website of the exploit?
I don't feed internet to my wii-u, so i took the files and hosted local.
website of the exploit?
Come on!I'm fucking lying
I'm fucking lying
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hola amigasi not added a autolaunch for the two new ways to boot , just press Y it's back to menu and there you run karaoke or ssbb or mii maker or art academy atelier
Can someone please help me out with this issue i'm having.
I can play my games just fine with loadiine 3, they boot save and everything works like it's supposed to work.
However...., when I try to play the same games, from the same SD etc with loadiine 4, it says that it can't boot the game.... also installing loadiine 4 after first kexploit frequently results in a freeze..
I'm using exclipse website for this
Does anyone have a clue of what I'm missing here / doing wrong.
EDIT: Found a solution in the compatibility thread.Good to see that I'm not the only one that is having a more stable experience with v3 than v4, now only if someone would know what the causes this... Why would loadiine v4 say it can't boot the game while v3 boots just fine....
I tested this just now quite extensively:
Project Zero (EUR) does not work in Smash mode anymore with Loadiine 4.0
It does work on Mii Maker mode though, where reverse was true with 3.0.
Its not working on smash because you dont have the xml files... It will work once you have included the proper xml files...
Well, the game worked fine before the 4.0 update. Does not seem the XML's are publicly available and they are hard to make out...
there is a file of XML files on the compatibility list wiki
http://wiki.gbatemp.net/wiki/Loadiine_compatibility_list
Which does not have either the Project Zero or Fatal Frame XML's in it.
Just used the Smash Brothers XML with renaming the title ID and stuff in it and viola, it worked.
If a game worked with SSB on Loadiine 3.0, and you don't have the XML, try SSBU XML. (get ssbu update to get the xml).
It was working with SSBU values on 3.0, now the default XML value with loadiine 4.0 are maybe not the same than the one used by SSBU so it's why games working with 3.0 could have issues with 4.0.
Maybe it's folder structure related?Can someone please help me out with this issue i'm having.
I can play my games just fine with loadiine 3, they boot save and everything works like it's supposed to work.
However...., when I try to play the same games, from the same SD etc with loadiine 4, it says that it can't boot the game.... also installing loadiine 4 after first kexploit frequently results in a freeze..
I'm using exclipse website for this
Does anyone have a clue of what I'm missing here / doing wrong.
Folder structure is the same in v3 and v4. Only XML files are now accepted in v4.Maybe it's folder structure related?
There's literally a button for that to avoid these posts.like
Seems more like required than accepted, if some are having games stop working without using at least a default Smash XML.Folder structure is the same in v3 and v4. Only XML files are now accepted in v4.