Hacking NeoGamma Thread

Shiaoran

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Arch Feline

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Error message:

You are not using IOS249. If you know what you are doing OK.


I installed IOS249 and I still got this message but now I can reach the next page which has the list of actions. My game plays but in Black and White.

How about a patch for PAL Tales of Symphonia: Dawn of the New World?
 

melodical

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Cheers osaka35, works great for me!!
smile.gif
 

conflitz

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I'm having trouble running The Conduit (burned copy, memorex dvd-r discs) with the R6 version, gives me the 001 (unauthorized device detected) error. I have also tried the R8 beta, gave me the same thing. All my controllers and memory cards are out of my Wii and there isn't a 001 patch in any of the options. It detects it's an English disc (and displays all the options that are on/off, etc etc), the screen turns green, and then it gives me the error. I've recently downgraded to IOS15 from IOS36 as well. I've searched for a bit and couldn't find anything that helped me. I have no idea what could be causing this, can someone please help? (I'm also on 3.4u)
 

johneem

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I'm on wiiflow, it plays most things that I throw at it from USB HDD

Would it be a wise move to install neogamma as well as wiiflow, is it better?
 

chalky378

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conflitz said:
I'm having trouble running The Conduit (burned copy, memorex dvd-r discs) with the R6 version, gives me the 001 (unauthorized device detected) error. I have also tried the R8 beta, gave me the same thing. All my controllers and memory cards are out of my Wii and there isn't a 001 patch in any of the options. It detects it's an English disc (and displays all the options that are on/off, etc etc), the screen turns green, and then it gives me the error. I've recently downgraded to IOS15 from IOS36 as well. I've searched for a bit and couldn't find anything that helped me. I have no idea what could be causing this, can someone please help? (I'm also on 3.4u)
im having the same problem guys and no iv not got a modchip any ideas please
 

jedi_pereira

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Wii 4.2U with D2PRO or D2C (don't know)
HBC (Bomber method), DOP-IOS MOD 53 (new) and 60 (old)... NSMB don't run (Unable to read or error just putting the dvd)
NeoGamma (R3, R6 and R7) doesn't work... black screen


HELP!!!
 

WiiPower

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lamsao said:
Where can I download the latest source code of NeoGamma? Thanks.

The source is always included in the official packages. Look at the beta test thread. The latest version is R8beta15.
 

lamsao

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WiiPower said:
lamsao said:
Where can I download the latest source code of NeoGamma? Thanks.

The source is always included in the official packages. Look at the beta test thread. The latest version is R8beta15.

WiiPower,

I got this error when trying to build the NeoGamm R8bete15 source codes.

linking ... boot.elf
storage.o: In function `storage_shutdown':
c:/downloads/wii/source/neogamma/sourcecode/source/storage.c:15: multiple definition of `storage_shutdown'
fst.o:c:/downloads/wii/source/neogamma/sourcecode/source/fst.c:50: first defined here
collect2: ld returned 1 exit status
make[1]: *** [/c/downloads/wii/source/neogamma/sourcecode/boot.elf] Error 1
"make": *** [build] Error 2

It appears that the storage_shutdown() is defined in two files storage.c and fst.c. Do you know how to fix this?

TIA.
 

lamsao

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lamsao said:
WiiPower said:
lamsao said:
Where can I download the latest source code of NeoGamma? Thanks.

The source is always included in the official packages. Look at the beta test thread. The latest version is R8beta15.

WiiPower,

I got this error when trying to build the NeoGamm R8bete15 source codes.

linking ... boot.elf
storage.o: In function `storage_shutdown':
c:/downloads/wii/source/neogamma/sourcecode/source/storage.c:15: multiple definition of `storage_shutdown'
fst.o:c:/downloads/wii/source/neogamma/sourcecode/source/fst.c:50: first defined here
collect2: ld returned 1 exit status
make[1]: *** [/c/downloads/wii/source/neogamma/sourcecode/boot.elf] Error 1
"make": *** [build] Error 2

It appears that the storage_shutdown() is defined in two files storage.c and fst.c. Do you know how to fix this?

TIA.

My bad. I copied over the R8Beta15 files to another old version folder codes. Just did a clean copy and no more errors.
http://gbatemp.net/style_images/2/folder_p...icons/icon1.gif
 

BladeTH

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Write me how to play with the codes in NeoGamma. It is desirable for details. And I've got a long time did not work, then abandoned, then wanted to play with the codes, but I forgot.
 

HaggleLad

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Can someone please tell me if NeoGamma runs directly from the SD and in memory or whether it has to copy files over and/or update files on the Wii's hard disc?
 

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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!