ROM Hack Pokémon Nova Sun & Umbra Moon: Fully-featured, challenging Sun/Moon ROMhacks!

Skylinedeadline

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Work on Supernova Sun and Penumbra Moon has officially begun.
I imagine it's unlikely but do you think we'll have a chance to catch all of the legendaries/mythics with the wormholes? Assuming that's even editable. I know the umbra/nova didn't allow for any unobtainable legendaries becoming obtainable but figured it'd be worth asking.
 

Dio Vento

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I imagine it's unlikely but do you think we'll have a chance to catch all of the legendaries/mythics with the wormholes? Assuming that's even editable. I know the umbra/nova didn't allow for any unobtainable legendaries becoming obtainable but figured it'd be worth asking.
From what I can tell, each of those is a static encounter with the scripting triggering them being version specific. So I won't be able to remove the version specificity from them, unfortunately.
 
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Elite4Lancelot

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Work on Supernova Sun and Penumbra Moon has officially begun.

Would you consider making an extra version where pokemon stats are altered? Like Drayano did in his hacks.
I just find myself instantly drawn to the strong meta pokemon during the game but I'd love for other pokemon like Ribombee and Dlehmise to be able to match or even beat that powerlevel.
 

Dio Vento

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Would you consider making an extra version where pokemon stats are altered? Like Drayano did in his hacks.
I just find myself instantly drawn to the strong meta pokemon during the game but I'd love for other pokemon like Ribombee and Dlehmise to be able to match or even beat that powerlevel.
Ribombee is amazing and I will hear none of this slander.
 
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RustInPeace

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If i begin the ultra moon game and then install the romhack(when its available) will I lose any progress??

If you're using the luma method, no, that wouldn't replace your save. If you're installing it as its own CIA, I think you could transfer the save over there. Basically, no, you won't lose any progress.
 

Dio Vento

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If you're using the luma method, no, that wouldn't replace your save. If you're installing it as its own CIA, I think you could transfer the save over there. Basically, no, you won't lose any progress.
While this is technically true, my hacks are basically unplayable if you use a save that's made progress on the default game. My level curves are much higher so you'd have absolutely no chance of success using a team that's leveled for the normal game midway through my hack.
 

RustInPeace

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While this is technically true, my hacks are basically unplayable if you use a save that's made progress on the default game. My level curves are much higher so you'd have absolutely no chance of success using a team that's leveled for the normal game midway through my hack.

Possibly, but then one can take advantage of the exp grinding against wilds since it carries over the Gen 5 formula, a person can level their team up in due time, especially if they get the Ride Charizard and can control where they'll go quickly. Playing through the Gen 7 hacks, I was either barely overleveled or at opposing trainers' levels, I couldn't personally tell the Gen 5 EXP calculation was present as a result. I didn't know about it at all until you brought it up.
 

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Really happy to hear that progress has started. I'm gonna hold off on playing through USUM until the mods are available; I want to have the same amazing first-experience with this game that I did with RR/SS. Had a lot of trouble going through NS/UM after playing the base games because of all the cutscenes, even though the design of everything was fantastic.

Random question, though. One thing I noticed is that in NS/UM, the title screen is completely different. Compare this to RR/SS, where it was just the logo that was changed. I'm assuming that Sun and Moon's title screen is a movie file, whereas Alpha Sapphire and Omega Ruby have a UI file...otherwise I'm kinda curious as to why you decided to change the entire title sequence. Will this also happen with US/UM's hardmodes?
 

Carvool

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Beat Umbra Moon some months ago (well, the elite four, anyway; last I played I lost to Dio Vento himself) and I wanted to make an account, not to brag, but to praise your work! Playing through Ultra Sun has made me realize in reflection how much I really did love my experience with your hack. Every time I would come against a story trainer I would be prepared for an extremely hard fight only to realize, "oh yeah, you only have four pokemon in the base game. huh."

I only had one main criticism with Umbra Moon, and that's that I felt like the original TM progression did not mesh well with all the new competetive trainers. I mean, I get to go against all odds and try to string something together to beat these competitive pokemon sets and it's a great challenge! But sometimes I just feel kind of cheated when every single one of these trainers is constantly using moves I don't have access to. That said, I'm not trying to say I know more about what you're designing than you do. Whatever the case, I loved the game. Even if you kept it the same for the upcoming entry, I have no issues with that!

In addition, I was amazed to see a lot of ideas shared in Ultra Sun from your hack too! Gladion having a Zoroark? Early access to certain competetive items? (Well, choice specs, anyway.) I couldn't believe it! I think the new games are full of potential for your difficulty hacking, even more than the originals! Keep up the good work!
 

Dio Vento

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Really happy to hear that progress has started. I'm gonna hold off on playing through USUM until the mods are available; I want to have the same amazing first-experience with this game that I did with RR/SS. Had a lot of trouble going through NS/UM after playing the base games because of all the cutscenes, even though the design of everything was fantastic.

Random question, though. One thing I noticed is that in NS/UM, the title screen is completely different. Compare this to RR/SS, where it was just the logo that was changed. I'm assuming that Sun and Moon's title screen is a movie file, whereas Alpha Sapphire and Omega Ruby have a UI file...otherwise I'm kinda curious as to why you decided to change the entire title sequence. Will this also happen with US/UM's hardmodes?
Yes, the title logo is stored in the movie file this time around, the only way to change it is that.
 

neonoafs

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Work on Supernova Sun and Penumbra Moon has officially begun.
This is great. Pokemon is too damn easy nowadays, made specially for kids. I wish Game Freak could insert a level of difficulty on Pokemon games. While it doesn't do that, we use Dio Vento Hacks...Which we love
❤ ❤ ❤ ❤
 

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  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
  • I @ I-need-help-with-wup-wiiu:
    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub:
  • Sheeba- @ Sheeba-:
    I can't wait to hack my 11.00 PS4 pro
    Sheeba- @ Sheeba-: I can't wait to hack my 11.00 PS4 pro