Data Sections:
    00025780 93225660 00006d40
    Entrypoint: 93200000
    ES:GetTitleCount(73):0
    ES:GetTitles():0
    ES:GetStoredTMDSize( 00000001-00000024, 1024 ):0
    ES:GetStoredTMD(00000001-00000024):0
    ES:GetStoredTMDSize( 00000001-0000001c, 988 ):0
    ES:GetStoredTMD(00000001-0000001c):0
    ES:GetStoredTMDSize( 00000001-0000001e, 592 ):0
    ES:GetStoredTMD(00000001-0000001e):0
    ES:GetStoredTMDSize( 00000001-0000001f, 1024 ):0
    ES:GetStoredTMD(00000001-0000001f):0
    ES:GetStoredTMDSize( 00000001-00000021, 1024 ):0
    ES:GetStoredTMD(00000001-00000021):0
    ES:GetStoredTMDSize( 00000001-00000022, 1024 ):0
    ES:GetStoredTMD(00000001-00000022):0
    ES:GetStoredTMDSize( 00000001-00000023, 1024 ):0
    ES:GetStoredTMD(00000001-00000023):0
    ES:GetStoredTMDSize( 00000001-00000025, 1024 ):0
    ES:GetStoredTMD(00000001-00000025):0
    ES:GetStoredTMDSize( 00000001-00000026, 1024 ):0
    ES:GetStoredTMD(00000001-00000026):0
    ES:GetStoredTMDSize( 00000001-00000032, 592 ):0
    ES:GetStoredTMD(00000001-00000032):0
    ES:GetStoredTMDSize( 00000001-00000033, 592 ):0
    ES:GetStoredTMD(00000001-00000033):0
    ES:GetStoredTMDSize( 00000001-00000035, 988 ):0
    ES:GetStoredTMD(00000001-00000035):0
    ES:GetStoredTMDSize( 00000001-00000037, 1024 ):0
    ES:GetStoredTMD(00000001-00000037):0
    ES:GetStoredTMDSize( 00000001-00000038, 1024 ):0
    ES:GetStoredTMD(00000001-00000038):0
    ES:GetStoredTMDSize( 00000001-00000039, 1168 ):0
    ES:GetStoredTMD(00000001-00000039):0
    ES:GetStoredTMDSize( 00000001-0000003c, 1024 ):0
    ES:GetStoredTMD(00000001-0000003c):0
    ES:GetStoredTMDSize( 00000001-0000003d, 1024 ):0
    ES:GetStoredTMD(00000001-0000003d):0
    ES:GetTMDViewSize( 00000001-0000003d, 332 ):0
    ES:GetTMDView( 00000001-0000003d ):0
    IOS 61 is rev 5405(0x151d) with tmd size of 332 and 15 contents
    IOS 61 is active
    ES:GetTitleCount(73):0
    ES:GetTitles():0
    ES:GetStoredTMDSize( 00000001-00000024, 1024 ):0
    ES:GetStoredTMD(00000001-00000024):0
    ES:GetStoredTMDSize( 00000001-0000001c, 988 ):0
    ES:GetStoredTMD(00000001-0000001c):0
    ES:GetStoredTMDSize( 00000001-0000001e, 592 ):0
    ES:GetStoredTMD(00000001-0000001e):0
    ES:GetStoredTMDSize( 00000001-0000001f, 1024 ):0
    ES:GetStoredTMD(00000001-0000001f):0
    ES:GetStoredTMDSize( 00000001-00000021, 1024 ):0
    ES:GetStoredTMD(00000001-00000021):0
    ES:GetStoredTMDSize( 00000001-00000022, 1024 ):0
    ES:GetStoredTMD(00000001-00000022):0
    ES:GetStoredTMDSize( 00000001-00000023, 1024 ):0
    ES:GetStoredTMD(00000001-00000023):0
    ES:GetStoredTMDSize( 00000001-00000025, 1024 ):0
    ES:GetStoredTMD(00000001-00000025):0
    ES:GetStoredTMDSize( 00000001-00000026, 1024 ):0
    ES:GetStoredTMD(00000001-00000026):0
    ES:GetStoredTMDSize( 00000001-00000032, 592 ):0
    ES:GetStoredTMD(00000001-00000032):0
    ES:GetStoredTMDSize( 00000001-00000033, 592 ):0
    ES:GetStoredTMD(00000001-00000033):0
    ES:GetStoredTMDSize( 00000001-00000035, 988 ):0
    ES:GetStoredTMD(00000001-00000035):0
    ES:GetStoredTMDSize( 00000001-00000037, 1024 ):0
    ES:GetStoredTMD(00000001-00000037):0
    ES:GetStoredTMDSize( 00000001-00000038, 1024 ):0
    ES:GetStoredTMD(00000001-00000038):0
    ES:GetStoredTMDSize( 00000001-00000039, 1168 ):0
    ES:GetStoredTMD(00000001-00000039):0
    ES:GetStoredTMDSize( 00000001-0000003c, 1024 ):0
    ES:GetStoredTMD(00000001-0000003c):0
    ES:GetStoredTMDSize( 00000001-0000003d, 1024 ):0
    ES:GetStoredTMD(00000001-0000003d):0
    ES:GetTicketViewCount( 00000001-0000003d, 1):0
    ES:GetTicketViews( 00000001-0000003d ):0
    ES:LaunchTitle( 00000001-0000003d )
    NANDWriteFileSafe():0
    Returning old O S version 0
    Updated DDR set tings in lomem: 0x3100 with 12 M settings
    Updated DDR set tings in lomem for current map
    load segment @ [20000000, 2000 7354] (29524 by tes)
    load segment @ [20008000, 2000 82ac] (684 byte s)
    load segment @ [20009000, 2004 f9ec] (289260 b ytes)
    load segment @ [20100000, 2010 c120] (49440 by tes)
    load segment @ [2010d000, 2010 d180] (384 byte s)
    load segment @ [2010e000, 2011 26ac] (18092 by tes)
    priority = 88, stackSize = 204 8, stackPtr = 2 004f1ec
    starting thread entry: 0x20000 000
    priority = 121, stackSize = 16 384, stackPtr = 2010e620
    starting thread entry: 0x20100 000
    $IOSVersion: IO SP: 03/03/10 10 :43:18 64M $
    $IOSVersion: FFS-USB: Jun 20 2011 23:07:07 64M Release$
    $IOSVersion: ES: Jun 20 2011 23:06:57 64M Release$
    ES:KernelVersion:0
    ES:Heap Init... ok
    ES:Timer:1
    ES:GetPID():1
    ES:SetUID():0
    ES:_cc_ahbMemFlush():0
    ES:Flag1:3 Flag2:0
    ES:KernelVersion:00000000, 0
    FS: Initializing TinyEHCI...
    FS: Discovering EHCI devices...
    port 0 has usb2 device connected! reset it...
    port 0 reseted status:1005...
    device 1: 930 6545...
    done
    FS: Drive size: 1936MB SectorSize:512
    ES:IOS_Open("/dev/fs", 0 ):0
    ES:ISFS_GetStats():0
    ES:ISFS_Init():0
    ES:Found FS-USB
    ES:Booting 00000001-0000003d...
    ES:Loading IOS61 v0... --------------reloads IOS 61(for HBC 1.07 for s/uneek)---------------------
    ES:KernelVersion:003D151D, 61
    ES:ContentCount:15
    ES:Found di.bin
    ES:Loaded Module(0):"/title/00000001/0000003d/content/0000000f.app"
    ES:Loaded Module(1):"/sneek/di.bin"
    ES:Loading content.map...
    ES:Loaded Module(2):"/shared1/00000029.app"
    ES:Loaded Module(3):"/shared1/0000002b.app"
    $IOSVersion: OH 1: 07/11/08 14: 34:40 64M $
    ES:Loaded Module(4):"/shared1/0000003f.app"
    ES:Loaded Module(5):"/shared1/00000040.app"
    OH1: configured USB device at port 0, vid: 0x057e pid: 0x0305
    ES:Loaded Module(6):"/shared1/00000041.app"
    ES:Loaded Module(7):"/shared1/00000015.app"
    ES:Loaded Module(8):"/shared1/00000016.app"
    ES:Loaded Module(9):"/shared1/00000017.app"
    ES:Loaded Module(10):"/shared1/00000018.app"
    ES:Loaded Module(11):"/shared1/0000004e.app"
    $IOSVersion: ST M: 07/27/09 10: 06:00 64M Relea se/builder/HEAD $
    ES:Loaded Module(12):"/shared1/00000025.app"
    ES:Loaded Module(13):"/shared1/00000026.app"
    ES:Waiting for network module...
    $IOSVersion: DIP: Jun 20 2011 23:07:13 64M DEBUG$
    DIP:DeviceRegister("/dev/di"):0
    DIP:Found FS-USB
    DIP:Installed Games:1 Games in cache:1
    DIP:DI-Config: Region:1 Slot:00 Games:01
    DIP:Set game path to:"/games/SB4E01/"
    DIP:apploader size:0003DAA4
    $IOSVersion: OH 0: 08/13/08 15: 43:07 64M $
    $IOSVersion: W <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 08/04/08 01: 49:08 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: NC <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 06/28/07 02: 37:17 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: ET H: 08/09/07 18: 09:02 64M Relea se/apricot-win/ SDK_FW_30_4_13_ branch $
    $IOSVersion: S O: 01/09/09 15: 45:00 64M Relea se/builder/HEAD $
    $IOSVersion: SD I: 11/24/08 15: 39:17 64M $
    $IOSVersion: K <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 12/15/08 15: 27:39 64M Relea se/builder/HEAD $
    $IOSVersion: SS L: 02/27/08 19: 26:09 64M Relea se/builder/HEAD $
    $IOSVersion: WL : 08/04/08 01:4 9:17 64M Ver.4. 30.47.2/Release $
    ES:ES_LoadModules(61):0
    ES:NANDLoadFile->IOS_Open("/sys/disc.sys", 1 ):-106
    Set IPC access rights: salt=ff ff0000, n=0
    ES:ES_LaunchSYS->LoadPPC:0
    ES:NANDLoadFile:138f2a40 size:676
    ES:TitleID:00000001-0000003d version:0
    ES:NANDLoadFile->IOS_Open("/title/00010002/48415941/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414645/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48414445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48415445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48434745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/424f5049/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/5332554b/content/title.tmd", 1 ):-106
    ES:looping!
    ES:GetTicketViewCount( 00000001-000000f9, 1):0
    ES:GetTicketViews( 00000001-000000f9 ):0
    ES:LaunchTitle( 00000001-000000f9 )
    NANDWriteFileSafe():0
    Returning old O S version 0
    Updated DDR set tings in lomem: 0x3100 with 12 M settings
    Updated DDR set tings in lomem for current map
    load segment @ [20000000, 2000 7354] (29524 by tes)
    load segment @ [20008000, 2000 82ac] (684 byte s)
    load segment @ [20009000, 2004 f9ec] (289260 b ytes)
    load segment @ [20100000, 2010 c120] (49440 by tes)
    load segment @ [2010d000, 2010 d180] (384 byte s)
    load segment @ [2010e000, 2011 26ac] (18092 by tes)
    priority = 88, stackSize = 204 8, stackPtr = 2 004f1ec
    starting thread entry: 0x20000 000
    priority = 121, stackSize = 16 384, stackPtr = 2010e620
    starting thread entry: 0x20100 000
    $IOSVersion: IO SP: 03/03/10 10 :43:18 64M $
    $IOSVersion: FFS-USB: Jun 20 2011 23:07:07 64M Release$
    $IOSVersion: ES: Jun 20 2011 23:06:57 64M Release$
    ES:KernelVersion:0
    ES:Heap Init... ok
    ES:Timer:1
    ES:GetPID():1
    ES:SetUID():0
    ES:_cc_ahbMemFlush():0
    ES:Flag1:3 Flag2:0
    ES:KernelVersion:00000000, 0
    FS: Initializing TinyEHCI...
    FS: Discovering EHCI devices...
    port 0 has usb2 device connected! reset it...
    port 0 reseted status:1005...
    device 1: 930 6545...
    done
    FS: Drive size: 1936MB SectorSize:512
    ES:IOS_Open("/dev/fs", 0 ):0
    ES:ISFS_GetStats():0
    ES:ISFS_Init():0
    ES:Found FS-USB
    ES:Booting 00000001-000000f9...
    ES:Loading IOS249 v0... ---------------------reloads to 249(i made this with mmm ios57 in slot249)-----------------
    ES:KernelVersion:00F9FFFF, 249
    ES:ContentCount:19
    ES:Found di.bin
    ES:Loaded Module(0):"/title/00000001/000000f9/content/0000001d.app"
    ES:Loaded Module(1):"/sneek/di.bin"
    ES:Loading content.map...
    ES:Loaded Module(2):"/shared1/0000002b.app"
    $IOSVersion: OH 1: 07/11/08 14: 34:40 64M $
    ES:Loaded Module(3):"/shared1/00000057.app"
    ES:Loaded Module(4):"/shared1/00000075.app"
    ES:Loaded Module(5):"/shared1/00000040.app"
    OH1: configured USB device at port 0, vid: 0x057e pid: 0x0305
    ES:Loaded Module(6):"/shared1/00000041.app"
    ES:Loaded Module(7):"/shared1/0000007c.app"
    ES:Loaded Module(8):"/shared1/00000089.app"
    ES:Loaded Module(9):"/shared1/00000017.app"
    ES:Loaded Module(10):"/shared1/0000004e.app"
    $IOSVersion: ST M: 07/27/09 10: 06:00 64M Relea se/builder/HEAD $
    ES:Loaded Module(11):"/shared1/00000026.app"
    ES:Loaded Module(12):"/shared1/00000058.app"
    ES:Loaded Module(13):"/shared1/00000059.app"
    ES:Loaded Module(14):"/shared1/0000005a.app"
    ES:Loaded Module(15):"/shared1/0000005b.app"
    ES:Loaded Module(16):"/shared1/0000005c.app"
    ES:Loaded Module(17):"/shared1/0000007d.app"
    ES:Waiting for network module...
    $IOSVersion: DIP: Jun 20 2011 23:07:13 64M DEBUG$
    DIP:DeviceRegister("/dev/di"):0
    DIP:Found FS-USB
    DIP:Installed Games:1 Games in cache:1
    DIP:DI-Config: Region:1 Slot:00 Games:01
    DIP:Set game path to:"/games/SB4E01/"
    DIP:apploader size:0003DAA4
    $IOSVersion: OH CI0 : 06/26/09 04:01:58 64M $
    $IOSVersion: US B : 06/26/09 04 :02:06 64M $
    $IOSVersion: US B_MSC : 06/26/0 9 04:02:25 64M $
    $IOSVersion: US B_VEN : 06/26/0 9 04:02:32 64M $
    $IOSVersion: W <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 09/29/09 14: 24:40 64M Relea $IOSVersion: NC <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 06/28/07 02: 37:17 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: ET H: 04/12/10 18: 12:19 64M $
    se/oryzae/HEAD $
    $IOSVersion: S O: 01/09/09 15: 45:00 64M Relea se/builder/HEAD $
    $IOSVersion: SD I: 03/03/10 10: 43:23 64M $
    $IOSVersion: K <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 12/15/08 15: 27:39 64M Relea se/builder/HEAD $
    $IOSVersion: SS L: 02/27/08 19: 26:09 64M Relea se/builder/HEAD $
    $IOSVersion: WL : 07/26/10 11:1 6:54 64M Ver.4. 30.47.3/Release $
    ES:ES_LoadModules(249):0
    ES:NANDLoadFile->IOS_Open("/sys/disc.sys", 1 ):-106
    Set IPC access rights: salt=ff ff0000, n=0
    ES:ES_LaunchSYS->LoadPPC:0
    ES:NANDLoadFile:138f2a40 size:676
    ES:TitleID:00000001-000000f9 version:0
    ES:NANDLoadFile->IOS_Open("/title/00010002/48415941/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414645/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48414445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48415445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48434745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/424f5049/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/5332554b/content/title.tmd", 1 ):-106
    ES:looping!
    ES:GetTitleCount(73):0
    ES:GetTitles():0
    ES:GetStoredTMDSize( 00000001-00000024, 1024 ):0
    ES:GetStoredTMD(00000001-00000024):0
    ES:GetStoredTMDSize( 00000001-0000001c, 988 ):0
    ES:GetStoredTMD(00000001-0000001c):0
    ES:GetStoredTMDSize( 00000001-0000001e, 592 ):0
    ES:GetStoredTMD(00000001-0000001e):0
    ES:GetStoredTMDSize( 00000001-0000001f, 1024 ):0
    ES:GetStoredTMD(00000001-0000001f):0
    ES:GetStoredTMDSize( 00000001-00000021, 1024 ):0
    ES:GetStoredTMD(00000001-00000021):0
    ES:GetStoredTMDSize( 00000001-00000022, 1024 ):0
    ES:GetStoredTMD(00000001-00000022):0
    ES:GetStoredTMDSize( 00000001-00000023, 1024 ):0
    ES:GetStoredTMD(00000001-00000023):0
    ES:GetStoredTMDSize( 00000001-00000025, 1024 ):0
    ES:GetStoredTMD(00000001-00000025):0
    ES:GetStoredTMDSize( 00000001-00000026, 1024 ):0
    ES:GetStoredTMD(00000001-00000026):0
    ES:GetStoredTMDSize( 00000001-00000032, 592 ):0
    ES:GetStoredTMD(00000001-00000032):0
    ES:GetStoredTMDSize( 00000001-00000033, 592 ):0
    ES:GetStoredTMD(00000001-00000033):0
    ES:GetStoredTMDSize( 00000001-00000035, 988 ):0
    ES:GetStoredTMD(00000001-00000035):0
    ES:GetStoredTMDSize( 00000001-00000037, 1024 ):0
    ES:GetStoredTMD(00000001-00000037):0
    ES:GetStoredTMDSize( 00000001-00000038, 1024 ):0
    ES:GetStoredTMD(00000001-00000038):0
    ES:GetStoredTMDSize( 00000001-00000039, 1168 ):0
    ES:GetStoredTMD(00000001-00000039):0
    ES:GetStoredTMDSize( 00000001-0000003c, 1024 ):0
    ES:GetStoredTMD(00000001-0000003c):0
    ES:GetStoredTMDSize( 00000001-0000003d, 1024 ):0
    ES:GetStoredTMD(00000001-0000003d):0
    ES:GetTicketViewCount( 00000001-0000003d, 1):0
    ES:GetTicketViews( 00000001-0000003d ):0
    ES:LaunchTitle( 00000001-0000003d )
    NANDWriteFileSafe():0
    Returning old O S version 0
    Updated DDR set tings in lomem: 0x3100 with 12 M settings
    Updated DDR set tings in lomem for current map
    load segment @ [20000000, 2000 7354] (29524 by tes)
    load segment @ [20008000, 2000 82ac] (684 byte s)
    load segment @ [20009000, 2004 f9ec] (289260 b ytes)
    load segment @ [20100000, 2010 c120] (49440 by tes)
    load segment @ [2010d000, 2010 d180] (384 byte s)
    load segment @ [2010e000, 2011 26ac] (18092 by tes)
    priority = 88, stackSize = 204 8, stackPtr = 2 004f1ec
    starting thread entry: 0x20000 000
    priority = 121, stackSize = 16 384, stackPtr = 2010e620
    starting thread entry: 0x20100 000
    $IOSVersion: IO SP: 03/03/10 10 :43:18 64M $
    $IOSVersion: FFS-USB: Jun 20 2011 23:07:07 64M Release$
    $IOSVersion: ES: Jun 20 2011 23:06:57 64M Release$
    ES:KernelVersion:0
    ES:Heap Init... ok
    ES:Timer:1
    ES:GetPID():1
    ES:SetUID():0
    ES:_cc_ahbMemFlush():0
    ES:Flag1:3 Flag2:0
    ES:KernelVersion:00000000, 0
    FS: Initializing TinyEHCI...
    FS: Discovering EHCI devices...
    port 0 has usb2 device connected! reset it...
    port 0 reseted status:1005...
    device 1: 930 6545...
    done
    FS: Drive size: 1936MB SectorSize:512
    ES:IOS_Open("/dev/fs", 0 ):0
    ES:ISFS_GetStats():0
    ES:ISFS_Init():0
    ES:Found FS-USB
    ES:Booting 00000001-0000003d...
    ES:Loading IOS61 v0... ---------------------reload IOS 61-------------------------------
    ES:KernelVersion:003D151D, 61
    ES:ContentCount:15
    ES:Found di.bin
    ES:Loaded Module(0):"/title/00000001/0000003d/content/0000000f.app"
    ES:Loaded Module(1):"/sneek/di.bin"
    ES:Loading content.map...
    ES:Loaded Module(2):"/shared1/00000029.app"
    ES:Loaded Module(3):"/shared1/0000002b.app"
    $IOSVersion: OH 1: 07/11/08 14: 34:40 64M $
    ES:Loaded Module(4):"/shared1/0000003f.app"
    ES:Loaded Module(5):"/shared1/00000040.app"
    OH1: configured USB device at port 0, vid: 0x057e pid: 0x0305
    ES:Loaded Module(6):"/shared1/00000041.app"
    ES:Loaded Module(7):"/shared1/00000015.app"
    ES:Loaded Module(8):"/shared1/00000016.app"
    ES:Loaded Module(9):"/shared1/00000017.app"
    ES:Loaded Module(10):"/shared1/00000018.app"
    ES:Loaded Module(11):"/shared1/0000004e.app"
    $IOSVersion: ST M: 07/27/09 10: 06:00 64M Relea se/builder/HEAD $
    ES:Loaded Module(12):"/shared1/00000025.app"
    ES:Loaded Module(13):"/shared1/00000026.app"
    ES:Waiting for network module...
    $IOSVersion: DIP: Jun 20 2011 23:07:13 64M DEBUG$
    DIP:DeviceRegister("/dev/di"):0
    DIP:Found FS-USB
    DIP:Installed Games:1 Games in cache:1
    DIP:DI-Config: Region:1 Slot:00 Games:01
    DIP:Set game path to:"/games/SB4E01/"
    DIP:apploader size:0003DAA4
    $IOSVersion: OH 0: 08/13/08 15: 43:07 64M $
    $IOSVersion: W <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 08/04/08 01: 49:08 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: NC <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 06/28/07 02: 37:17 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: ET H: 08/09/07 18: 09:02 64M Relea se/apricot-win/ SDK_FW_30_4_13_ branch $
    $IOSVersion: S O: 01/09/09 15: 45:00 64M Relea se/builder/HEAD $
    $IOSVersion: SD I: 11/24/08 15: 39:17 64M $
    $IOSVersion: K <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 12/15/08 15: 27:39 64M Relea se/builder/HEAD $
    $IOSVersion: SS L: 02/27/08 19: 26:09 64M Relea se/builder/HEAD $
    $IOSVersion: WL : 08/04/08 01:4 9:17 64M Ver.4. 30.47.2/Release $
    ES:ES_LoadModules(61):0
    ES:NANDLoadFile->IOS_Open("/sys/disc.sys", 1 ):-106
    Set IPC access rights: salt=ff ff0000, n=0
    ES:ES_LaunchSYS->LoadPPC:0
    ES:NANDLoadFile:138f2a40 size:676
    ES:TitleID:00000001-0000003d version:0
    ES:NANDLoadFile->IOS_Open("/title/00010002/48415941/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414645/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48414445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48415445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48434745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/424f5049/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/5332554b/content/title.tmd", 1 ):-106
    ES:looping!
    ES:GetTicketViewCount( 00000001-000000ca, 1):0
    ES:GetTicketViews( 00000001-000000ca ):0
    ES:LaunchTitle( 00000001-000000ca )
    NANDWriteFileSafe():0
    Returning old O S version 0
    Updated DDR set tings in lomem: 0x3100 with 12 M settings
    Updated DDR set tings in lomem for current map
    load segment @ [20000000, 2000 7354] (29524 by tes)
    load segment @ [20008000, 2000 82ac] (684 byte s)
    load segment @ [20009000, 2004 f9ec] (289260 b ytes)
    load segment @ [20100000, 2010 c120] (49440 by tes)
    load segment @ [2010d000, 2010 d180] (384 byte s)
    load segment @ [2010e000, 2011 26ac] (18092 by tes)
    priority = 88, stackSize = 204 8, stackPtr = 2 004f1ec
    starting thread entry: 0x20000 000
    priority = 121, stackSize = 16 384, stackPtr = 2010e620
    starting thread entry: 0x20100 000
    $IOSVersion: IO SP: 03/03/10 10 :43:18 64M $
    $IOSVersion: FFS-USB: Jun 20 2011 23:07:07 64M Release$
    $IOSVersion: ES: Jun 20 2011 23:06:57 64M Release$
    ES:KernelVersion:0
    ES:Heap Init... ok
    ES:Timer:1
    ES:GetPID():1
    ES:SetUID():0
    ES:_cc_ahbMemFlush():0
    ES:Flag1:3 Flag2:0
    ES:KernelVersion:00000000, 0
    FS: Initializing TinyEHCI...
    FS: Discovering EHCI devices...
    port 0 has usb2 device connected! reset it...
    port 0 reseted status:1005...
    device 1: 930 6545...
    done
    FS: Drive size: 1936MB SectorSize:512
    ES:IOS_Open("/dev/fs", 0 ):0
    ES:ISFS_GetStats():0
    ES:ISFS_Init():0
    ES:Found FS-USB
    ES:Booting 00000001-000000ca...
    ES:Loading IOS202 v0...
    ES:KernelVersion:00CAFFFF, 202 ----------------------here i loaded wii xplorer from postloader---------------------------
    ES:ContentCount:19
    ES:Found di.bin
    ES:Loaded Module(0):"/title/00000001/000000ca/content/0000001d.app"
    ES:Loaded Module(1):"/sneek/di.bin"
    ES:Loading content.map...
    ES:Loaded Module(2):"/shared1/0000002b.app"
    $IOSVersion: OH 1: 07/11/08 14: 34:40 64M $
    ES:Loaded Module(3):"/shared1/00000057.app"
    ES:Loaded Module(4):"/shared1/00000075.app"
    ES:Loaded Module(5):"/shared1/00000040.app"
    OH1: configured USB device at port 0, vid: 0x057e pid: 0x0305
    ES:Loaded Module(6):"/shared1/00000041.app"
    ES:Loaded Module(7):"/shared1/0000007c.app"
    ES:Loaded Module(8):"/shared1/00000089.app"
    ES:Loaded Module(9):"/shared1/00000017.app"
    ES:Loaded Module(10):"/shared1/0000004e.app"
    $IOSVersion: ST M: 07/27/09 10: 06:00 64M Relea se/builder/HEAD $
    ES:Loaded Module(11):"/shared1/00000026.app"
    ES:Loaded Module(12):"/shared1/00000058.app"
    ES:Loaded Module(13):"/shared1/00000059.app"
    ES:Loaded Module(14):"/shared1/0000005a.app"
    ES:Loaded Module(15):"/shared1/0000005b.app"
    ES:Loaded Module(16):"/shared1/0000005c.app"
    ES:Loaded Module(17):"/shared1/0000007d.app"
    ES:Waiting for network module...
    $IOSVersion: DIP: Jun 20 2011 23:07:13 64M DEBUG$
    DIP:DeviceRegister("/dev/di"):0
    DIP:Found FS-USB
    DIP:Installed Games:1 Games in cache:1
    DIP:DI-Config: Region:1 Slot:00 Games:01
    DIP:Set game path to:"/games/SB4E01/"
    DIP:apploader size:0003DAA4
    $IOSVersion: OH CI0 : 06/26/09 04:01:58 64M $
    $IOSVersion: US B : 06/26/09 04 :02:06 64M $
    $IOSVersion: US B_MSC : 06/26/0 9 04:02:25 64M $
    $IOSVersion: US B_VEN : 06/26/0 9 04:02:32 64M $
    $IOSVersion: W <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 09/29/09 14: 24:40 64M Relea $IOSVersion: NC <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 06/28/07 02: 37:17 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: ET H: 04/12/10 18: 12:19 64M $
    se/oryzae/HEAD $
    $IOSVersion: S O: 01/09/09 15: 45:00 64M Relea se/builder/HEAD $
    $IOSVersion: SD I: 03/03/10 10: 43:23 64M $
    $IOSVersion: K <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 12/15/08 15: 27:39 64M Relea se/builder/HEAD $
    $IOSVersion: SS L: 02/27/08 19: 26:09 64M Relea se/builder/HEAD $
    $IOSVersion: WL : 07/26/10 11:1 6:54 64M Ver.4. 30.47.3/Release $
    ES:ES_LoadModules(202):0
    ES:NANDLoadFile->IOS_Open("/sys/disc.sys", 1 ):-106
    Set IPC access rights: salt=ff ff0000, n=0
    ES:ES_LaunchSYS->LoadPPC:0
    ES:NANDLoadFile:138f2a40 size:676
    ES:TitleID:00000001-000000ca version:0
    ES:NANDLoadFile->IOS_Open("/title/00010002/48415941/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414645/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48414445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48415445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48434745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/424f5049/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/5332554b/content/title.tmd", 1 ):-106
    ES:looping!
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    OSAlloc: mem al location fails! size = 32768
    ES:GetTicketViewCount( 00000001-00000002, 1):0
    ES:GetTicketViews( 00000001-00000002 ):0
    ES:GetTitleID(00000001-000000ca):0
    ES:LaunchTitle( 00000001-00000002 )
    NANDWriteFileSafe():0
    Returning old O S version 13303 807
    Updated DDR set tings in lomem: 0x3100 with 12 M settings
    Updated DDR set tings in lomem for current map
    load segment @ [20000000, 2000 7354] (29524 by tes)
    load segment @ [20008000, 2000 82ac] (684 byte s)
    load segment @ [20009000, 2004 f9ec] (289260 b ytes)
    load segment @ [20100000, 2010 c120] (49440 by tes)
    load segment @ [2010d000, 2010 d180] (384 byte s)
    load segment @ [2010e000, 2011 26ac] (18092 by tes)
    priority = 88, stackSize = 204 8, stackPtr = 2 004f1ec
    starting thread entry: 0x20000 000
    priority = 121, stackSize = 16 384, stackPtr = 2010e620
    starting thread entry: 0x20100 000
    $IOSVersion: IO SP: 03/03/10 10 :43:18 64M $
    $IOSVersion: FFS-USB: Jun 20 2011 23:07:07 64M Release$
    $IOSVersion: ES: Jun 20 2011 23:06:57 64M Release$
    ES:KernelVersion:13303807
    ES:Heap Init... ok
    ES:Timer:1
    ES:GetPID():1
    ES:SetUID():0
    ES:_cc_ahbMemFlush():0
    ES:Flag1:3 Flag2:0
    ES:KernelVersion:00CAFFFF, 202
    FS: Initializing TinyEHCI...
    FS: Discovering EHCI devices...
    port 0 has usb2 device connected! reset it...
    port 0 reseted status:1005...
    device 1: 930 6545...
    done
    FS: Drive size: 1936MB SectorSize:512
    ES:IOS_Open("/dev/fs", 0 ):0
    ES:ISFS_GetStats():0
    ES:ISFS_Init():0
    ES:Found FS-USB
    ES:Booting 00000001-00000002...
    ES:Loading IOS70 v481... ---------------i reloaded went back to the sysmenu------------------------
    ES:KernelVersion:00461A1F, 70
    ES:ContentCount:15
    ES:Found di.bin
    ES:Loaded Module(0):"/title/00000001/00000046/content/00000000.app"
    ES:Loaded Module(1):"/sneek/di.bin"
    ES:Loading content.map...
    ES:Loaded Module(2):"/shared1/00000029.app"
    ES:Loaded Module(3):"/shared1/0000002b.app"
    $IOSVersion: OH 1: 07/11/08 14: 34:40 64M $
    ES:Loaded Module(4):"/shared1/0000003f.app"
    ES:Loaded Module(5):"/shared1/00000040.app"
    OH1: configured USB device at port 0, vid: 0x057e pid: 0x0305
    ES:Loaded Module(6):"/shared1/00000041.app"
    ES:Loaded Module(7):"/shared1/00000015.app"
    ES:Loaded Module(8):"/shared1/00000016.app"
    ES:Loaded Module(9):"/shared1/00000017.app"
    ES:Loaded Module(10):"/shared1/00000018.app"
    ES:Loaded Module(11):"/shared1/0000004e.app"
    $IOSVersion: ST M: 07/27/09 10: 06:00 64M Relea se/builder/HEAD $
    ES:Loaded Module(12):"/shared1/0000002a.app"
    ES:Loaded Module(13):"/shared1/00000026.app"
    ES:Waiting for network module...
    $IOSVersion: DIP: Jun 20 2011 23:07:13 64M DEBUG$
    DIP:DeviceRegister("/dev/di"):0
    DIP:Found FS-USB
    DIP:Installed Games:1 Games in cache:1
    DIP:DI-Config: Region:1 Slot:00 Games:01
    DIP:Set game path to:"/games/SB4E01/"
    DIP:apploader size:0003DAA4
    $IOSVersion: OH 0: 08/13/08 15: 43:07 64M $
    $IOSVersion: W <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 08/04/08 01: 49:08 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: NC <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 06/28/07 02: 37:17 64M Relea se/apricot-win/ HEAD $
    $IOSVersion: ET H: 08/09/07 18: 09:02 64M Relea se/apricot-win/ SDK_FW_30_4_13_ branch $
    $IOSVersion: S O: 01/09/09 15: 45:00 64M Relea se/builder/HEAD $
    $IOSVersion: SD I: 11/24/08 15: 39:17 64M $
    $IOSVersion: K <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 12/15/08 15: 27:39 64M Relea se/builder/HEAD $
    $IOSVersion: SS L: 02/27/08 19: 26:09 64M Relea se/builder/HEAD $
    $IOSVersion: KB <img src="style_emoticons/<#EMO_DIR#>/ohnoes.png" style="vertical-align:middle" emoid="D:" border="0" alt="ohnoes.png" /> 08/13/08 15: 43:01 64M $
    $IOSVersion: WL : 08/04/08 01:4 9:17 64M Ver.4. 30.47.2/Release $
    ES:ES_LoadModules(70):0
    Set IPC access rights: salt=ff ff0000, n=0
    ES:ES_LaunchSYS->LoadPPC:0

    Exception (DSI) occurred!
    GPR00 00000000 GPR08 80691B70 GPR16 00000000 GPR24 00000000
    GPR01 80592AB0 GPR09 FF00FF00 GPR17 00000000 GPR25 00000000
    GPR02 8047B280 GPR10 00000000 GPR18 00000000 GPR26 00000000
    GPR03 80691B70 GPR11 000000BF GPR19 00000000 GPR27 00000000
    GPR04 00000000 GPR12 00000000 GPR20 00000000 GPR28 00000003
    GPR05 00000000 GPR13 8S:NANDLoadFile:138f4100 size:676
    00000 GPR29 FFFFFFFC
    GPR06 00000000 GPR14 00000000 GPR22 00000000 GPR30 80691378
    GPR07 00000000 GPR15 00000000 GPR23 00000000 GPR31 80691B70
    LR 80301BF8 SRR0 802e41a0 SRR1 00001032 MSR 00001000
    DAR FF00FF10 DSISR 04000000
    STACK DUMP:
    802e41a0 --> 80301bf8 --> 802f4908 --> 802f5638 -->
    80300aec --> 80300d8c --> 802eb8a0 --> 8016ffcc PPPCBoot("/titlee/00000001/00000002/content/00000088.app"): 802e41a0: 89290010 7F8B4840 409C002C 906D04A4
    802e41b0: 812D0494 8929002C 2F890000 409E0010
    802e41c0: 89230010 2F890000 409E000C 39200001
    Reloading in 30 seconds
    0
    ES:TitleID:00000001-00000002 version:481
    ES:NANDLoadFile->IOS_Open("/title/00010002/48415941/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414645/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010002/48414745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48414445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48415445/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/48434745/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/424f5049/content/title.tmd", 1 ):-106
    ES:NANDLoadFile->IOS_Open("/title/00010001/5332554b/content/title.tmd", 1 ):-106
    ES:looping!
    priiloader
    Built : Jun 10 2011 02:15:33
    Version : 0.4c (rev 78M-SCv1)
    Firmware: 70.26.31
    M Word (0)
    ES:GetTitleCount(73):0
    ES:GetTitles():0
    HBC stub : Loaded
    "Magic Priiloader word": 0
    BootState:3
    AutoBoot:System Menu
    ES:GetTMDViewSize( 00000001-00000002, 236 ):0
    ES:GetTMDView( 00000001-00000002 ):0
    SM ios version: 70
    using 00000088 for booting. REPORT IF INCORRECT!
    filename /title/00000001/00000002/content/10000088.app
    entrypoint: 00003400
    ES:GetTMDViewSize( 00000001-00000002, 236 ):0
    ES:GetTMDView( 00000001-00000002 ):0
    Hacks:18
    ES:GetTitleID(00000001-00000002):0
    ES:GetTitleDataDir(/title/00000001/00000002/data):0
     
  4. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy
    I have a version for neek that never reload os... I will release it with b11.

    But I found another problem. It start correctly only form priiloader, started again (also from itself) it lockup again. grrrr
     
  5. Comrade Cough

    Comrade Cough Advanced Member

    Newcomer
    1
    Apr 3, 2010
    United States
    Fu Manchu's Secret Evil Lair
    This is awesome, great job, and keep up the good work [​IMG]
     
  6. tueidj

    tueidj I R Expert

    Member
    7
    Jan 8, 2009
    FFS, use a goddamn spoiler.
     
  7. Taleweaver

    Taleweaver Storywriter

    Member
    13
    Dec 23, 2009
    Belgium
    Belgium
    I'm back from a good weekend. Just did a quick test of beta10, but I (still) do not have the problems you seem to have, stfour. The channel caching is better and I can just restart postloader from itself over and over again.
    (edit: haven't found the time to stub my emulated 249 slot yet...or to update my signature that I don't have that slot in my emu nand yet)

    I do have the suggestion to treat the channels menu as much as the homebrew menu as possible. Both channels and homebrew can be hidden and be manipulated in the position they're shown, but in a different way. The interactive sort mechanism from homebrew would be perfect for the channels as well (though obviously the code behind it would be different - those channels don't have meta.xml tags [​IMG] ).
    There are other things to improve the intuitivity of the menu, but it may be better to wait until you're done adding things before sorting it all out. For now, all I would suggest is to make the "Switch to channel mode" and "Switch to homebrew mode" the first options of the menu. [​IMG]

    It's certainly looking good so far. [​IMG]
     
  8. DEFIANT

    DEFIANT GBAtemp Fan

    Member
    4
    Dec 9, 2008
    United States
    Gallifrey
    Bug:
    NES (Nintendo) Virtual Console games are missing from the filter list. So they do not show up in emulated nand.
    Saw that when I was testing my cover pics. Now I'm stuck...*sad face*

    Or maybe a button to click on with your handy dandy cursor pointer thingy...hint hint. [​IMG]
     
  9. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy

    I'm completely dumb... I haven't updated the apps/ploader/boo.dol... so I was restarting always the old version.

    I can confirm that (my b11) works perfectly under neek. I will release b11 before the end of the day.

    Waver, remember that you can switch homebrewchannels mode with (1). Anyway I agree that should be the 1st option.
     
  10. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy
    postLoader2 b11

    Code:
    * Added support for neek environment (see readmii.txt for details)
    ÂÂ> corrected lockup on some nand dump
    ÂÂ> now ploader when run in neek has it own configuration files
    * Separated version history from readmii.txt (added historii.txt)
    * Changed GRRLIB init to allow VIDEO_Init to be external (need for lockup under neek)
    * Added support for GC controllers
    * Added support for nunchuk stick
    * (internal) Updated user interface library
    ÂÂ> new helpers functions for drawing menu'
    
    PLEASE READ THE READMII.TXT FOR b11.
    (download from first post of the thread)
     
  11. Red_Gh0st

    Red_Gh0st GBAtemp Regular

    Member
    1
    Oct 24, 2010
    United States
    Puerto Rico
    thanks stfour
     
  12. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE

    Member
    4
    Nov 1, 2007
    the land of lol
    Great stuff, this covers almost everything the HBC does and soon it will I'm sure of it, plus all these extras are just spoiling us.

    You seem to add a new feature or squish a bug every time you touch the code...simply amazing [​IMG]

    I see you added gc support... yeah maybe a simple thing, but those are the ones that count imho. Does this allow Classic Controllers and the "problem" 3rd party ones ? not that I care but then all user input devices would be covered except the novely ones (guitar, bb etc) so no matter what you had to hand when you powered on the Wii, if you loaded postloader first you could load anything from it.

    Again thanks for the gc pad support (1 of my Wiis just now mostly does gc/emus) so now it boots to postloader...another Wii conquered....a few to go [​IMG]
     
  13. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy
    Classic control is still missing...

    I forgot to say that with GC you should use the analog stick to move the cursor. And there is a little bug... there is no limit check... so it can go far away from the screen [​IMG]

    I fill fix both in the next release. [​IMG]
     
  14. DEFIANT

    DEFIANT GBAtemp Fan

    Member
    4
    Dec 9, 2008
    United States
    Gallifrey
    Titles filter is still missing Nintendo (FXXX) (nes) from the list.

    Anyway Can I get a build of this when you get it fixed. I'm working on some covers and can't test any of the Nintendo ones.

    And thank you for the update, good job.
     
  15. bnm81002

    bnm81002 GBAtemp Advanced Fan

    Member
    2
    May 22, 2008
    United States
    New York


    will there be an autoupdate feature?
     
  16. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy
    Ufff... I've forgotten it... this will invalidate configuration files...

    sorry

    @bnm81002

    Not in this release.
     
  17. bnm81002

    bnm81002 GBAtemp Advanced Fan

    Member
    2
    May 22, 2008
    United States
    New York


    on the to do list hopefully [​IMG]
     
  18. Slimmmmmm

    Slimmmmmm GBAtemp MoNkEeE

    Member
    4
    Nov 1, 2007
    the land of lol
    Gc pads seem fine and until you said about how far they can go beyond the screen I never noticed at all until you said that.... wow it's far, think I went about 30 seconds to see and it returned 30 seconds later. I can see how it could cause problems and ain't perfect but it is intuitive in the button mapping and that's important.

    You'll need to add at this on the readmii
    (-)(+) Change page
    (Home) Show postLoader options menu
    to
    (-)(+)(L)Â Change page
    (Home)(Start) Show postLoader options menu

    Dpads would be a good addition one day.

    For the custom splash screen I think one day you should get an example one in the download (I'm sure lots of people would like to design the "official" splash screen) but maybe have it in the ploader folder rather than root. If you ever decide to put any time towards the splash, maybe some options, have it in a /splash dir, have random or changeable from within PL's options. Anyway, splash aint my cup of tea...
     
  19. DEFIANT

    DEFIANT GBAtemp Fan

    Member
    4
    Dec 9, 2008
    United States
    Gallifrey
    No problem...Nothings ever set in stone... and if it is... we tear it down and build again.
     
  20. stfour
    OP

    stfour GBAtemp Advanced Maniac

    Member
    3
    May 24, 2011
    Italy
    Yes... anyway will work only if you keep on sd

    @Slimmmmmm

    Dpad support is not so easy. I mean, reading dpad is easy, but to make good work, cursor should move from element to element. A lot of work. Maybe one day.

    Anyway, here is postLoader2b12

    * FXXX vc (NES) filter was missing (thx DEFIANT)
    * Added support for "Classic" controller
    * Checking screen limits when moving cursor with sticks

    (download in the first post of the thread)
     
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