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what should the float represent?Anyone knows how to look for float values in TcpGecko?

what should the float represent?Anyone knows how to look for float values in TcpGecko?
what should the float represent?

I have this game (Guacamelee Super Turbo Championship Edition) and on PC ( cheat engine, check image) the value type seems to be the same on wiiu too I think. I was able to find the 4 byte address by doing some comparison but I don't know how to get to the float value![]()

As far as I'm aware, you can't. JGeckoU requires a modified kernel exploit and a modified gecko codehandler in order to work properly. Loadiine uses a different modified kernel exploit, and a different version of the gecko codehandler. Unless dimok has managed modify the modified kernel and codehandler exploits to work with Loadiine and Homebrew Launcher. I've read some people saying they got it to work by unchecking the inject codehandler checkbox, so you could try that, but I don't know what exactly the ramifications of doing so are.How do I run JGeckoU with a Loadiine game without it freezing??
I tried running it without injecting the code handler, and it connects, but that's it. I can't do anything more. Do I need python to run pyGecko? What exploit will work with it? And would I be able to use it on a real game disk?As far as I'm aware, you can't. JGeckoU requires a modified kernel exploit and a modified gecko codehandler in order to work properly. Loadiine uses a different modified kernel exploit, and a different version of the gecko codehandler. Unless dimok has managed modify the modified kernel and codehandler exploits to work with Loadiine and Homebrew Launcher. I've read some people saying they got it to work by unchecking the inject codehandler checkbox, so you could try that, but I don't know what exactly the ramifications of doing so are.
I used Kexploit too! Where's the pygecko installer? Do I need python? Would I run it from the homebrew menu? I need a .elf file for that.After lot of test right now on my side, I can use JGecko only with legit games ( Disc or HDD) by running "Kexploit with no loadiine", then "Pygecko installer", the legit game, then connect with the "code handler checked and no game name or id" got no error or freeze.

After lot of test right now on my side, I can use JGecko only with legit games ( Disc or HDD) by running "Kexploit with no loadiine", then "Pygecko installer", the legit game, then connect with the "code handler checked and no game name or id" got no error or freeze.
I used Kexploit too! Where's the pygecko installer? Do I need python? Would I run it from the homebrew menu? I need a .elf file for that.
Well, I am using the self hosting methode using Wampserver.I used Kexploit too! Where's the pygecko installer? Do I need python? Would I run it from the homebrew menu? I need a .elf file for that.
Yeah but then you lose cheat code support still.I've read some people saying they got it to work by unchecking the inject codehandler checkbox, so you could try that, but I don't know what exactly the ramifications of doing so are.
Ok, I just tried my Mario Kart disk, when it asked me about name and id, I cliked OK ( left everyting empy) and no problem till nowOk I found a pygecko installer on wj44.ml, but when I connect with no game name or id it freezes (running mario kart 8 disk)
Dunno what to say man, the two link from wj44:I'm using the exploit and pygecko on wj44.ml website.
Well, good for you now!!!Yes it works!!I'm k31 exploit and hosting pyGecko myself, tried it with both fields blank and it works!
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