Official Xbox One Retroarch Thread

Discussion in 'Xbox One - Hacking & Homebrew' started by ploggy, Sep 18, 2018.

  1. ploggy
    OP

    ploggy WAKA! WAKA!

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    Old op has had a face lift to become an official Retroarch thread ;)

    :yayone: Official RetroArch Xbox One Thread :yayone:




    What is RetroArch?

    RetroArch is a multi-system frontend which allows you to run many different emulators and other programs ("cores") through a unified interface. There are currently more than 50 different systems supported on the Xbox One. Retroarch is Being ported to the Xbox by @krzys-h and is still considered unofficial and beta
    https://github.com/krzys-h/RetroArch
    Currently all Homebrew on Xbox One requires a Dev Mode account to run.. If you already have Dev Mode enabled on your Xbox One you can go ahead and install the APPX (plus it's Dependencies file) through the Xbox Device Portal :)
    If you haven't a quick how to install/enable Dev Mode can be found here..
    Warning: Spoilers inside!


    Quick Links

    RetroArch source

    Basics

    You'll need:

    Setting up XMB

    Click 'Show' to read

    What cores are supported?

    The cores listed below are known to work well on Xbox.

    Frequently Asked Questions

    Why isn't core X supported? Can I run X?
    Click 'Show' to read




    Want additional information regarding RetroArch?
    Visit the official release page:

    https://www.libretro.com/

    Here you can get the latest Retroarch Xone One APPX (new upload every Monday!)
    Retroarch Build 8 LINK
    Retroarch Build 9 LINK





    (OP is a work in progress, current maintainer is @ploggy, @ me if something needs to be added or fixed!) + thanks to @Shadow0ne333 for the copy/paste of his Retroarch OP :P + thanks to @dominater01 for uploading his APPX builds and his Youtube Vids :) + lastly thanks to @krzys-h for bringing Retroarch to us lowly Xbox One users :P
     
    Last edited by ploggy, Mar 12, 2019
  2. kingtut

    kingtut GBAtemp Maniac

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    Yay, this and the win32 news from earlier show hope for the xbox homebrew community

    — Posts automatically merged - Please don't double post! —

    Also, I find it interesting that the bounty doesn't mention dynamic acceleration anymore. Did they already implement it? cause that is what caused the ps1 emulator to be slow
     
  3. ploggy
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    ploggy WAKA! WAKA!

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    Yip, CPR has started :P

    The Retroarch Bounty was only started Today, the Dynarec Bounty is still going strong and getting updates quite regularly..
    https://github.com/simias/beetle-psx-libretro/commits/dynarec (few hours ago infact) ;)

    Things are looking up for Xbox for sure!
     
  4. Pickle_Rick

    Pickle_Rick Ya boi Zack

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    I'll throw some money in there.
     
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  5. dominater01

    dominater01 GBAtemp Maniac

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    this is good news but this isnt gonna be a port that will happen for along time and here's why

    1. getting someone interested in working with uwp is non existent at this point
    2. even IF they have someone to work on it i assume it would take along time to make sure everything is ported correctly

    IF it does happen tho it would make the xbox one a good emulation machine and have someone (the person who ports it) care for the damn emulator and isnt just doing it for money
     
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  6. wiired24

    wiired24 GBAtemp Maniac

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    Super excited for this. I'll be throwing some of my money towards this bounty for sure.
     
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  7. ploggy
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    ploggy WAKA! WAKA!

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    It's good that the Retroarch devs themselves have now acknowledged the need for a UWP port rather than just us lot asking for one. :P It's more likely now than ever, especially if more people donate.
    It shouldn't really take that much time, going by Twinaphex's post most of the fundamentals are already in place.
     
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  8. kingtut

    kingtut GBAtemp Maniac

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    Yeah, as far as I remember. The biggest block that retrix had was dynarec support. And Absestos said that it would be possible if the libretro team is on board. This confirms that they are on board, which is why I am excited
     
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  9. Cannon007

    Cannon007 Advanced Member

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  10. SnakeEater

    SnakeEater Advanced Member

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  11. dominater01

    dominater01 GBAtemp Maniac

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    i had a feeling no one would care about the xbox one enough to support the bounty

    i also can predict its not gonna happen anytime in the next few years

    saying that the uwp port is almost there in terms of all the stuff implemented and then instead of internally working on it they set up a bounty that's gonna be dead for awhile is even less promising then what we all hoped for

    i dont want to be that guy when i say the xbox one unless fully hacked or emulated i dont think anyone will care about the system

    i understand theres people out there like me who want this stuff to come to the xbox but we are not programmers and the ones that are arnt bothered to learn uwp or anything other then what we have

    people seem to hate microsoft xbox and hate the uwp structure microsoft has made for windows 10 also some people just hate windows 10
     
  12. DaniPoo

    DaniPoo GBAtemp Advanced Fan

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    Correct me if im wrong but I don't think Dynarec would have to be written for XBone since it's running windows on x86.
    I would guess that they could just straight up use the dynarec used on windows PC's with little to no modifications. Let me know if im wrong :)
     
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  13. ploggy
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    ploggy WAKA! WAKA!

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    Speaking of Dynarec.. A bit of an update on the PSX front.. https://github.com/libretro/beetle-psx-libretro/issues/214

    (Quote from the man himself)

    [​IMG]

    Pretty pics are always worth getting hyped for ;)
     
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  14. SnakeEater

    SnakeEater Advanced Member

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    Wow 720 $? Now i am getting hyped. Really hope this will run one day like ppssp.

    Then we only need DC Emulator and thats all :D (Think Dolphin , PCSX2 is not very reallistic)
     
  15. dominater01

    dominater01 GBAtemp Maniac

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    the problem with the ps1 core on retrix is because beetle is more demanding for emulation and i bet if he just ported pcsx core it would be fine, thats what winpse10 is built off of and it runs better then beetle
     
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  16. ploggy
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    ploggy WAKA! WAKA!

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    I agree 100% PCSXr would run great on Xbox One and with an Official Retroarch port we could get that core maybe but in the long run Beetle is the better core (with Dynarec of course)
     
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  17. dominater01

    dominater01 GBAtemp Maniac

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    still a dead bounty wow what else is new never seen that coming (sarcasm)
     
  18. ploggy
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    ploggy WAKA! WAKA!

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    The bounty's alive and kicking.. Just 5 days ago Twinaphex was in the process of working out a deal with another dev so we would get TWO Dynarecs for PSX where they would split the Bounty Plus get $200 (which as of this post would be $650 each) :P
    Just read the last 10 replies.. There's life in the old dog yet ;)
    https://github.com/libretro/beetle-psx-libretro/issues/214
     
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  19. dominater01

    dominater01 GBAtemp Maniac

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    sounds good but will it work on retrix and will it be ported once ready?

    havent had a update on retrix or heard any info from absestos in awhile

    also this would only benefit retrix and wouldnt mean porting retroarch over because of this which is fine
    but i would like to have a retroarch port if possible
     
  20. ploggy
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    ploggy WAKA! WAKA!

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    Retix itself is built on libretro and uses the same "Cores" so there's no reason why it wouldn't work.
    At this point we would be better off getting someone interested in porting Retroarch to UWP directly. That way we'd be kept inline along with the main Retroarch branch updates
     
    Last edited by ploggy, Nov 30, 2018
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