Hacking Non working Game on Supercard MINISd

mjaeson

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I have several games that are not working on Supercard MiniSD in my Gameboy Advance SP
Latest Supercard Software, Latest Firmware

- Castlevania Harmony of Dissonance (No soft reset or saves..., QPC works though)

- Dragon Ball z Taiketsu "This game will not work on this hardware...."
- Used the clean ROM and tried various option combinations on the Supercard software
- Patched with V124_Patcher5, option combinations on Supercard software
- Patched with an IPS i found on http://arcvoreppin.free.fr/ips/ and then option combinations in Supercard Softwre


Do i just chalk this one up to "not working" or did I miss something, weird thing is Legacy of Goku 1 & 2 do work ....

Thanks
 

mjaeson

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This is the ONLY DBZ game that did not work for me, every other DBZ game worked fine....

Also I can't seem to work the COLOR EMULATOR....
I got my Game "Pokemon Gold" named it Gold.gbc and the save Gold.sav (renamed the 64kb save)
And the emulator would not allow me to Save State, I go to the menu but the save state would not save

Then ran the ROM in my VBA to get the Rom info, renamed it properly POKEMON_GLADUAE.sav and .gbc
still no save

Help
smile.gif


Sorry I'm just poor enough to buy a gameboy
smile.gif
not a DS....
 

DanTheManMS

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The built-in emulator, Goomba Color, does not support savestates. Regular in-game saves will still work, but you must use the button combo to update the *.sav file correctly like any other GBA game.

EDIT: to clarify, the savestate options in the menu are left over from when it was regular black-and-white Goomba, and they are nonfunctional even though they're there.
 

mjaeson

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Thanks, Any idea on the Dragonbal Taiketsu thing?


Also was there any fix for Pokemon Fire Red thanks....
edit: Fixed Fire Red with an SRAM Patch using GBATA....
 

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