Homebrew Homebrew app Bloopair: Connect Controllers from other Consoles natively

  • Thread starter Thread starter GaryOderNichts
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Hi @GaryOderNichts , I'm having a curious issue. Bloopair works perfectly with any controller I've thrown at it (Switch Pro, PS4, 8bitdo.) Including working rumble! Thank you!

However, Rumble is no longer working on my actual Wii U Pro Controllers at all! (Yes, I've checked the Rumble on the controller settings.) Rumble works on the Wii U Gamepad within games, but not on the WIi U menu (for example, when I toggle Rumble on/off in the controller settings.)

Any idea what's going on or how to fix the rumble situation on my Pro Controllers and Gamepad? (It's not a hardware issue: I connected my Wii U Pro Controllers to my PC using an 8bitdo adapter, and rumble worked there.)
 
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Hi, I have a question. I have two generic Switch controllers. I thought Switch controllers would work here without problems. The controllers in question are the Mobapad N1-HD (which even works on the Switch 2) and the PXN-P50L (which only works with the Switch 1). But Bloopair detects them with very low battery and they can never be used. Has anyone else experienced something similar with a controller?
 
Hey everyone, I have a big upcoming feature to announce!
Experimental BLE support in Bloopair is now available as a public testing build.
You can find more details and downloads here: https://github.com/GaryOderNichts/Bloopair/discussions/217
Please note that this is very experimental at this stage!

Huge thanks to all of my supporters for making this possible!

Please report any issues you encounter in the GitHub discussion or on my discord server in #⁠bloopair-issues / ⁠#bloopair-development (for more technical discussion).
 

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