I didn't read everything in the thread, so I'm sorry if I miss any point.
Anyway, what you got from a Debugger, I think it's a temporary address in game's memory when you actually play the game. It's when your game reads some values (text, graphic, etc.) and store them in memory before processing. So, the address isn't the absolute address you see in the rom. (It's just my assumption, so I'm not totally sure.)
And CT2 has an option that if you run an emulator with debugger and have CT2 open at the same time, you can import the memory and load it to see the value. I can't remember exactly how but you'll get some option to import memory or something. But after that, it's kind of too advance for me to understand.
As for the image, if you can't find it, I'd recommend checking the palette files. Find the palette that has color similar to the picture you want and then check the NCGR file near that palette file. If you're lucky, it might be the one you're looking for. (When you import the palette, you'll see its available color shades. Just try to locate the one with similar colors as the picture you want.) Anyway, sometimes it can be more complicated.That's what I was looking for... thanks
QUOTE(jjjewel @ Dec 4 2010, 04:32 PM) Edited: Check IN/RES/BG/1436.NCGR for the picture you're looking for. (I guess that's the one in your pic in last page.)