ROM Hack Nanashi no Game

Sora de Eclaune

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I can't finish this game because of the controls xD I am at the last part, and I died at least 10 times already. I have to walk 1mm and turn. 1mm and turn again. The controls aren't that brilliant :P
The last part? Master diagonals on the D-pad, mainly. It'll allow you to turn and run at the same time if you use a diagonal.
 

DeltaBladeX

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DS Linker which is an n card clone
the firmware is called xmenu i believe and is at the most recent update it ever recieved which is 2.54
its unable to switch to sakura or wood or whatever

but i already wrote that like 3 pages before. thing is, if there is not any ap patch anyway, what does it even matter what card i use? i hope im not sounding rude now
I simply hadn't seen that post. A game not working doesn't mean that it has AP, it just might not run on your card, simple as that. Can it run a clean unpatched version of the game?
 

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...I thought those were all great and didn't subtract from the game at all.

[2]

I mean...the controls are bad, but in a good way.

When I have a ghost following me, and the controls are slow to do what I tell them to do, this only adds to my tension.
It's like a movie, when something is chasing the protagonist and the engine of the car will not start immediately.
 

Stephapanda

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...I thought those were all great and didn't subtract from the game at all.

[2]

I mean...the controls are bad, but in a good way.

When I have a ghost following me, and the controls are slow to do what I tell them to do, this only adds to my tension.
It's like a movie, when something is chasing the protagonist and the engine of the car will not start immediately.

I agree with this as well, but having to press on the d-pad while holding the stylus on the screen just seems difficult for me for some reason. x.x I'm not a big fan of the controls either, but I do feel that the character moving as slowly as they do adds to the tension in a good way (although it can seem frustrating at times).

Also, I'd like to add that I really like how the color of the TS adapts to the color you set on your DS. (You know, the one behind your name...) I had mine set to blue and changed it to green, and I was kind of freaked out when the color of the background changed in-game to green as well (it was blue before). I thought it added an interesting touch to the TS interface... Interesting how they added details like that to make it seem more like you are realistically using the TS (as your DS).

Unfortunately I am too scared to continue right now. I just got to the...

Hospital, and walked down the hall with the ghost that flops over the counter

and I nearly died. I just turned off my DS the second I saw it. ;~;

Hopefully someone will pick up the sequel to this (so I can have more nightmares, yay!)
 

Sora de Eclaune

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...I thought those were all great and didn't subtract from the game at all.

[2]

I mean...the controls are bad, but in a good way.

When I have a ghost following me, and the controls are slow to do what I tell them to do, this only adds to my tension.
It's like a movie, when something is chasing the protagonist and the engine of the car will not start immediately.

I agree with this as well, but having to press on the d-pad while holding the stylus on the screen just seems difficult for me for some reason. x.x I'm not a big fan of the controls either, but I do feel that the character moving as slowly as they do adds to the tension in a good way (although it can seem frustrating at times).

Also, I'd like to add that I really like how the color of the TS adapts to the color you set on your DS. (You know, the one behind your name...) I had mine set to blue and changed it to green, and I was kind of freaked out when the color of the background changed in-game to green as well (it was blue before). I thought it added an interesting touch to the TS interface... Interesting how they added details like that to make it seem more like you are realistically using the TS (as your DS).

Unfortunately I am too scared to continue right now. I just got to the...

Hospital, and walked down the hall with the ghost that flops over the counter

and I nearly died. I just turned off my DS the second I saw it. ;~;

Hopefully someone will pick up the sequel to this (so I can have more nightmares, yay!)
That part? Oh, there used to be a freezing glitch somewhere around there. I played that part so much in the meantime while trying to figure out if it was fixed that I actually grew immune to the horrors that awaited me there before I even got to play the rest of the game.
 

aragon

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I started playing this game yesterday and I'm really impressed! It even managed to really scare me and I have to say that this game is definitely on par with the Silent Hill games in terms of spookiness :-)

Great job and thanks to everybody involved to bring this to a western audience!
 

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That part? Oh, there used to be a freezing glitch somewhere around there. I played that part so much in the meantime while trying to figure out if it was fixed that I actually grew immune to the horrors that awaited me there before I even got to play the rest of the game.

Welcome to the magical world of playtesting. I think I played the first chapter or so of Breath of Fire 2 (up to around the fight with Argus) about a dozen times before I got everything working exactly the way I wanted it to.
 

Sora de Eclaune

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That part? Oh, there used to be a freezing glitch somewhere around there. I played that part so much in the meantime while trying to figure out if it was fixed that I actually grew immune to the horrors that awaited me there before I even got to play the rest of the game.

Welcome to the magical world of playtesting. I think I played the first chapter or so of Breath of Fire 2 (up to around the fight with Argus) about a dozen times before I got everything working exactly the way I wanted it to.
Strange. However, playtesting is fun. There's no doubt about that.
 

Densetsu

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I found something while searching for some informations for the cursed level.

"btw there's a really creepy attraction based on this called "Nanashi no Shinai" ("the nameless dead") in Fuji-Q Highland Amusement Park in Japan. You wander around a deserted hospital in a small group with one flashlight and then...)"

Don't know if it's true but that would be so awesome :D
It's true, but you missed it by over 3 years. It was an event that Square-Enix did in collaboration with Fuji-Kyuu to promote the release of this game. I think they gave out some promotional items related to the game to people who visited the attraction. It was only open from 19 July, 2008 until the end of September (roughly 2-1/2 months).

Try Googling 戦慄迷宮4.0 ナナシ ノ シタイ (it's actually Nanashi no Shitai, not Shinai) and you'll get tons of hits.

Source

*EDIT*
Apparently the promotional event was extended until 3 November, 2008. After the event ended, the hospital was converted into the current attraction Senritsu Meikyuu 4.0.
 
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coolness

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I found something while searching for some informations for the cursed level.

"btw there's a really creepy attraction based on this called "Nanashi no Shinai" ("the nameless dead") in Fuji-Q Highland Amusement Park in Japan. You wander around a deserted hospital in a small group with one flashlight and then...)"

Don't know if it's true but that would be so awesome :D
It's true, but you missed it by over 3 years. It was an event that Square-Enix did in collaboration with Fuji-Kyuu to promote the release of this game. I think they gave out some promotional items related to the game to people who visited the attraction. It was only open from 19 July, 2008 until the end of September (roughly 2-1/2 months).

Try Googling 戦慄迷宮4.0 ナナシ ノ シタイ (it's actually Nanashi no Shitai, not Shinai) and you'll get tons of hits.

Source

*EDIT*
Apparently the promotional event was extended until 3 November, 2008. After the event ended, the hospital was converted into the current attraction Senritsu Meikyuu 4.0.
wait, is this a movie?
 

coolness

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wait, is this a movie?
No, it was one of those "haunted house" amusement park attractions that you walk through and actors dressed as ghosts spring up from hidden places and try to scare you. Except that it was a haunted hospital based on a location in the game.
ah now i get it :P
too bad this not in holland
 

hunter291

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I found something while searching for some informations for the cursed level.

"btw there's a really creepy attraction based on this called "Nanashi no Shinai" ("the nameless dead") in Fuji-Q Highland Amusement Park in Japan. You wander around a deserted hospital in a small group with one flashlight and then...)"

Don't know if it's true but that would be so awesome :D
It's true, but you missed it by over 3 years. It was an event that Square-Enix did in collaboration with Fuji-Kyuu to promote the release of this game. I think they gave out some promotional items related to the game to people who visited the attraction. It was only open from 19 July, 2008 until the end of September (roughly 2-1/2 months).

Try Googling 戦慄迷宮4.0 ナナシ ノ シタイ (it's actually Nanashi no Shitai, not Shinai) and you'll get tons of hits.

Source

*EDIT*
Apparently the promotional event was extended until 3 November, 2008. After the event ended, the hospital was converted into the current attraction Senritsu Meikyuu 4.0.

oh thanks :D I tried googling for that bonus level, but I only found garbage.
 

Pablitox

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that was a great job, i just finished it and i have to say it is a pretty awesome game, although it scared me!

i hope you will start translating the second game, nanashi no game me, if that is what you are planning

many thanks :)
 
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