Hacking Post your WiiU cheat codes here!

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I'm trying all the codes under Mario Kart 8 NTSC-U 4.1 with JGeckoU but none of them seem to be working. D:
 
Speed Code Player 1 [Bylly@WiiPlaza, Mr. Mysterio & CosmoCortney]
[4443BB4C] + 52E4 XXXXXXXX

How do I translate this code for use in JGeckoU? I got the max coins code to work but I'm not clear on how to use this one, or how fast certain values for XXXXXXXX will make my speed.
 
Speed Code Player 1 [Bylly@WiiPlaza, Mr. Mysterio & CosmoCortney]
[4443BB4C] + 52E4 XXXXXXXX

How do I translate this code for use in JGeckoU? I got the max coins code to work but I'm not clear on how to use this one, or how fast certain values for XXXXXXXX will make my speed.

"Pointered" RAM Write:
001S0000 LLLLLLLL
RANGE_ST RANGE_EN
QQQQQQQQ VVVVVVVV


RANGE_ST: Minimum memory range. 10000000 should be fine, but make it about 1000000 smaller than a possible pointer.
RANGE_EN: Maximum memory range. 50000000 should be fine, but make it about 1000000 bigger than a possible pointer (or whatever you feel like). There 2 values are important to prevent inevitable freezes that'd occur during loading times.
QQQQQQQQ = Offset. If negative, convert to unsigned hex (-238 = FFFFFDC8)

Example Wind Waker HD, Link's body is stretched
001S0000 1097648C
48000000 49000000
00006A30 42800000
 
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Ok so 52E4 should be 000052E4 as LLLLLLLL, but which one's the one in brackets? And VVVVVVVV is the value, right?
 
Ok so 52E4 should be 000052E4 as LLLLLLLL, but which one's the one in brackets? And VVVVVVVV is the value, right?
For my understanding, this should work fine:
2 for 32bit of value vvvvvvvv
00120000 4443BB4C
10000000 50000000
000052E4 vvvvvvvv
and yes, vvvvvvvv =value you want
 
I found the money code for Pokemon Rumble U

2731E4B4 - Money collected

332E41CC - Player 1 Money

332E423C - Player 2 Money

332E431C - Player 3 Money

332E446C - Player 4 Money

P.S. If anyone here has experience using Saviine please PM me, I could really use some advice.
 
Last edited by RemixDeluxe,
Mario Kart v4.1 Pal
Instant orange drift Moo Moo Meadows[xNintendo] (only tested in versus)
00020000 469957F4
00000002 00000000

Instant orange drift Mario Circuit[xNintendo] (only tested in versus)
00020000 469957F7
00000002 00000000

Start the Track and then send the code or your wii u will freeze. Disable the cheat after the race is finished

Simple codes. but I still cant convert them to a pointer code/pointer-in-pointer code can someone help me?
 
Last edited by xNintendo,
Start the Track and then send the code or your wii u will freeze. Disable the cheat after the race is finished

Simple codes. but I still cant convert them to a pointer code/pointer-in-pointer code can someone help me?
 

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Yes, it's better but you still have to do everything right to make it work
Kpbzh.png
I added this 3 dump(in spoiler) files I allowed negativ offsets and pointer in pointers but the programm cant find an pointer even when I set Maximum pointer Offset to: 50000000

Edit: one question do I have to poke the value and than make and dump file ?
 
Last edited by xNintendo,
Kpbzh.png
I added this 3 dump(in spoiler) files I allowed negativ offsets and pointer in pointers but the programm cant find an pointer even when I set Maximum pointer Offset to: 50000000
Do the memory dumps start at 10000000 and it looks like the addresses are not all 32 bit...
 

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