I haven't encountered the problem, yes most of the CPU gets stuck there, but in 150cc it's for the player possible without any problems or mushrooms.
I Like it. Cool thing! But in fact it did overwrite my existing Mario Kart 7 .... how come ..? Reinstalling Mario cia did then overwrite CTGP7 ... both ways cia ...
i have the same problem, i started from the legit cia file. Later i decripted it using the decriptor included in homebrew launcher (the one included in the starter kit). I decrypted it usig the deep option in the menu. Later i executed the ctgp7 cia builder and i installed the resulting cia in the output folder. The result, both cias have the same tittle id acording to FBI 2.0.
What are we doing wrong? thanks
Using a USA version of Mario Kart 7 I used Braindump to get the cxi, but when I patched it (it went on with no errors) and moving everything to my sd card I pressed the CTGP-7 icon in the Homebrew Launcher and after the normal HANS stuff it gave me a black screen. I'm not sure what's going on here, can i have some help?
New 3DS XL, 11.0, using smea's new ninjhax as my entrypoint.
Is there a way to disable the custom fonts icons images etc and just keep the characters models and the tracks?
Also how do I get 200cc and such?
Im using NTR CFW Method
k - But how do I enable stuff like 200cc and those "Others" and such?
Is there a way of turning this, in a working .3ds file to be use with Gateway?. I've kept using it as my only way to "hack" the 3ds because it seems to be the cleanest and simplest way to do it. CFW, CIA or others may look a little too much complicated for me, but the true is that having this card i have almost all covered, but i wonder if this mod would be able to run without much complication. Thanks.
PD: I know GT allows to launch HC, install CIA and so. But talking about the simple way of loading this as a 3ds file, can it be done. If not which would be the method using GT, the not that simple way?
That's because you are using an outdated cia (maybe 0.7 or 0.8).There are a few courses like Bowser's Castle 1 that crash on me almost every time. I'm using a premade cia I "aquired." Is this a known bug or do I have a bad cia?
I really like this hack. The remade courses are very good. The only thing that I don't like is, that the first GP is impossible to complete, because one gets stuck at GBA Cheeseland. I made a quick video about that issue. The quality isn't really good, but you should be able to see what I mean.
Oh, and while trying to get this to work, I noticed, that if you drive backwards to far, you will fall through the track.
I was able to get pass that (the item block before that always gives you super mushroom). But it crashed right before i reached the finish line.That's a known bug, we'll try to fix it for 1.0 release
That can't be removed or edited for now, I've already tried several times, but nothing can be made without a proper bcsar editor.Oh, ok. I'll wait then
I also noticed a randomly appearing beat. Is this normal? It plays while the normal music is playing and sounds super annoying. It always plays faster or slower than the BGM, which makes it very hard to enjoy the soundtrack :/
Nope. That's because the TID being changed. I may add an option to disable that feature.Hey pablo, can you go online with the cia of ctgp-7?
Oh well, i will just stuck to the hans method. Thanks for the reply.Nope. That's because the TID being changed. I may add an option to disable that feature.
why not NTR method?Oh well, i will just stuck to the hans method. Thanks for the reply.
Nope. Its was a 9.0 cia. I'm guessing the uploader just did something wrong, because after I built it myself it works fine. Thanks anyway though.That's because you are using an outdated cia (maybe 0.7 or 0.8).
i'm just used to the hans method d: but thanks anyway dudewhy not NTR method?
Awesome!0.9.2 has been released:
- Added LED tricks plugin
- Updated Banshee Broadwalk (fixes lag)
More bugs will be fixed in future releases (0.10)
- Improved the NTR manager
Sorry to be "that guy," but I really dont want the LCD plugin. The flashing would just annoy me and Id rather the default LED notifications anyway. Is there any easy way to remove this plugin? Or could u release a 2nd version without it?0.9.2 has been released:
- Added LED tricks plugin
- Updated Banshee Broadwalk (fixes lag)
More bugs will be fixed in future releases (0.10)
- Improved the NTR manager
It is disabled by default, it can be enabled in the manager settings.Sorry to be "that guy," but I really dont want the LCD plugin. The flashing would just annoy me and Id rather the default LED notifications anyway. Is there any easy way to remove this plugin? Or could u release a 2nd version without it?
Sorry if this is a stupid question, but how can I get to the manager settings? Also how do I make it self update? Is it automatic when I launch it or something? Im using the NTR version.It is disabled by default, it can be enabled in the manager settings.
After you open the manager cia, you will see a giant settings button. It checks for updates each time you open it.Sorry if this is a stupid question, but how can I get to the manager settings? Also how do I make it self update? Is it automatic when I launch it or something? Im using the NTR version.
Uhh... I'm not seeing that. When I run the manager it just boots NTR and returns me to the home screen.After you open the manager cia, you will see a giant settings button. It checks for updates each time you open it.
Run it again.Uhh... I'm not seeing that. When I run the manager it just boots NTR and returns me to the home screen.