?
  1. Yes, it works perfectly!

    57.1%
  2. Yes, but my songs are buggy.

    0 vote(s)
    0.0%
  3. Well, yes and no. They show up, but I can't play them.

    14.3%
  4. No, it didn't work! :-(

    0 vote(s)
    0.0%
  5. I'm using a better guide. (Tell HarvHouHacker what you're using!)

    14.3%
  6. Hacking old Rock Band?!? Puh-leez! Guitar Hero is waaay better.

    14.3%
  1. mdsteele47

    mdsteele47 Newbie
    Newcomer

    Joined:
    May 11, 2020
    Messages:
    4
    Country:
    United States
    Thanks! I've looked through those snippets - nothing seems to match what I'm seeing. I went back through and retraced my steps a few different ways.
    I generated BINs for 100 songs, numbered sequentially 001_00000001 through 200_000000c8. meta and song folders for each, edited DTA files to match numbers. Using the Packer Script Creator, this generated BIN files up through 197. Could not get 198, 199, and 200 to go, even going through manually. Nevertheless, loaded BIN files 001-196 into sZAE. Loaded the game through the current version of USBLoader GX. What I get on starting is a status bar that it found new content, 0/1, downloading content 0-1, runs through those very quickly. No new songs load. What's interesting is this seems to delete 001.bin out of sZAE on the SD card reliably. Happens every time.

    If I try running RB3 Wii Customs Creator instead of Packer Script Creator, it creates exactly one BIN file. 074.

    Tried loading 4 songs into sZGE instead; had to do this through Packer Script Creator, as RB3 Wii Customs Creator tells me there's a Ticket Gen mismatch using the standard packer folder structure you've linked here. When I tried loading those four BINs in, Rock Band 3 told me it was downloading 0/4 songs, but then said the add-on data was corrupted.

    So I'm back to square one on this. Have no idea what's going wrong. Tried to use a couple of the APP files and put them into NAND (using real, not emulated) and those didn't show up either.
     
    alexander1970 likes this.
  2. HarvHouHacker

    OP HarvHouHacker GBAtemp's "Official" Wii Rock Band Hacker
    Member

    Joined:
    Mar 24, 2019
    Messages:
    412
    Country:
    United States
    All right, let me see if I can break this down...
    Wow, really? I thought those snippets covered it all! Well, granted, I'm pretty sure I missed a few things there. It's hard to cover everything when you don't have all the answers.

    Some hexadecimal numbers get skipped. RB3 Wii Customs Manager can reveal the exact hex numbers for each APP file. Also, do you get an error when RB3 attempts to load your songs? The reason 001.bin may be getting deleted is a corrupt meta folder; make sure that the DTA is formatted correctly and all the files are arranged properly. Check it against the folder structure I outlined here.

    If you are trying to build from APPs directly, you won't be able to build BINs using Customs Manager or Script Creator, as they require the folders to start with. Edit the Packer Script manually to get WAD Packer to build the APPs for you, leaving out all the lines for U8IT.

    I can double check my copy of sZGE, just to be sure it didn't get corrupted. Are you sure you have IOS 249 installed? If you read my tutorial thoroughly, you will see that most RB3 hacks require it. Make sure it is installed, and that USB Loader GX is set to use it. You can also set RB3 to use it directly by clicking the disc icon, then Settings, then Game Load, then changing the IOS used from Default to 249.

    Yeah, sounds like either corrupt songs or you didn't hack your Wii properly. Use IOS 249, and always load RB3 through USB Loader GX or other loader.

    As always, read the tutorial thoroughly BEFORE starting to hack. If you think you missed a step, stop and reread, checking what you did against the tutorial.
     
    alexander1970 likes this.
  3. mdsteele47

    mdsteele47 Newbie
    Newcomer

    Joined:
    May 11, 2020
    Messages:
    4
    Country:
    United States
    Thanks, Harv! I had a suspicion late yesterday evening in working with this that something may have gone wrong with the original hack to the Wii. Going to use ModMii a little bit later today to try to identify where things stand with the set of IOSes and loop back to the beginning. USB Loader GX was reporting using 249, although on my last attempt last night it loaded up reporting it was using 250. That was a red flag.
    I'm not getting any errors as near as I can see when I'm running the Packer Script - I was scrolling through the command line output as I was rebuilding yesterday and it was not reporting errors along the line. I might try to take things song by song on a rebuild just to be certain.
    Went back and re-read everything last night and am going to give this another go from the top today.
     
    HarvHouHacker likes this.
  4. mdsteele47

    mdsteele47 Newbie
    Newcomer

    Joined:
    May 11, 2020
    Messages:
    4
    Country:
    United States
    Thrilled to report success! ModMii did a great job of repairing whatever was amiss with the softmod. I then reinstalled 249 and 250 to get the instruments running, and we're rocking out to a new playlist. Thanks so much for writing this and for providing the feedback - I have three very happy children!
     
    HarvHouHacker likes this.
  5. HarvHouHacker

    OP HarvHouHacker GBAtemp's "Official" Wii Rock Band Hacker
    Member

    Joined:
    Mar 24, 2019
    Messages:
    412
    Country:
    United States
    This is awesome news! I love it when I receive feedback on something that actually works instead of "Dang it! This hack won't work. I guess I haven't got a chance..." Which happens quite a bit, I'm afraid. Glad to know that you've been able to make it work! If you have more questions, don't hesitate to leave more comments! :D
     
  6. HarvHouHacker

    OP HarvHouHacker GBAtemp's "Official" Wii Rock Band Hacker
    Member

    Joined:
    Mar 24, 2019
    Messages:
    412
    Country:
    United States
    All right, so I did some fixes to the tutorial. Hopefully it will help others who just need a quick reference on how to add songs to RB3 on the Wii and vWii. Mainly, I split a section and expanded on the songs step, placing the necessary warnings where appropriate. Believe me, I don't want my account banned because I did something stupid, like distributing Martian technology warez. :wtf:
     
    Last edited by HarvHouHacker, May 27, 2020 at 9:00 AM
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - Creating, Custom, Guide