You mean you have to play games fairly? That is just so unfair!Cheats isn't working on r1.44. Can someone else confirm this
could you test F-ZERO GX on last revision r44?
ipl.bin and font_ansi.bin are the same file.. i recomment "font_ansi.bin" if ipl.bin is not found...
Direct Download: https://github.com/dolphin-emu/dolphin/blob/master/Data/Sys/GC/font_ansi.bin?raw=true
put "font_ansi.bin" on the root of your device (SD or USB) where the games are located!
Happy gaming!
A friend of mine shared his 16gb usb stick to me, and nintendont gets stuck on 'Checking FS'
Anybody know how I can make it working?
So, you're sayin both files are the very different? anyways i recommended font_ansi.bin because it's more easier than ipl.bin in my case.As far as i know, they are NOT the same file, Ipl.bin is a full bios of the GC while font_ansi.bin is only the font, and most likely a different one because if it were nintendo's it would be illegal.
It's the same as the unofficial dsp files that dolphin made for people that couldn't dump the official from their consoles. Again, they are not the same files, they're just made to work almost like the originals.
I think it's common sense that if you don't have the knowledge and tools required to dump your own bios you should use dolphin's font, but if you can, the original is (or should be) better.
You mean you have to play games fairly? That is just so unfair!
JoostinOnline: once other people join, I'll probably start working on it again
JoostinOnline: but it's too much to do alone
JoostinOnline: because it's boring and only for piracy
JoostinOnline: sometimes I wish I hadn't quit working on Nintendont, but then I remember how boring it was
JoostinOnline: I'm the project owner
I think that's why SSBM has random freezing issues or lag on analog sticks when saving MC... i don't know, but i want to play Nintendont with non-issues of any type...really?
why have the feature in "your project" if you only make fun of the user for stating it's no longer working?
you seem to not be very sure where you stand on nintendont,
but i see you still do 'clean up' the code other dev's write...
r37 'optimized'
r35 'set patchc code in its own cat.'
r30 'made cache easier to read'
r29 'fixed warnings'
r24 'made code clearer'
r20 'cleaned up'
i believe instead of frowning upon us 'users' , you should use your ability to do something (like fix/clarify how to use cheats) that has nothing to do with piracy and many of us enjoy using for games like SSBM , not everyone wants to go through an entire game before they can have all the characters unlocked. just as coding isn't something everyone wants to go through.
i would like to see a major change besides 'code optimization' from you when you get free time to work on your project.
this hasn't been the 1st time 'cheats' has been mentioned, i read a few comments on members here requesting cheat info, so just teasing probably wont make the comments and request stop.
(granted if its too hard to fix that can be stated too, gets us further then teasing the end user of 'your project' )
really?
why have the feature in "your project" if you only make fun of the user for stating it's no longer working?
you seem to not be very sure where you stand on nintendont,
but i see you still do 'clean up' the code other dev's write...
r37 'optimized'
r35 'set patchc code in its own cat.'
r30 'made cache easier to read'
r29 'fixed warnings'
r24 'made code clearer'
r20 'cleaned up'
i believe instead of frowning upon us 'users' , you should use your ability to do something (like fix/clarify how to use cheats) that has nothing to do with piracy and many of us enjoy using for games like SSBM , not everyone wants to go through an entire game before they can have all the characters unlocked. just as coding isn't something everyone wants to go through.
i would like to see a major change besides 'code optimization' from you when you get free time to work on your project.
this hasn't been the 1st time 'cheats' has been mentioned, i read a few comments on members here requesting cheat info, so just teasing probably wont make the comments and request stop.
(granted if its too hard to fix that can be stated too, gets us further then teasing the end user of 'your project' )
Speaking of controllers, How the Wii-Remote with CC Pro or Wii U Pro Controller works on Devo?I know this must have been asked a lot already. But when are they going to work on add wii mote with classic controller support. USB is ok but I mostly have the xbox 360 usb controllers that I can not get to work. And I want to play Mario party 6 which I still have after my wii gave out on me. But one of the usb ports is used for the flash drive and I only have two ps3 controllers. So I am waiting for the wii mote classic controller option to come. So please is anyone working on it. I do have a working iso made from my wii before it quite. And the game is working just need controller support. Thanks for any info.
I know this must have been asked a lot already. But when are they going to work on add wii mote with classic controller support. USB is ok but I mostly have the xbox 360 usb controllers that I can not get to work. And I want to play Mario party 6 which I still have after my wii gave out on me. But one of the usb ports is used for the flash drive and I only have two ps3 controllers. So I am waiting for the wii mote classic controller option to come. So please is anyone working on it. I do have a working iso made from my wii before it quite. And the game is working just need controller support. Thanks for any info.
A combination of obvious sarcasm and a generally indicate that someone is joking.really?
why have the feature in "your project" if you only make fun of the user for stating it's no longer working?
There are plenty of great coders working on the project (better coders than me in fact). Optimization and cleanup is one of the few things I excel at, and it's not something the project needs much of these days. It needs the improvements that everyone else is making. They're doing an excellent job, and it shouldn't be forgotten. Let's give a big thanks to FIX94, Howard, crediar, Cyan, and GreyRogueyou seem to not be very sure where you stand on nintendont,
but i see you still do 'clean up' the code other dev's write...
r37 'optimized'
r35 'set patchc code in its own cat.'
r30 'made cache easier to read'
r29 'fixed warnings'
r24 'made code clearer'
r20 'cleaned up'
i believe instead of frowning upon us 'users' , you should use your ability to do something (like fix/clarify how to use cheats) that has nothing to do with piracy and many of us enjoy using for games like SSBM , not everyone wants to go through an entire game before they can have all the characters unlocked. just as coding isn't something everyone wants to go through.
i would like to see a major change besides 'code optimization' from you when you get free time to work on your project.
this hasn't been the 1st time 'cheats' has been mentioned, i read a few comments on members here requesting cheat info, so just teasing probably wont make the comments and request stop.
(granted if its too hard to fix that can be stated too, gets us further then teasing the end user of 'your project' )
If history has shown us anything, it's that developers love it when you nag them about fixing your problem.That's mean SSBM still freezing when saving... seriously that issue shall be fixed soon...
Indeed!If history has shown us anything, it's that developers love it when you nag them about fixing your problem.
If history has shown us anything, it's that developers love it when you nag them about fixing your problem.
Indeed!
I don't blame you .-.If you understand, then stop it. You're being a bother posting again and again about the same issue.. It will be fixed when it's fixed, if it wasn't working in the previous revision, and it's not working now, then simply wait until it's working, and stop posting saying "it doesn't work, fix it" everyday.
Besides (and i know it has nothing to do with the discussion at all) your broken english is getting on my nerves.