Hacking Emulation Gaming Is it morally correct to pirate games that cannot be obtained officially from the company that made/published them?

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  • Yes

  • No


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AkikoKumagara

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Morality, to some extent, is subjective. There's no global moral truth. Is it morally correct to you?

It's morally correct to me because it aids in preservation of arts and media (more copies floating around = less chance of becoming lost) and no one is hurt physically or financially by it.

Being morally correct, subjectively, doesn't mean it's not still wrong in the eyes of the law. Piracy isn't something I encourage nor endorse, but it is a fact of life when it comes to digital media.
 
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ZeroT21

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Buying a physical or digital copy probably don't matter as these big companies will just say we have bought a license to use/play their game for that specific platform. Not that we actually own any games
 

Lostbhoy

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Fuck morality. I want it, i can get it, i will. Wether its available officially or not. If i like it that much i will buy it. Haven't been many over the years tho.

Where are the morals attached when you actually buy a game that is utter garbage, unfinished, buggy as hell etc etc... Where's the refunds at?? We're all owed!

Some people can't afford to buy games so where's the morality in telling them you miss out coz your poor... Ah yes, society deems it that way and then the payers start crying coz the poor got it free!
 
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Luke94

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For instance it’s normal nothing wrong with it for Epic Games,but deadly wrong in case of Valve Software Corporation.
 

Alexander1970

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Good Morning.❤️😉

Pirate....arrrrr.... smilie_verkl_039.gif
For me - It depends strongly on the Game itself.And the Circumstances...

If I could turn back Time and a “Nonofficial Port” of Resident Evil Zero for the PlayStation 2 would have been available at the Time of the GameCube release – I would have had it at ANY Price !
I wouldn't have given a damn whether it would have been legal or not.
Today....not really interesting....No Game is that more worth the Effort....Not a single Game.....for me.😉
Maybe.......If I would really bored (and that happens as good as never before)....?
No,not really.....😉❤️
 

lucasfergui

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-- Removed quote/reply to trashed post ~Sicklyboy

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Not really, just because you can't officially obtain it doesn't give you the right to steal something. Like Nintendo with Mother 3 they haven't ported it to America so I should be able to pirate it right? No, what if they do it later, it is still their property not yours to possess. But who cares really, morals for something like that are not necessary. Morals for more serious things are necessary like don't have sex with a child. But as far as pirating a game it's just if you can live with yourself or not, it's just you feeling guilty no one else cares nor will they punish you.
I literally got a fucking con*om ad under this
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Morality has never factored into my decision to pirate anything. I wasn't going to buy it in the first place, so it can't be counted as a lost sale.
:rofl2:
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YOU WOULDNT DOWNLOAD A ANTI-PORACY CAMPAIGN
 
Last edited by Sicklyboy,

AkiraKurusu

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What do they call it? Abandonware?

Nintendo's certainly not selling DS Pokémon games anymore, and neither is Capcom with ŌkamiDen. Hell, Nintendo's not selling a lot of the better Legend of Zelda games anymore, either - not Twilight Princess, not The Wind Waker, not A Link Between Worlds or OoT3D or MM3D (just the N64 versions via Switch Online).
Or Super Mario 64 DS.

Atlus ain't selling Persona 1 or either Persona 2 game anymore, I don't think.


If a game's abandonware, then we SHOULD be able to play it however we want - it's not like the publishers give a shit about the games anymore. Oh, some of them might go "mUh PiRaCy" and get ROMs taken down, but that's not because they plan on reselling the games - just for the semblance of control over their dusty, web-infested graveyards of releases that's otherwise easy for them to ignore.
If anything, we're giving these old games continued life by plundering those graveyards and making the games publicly accessible, so they aren't forgotten relics.
 

JaNDeRPeiCH

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Its Morally legal to pirate Nintendo for these real facts:

*Zelda,Mario,Pokemon,Metroid and Fire Emblem Games doesnt have huge discount in each iteration console and sometimes have few reprints of their games (scalpers situation with the Mario Trilogy switch version)

* Digital Games attached forceful with no backup in the next switch 2.Maybe i wil wrong and nintendo allow backup but with the recents bersek retarded events of nintendont company will be super harsh time in the new console and no way to backup or pass it to another switch 2 console.We are lucky the 3ds and switch consoles can we backup.

*Abandoware games from nes,snes,gamecube and n64 that you cannot buy it in this 2024 for the switch or pc console.From example some companies like hudson and jaleco games.
 

Kwyjor

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Are you morally obligated to obey they laws of the land at all times? Or is it morally correct to disregard the law when it is inconvenient to do otherwise and there is no apparent consequence?
 
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k7ra

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You can't steal it if item would be there where someone place it. You just clone it. Pirates steal, but digital pirates (that evil corporations call it) not steal - but copy and share it. So, religion would be same - they share what was in bible.
If we would think in reverse, then when we created - we start to steal. From mom, sun, universe.
So we born to use what we can place our hands on.
Ppl love to place unnecessary tags on everything. If ppl would not copy\clone\reproduce then humanity would probably not survive/exist.
 

Maximumbeans

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I've already answered in this thread but I keep thinking on the subject because there are so many arguments to make and so many nuances to it. Some might disagree with that and say that, no, it's always wrong, but I just can't agree.

I think part of the problem when discussing this topic is that we try to apply blanket arguments or comparisons that don't quite fit to the same context as video games. I feel like they exist in a kind of grey area between physical products and stories/ concepts.

Imagine a company that specialises in making, say, vases. They're a high-end brand and they're known for their particular styles. Imagine they stop making a particular model of vase, that vase ceases to exist in the market. Others can copy, but the style and colour won't be exactly the same, and the quality probably won't match either. The exact product is gone, both materially and in the perception of its buyers.

This isn't the same with a video game. The publisher might stop selling the disk or cartridge that it came on or stop offering the download, but the product is still out there. It's obtainable by people who still want it, but they're forbidden from obtaining it.

You could say it's their intellectual property, what if they want to offer its resale in the future? That's a fair point, but it's hypothetical. This is especially shaky ground with publishers like Nintendo, who have a beloved back catalogue they've never re-offered in their original forms, like the GBA Pokemon games. To buy and play these legitimately is as inconsequential to Nintendo as piracy, since you cannot give them money for these games. With the remakes, it's wholly arguable that they'll never offer these games in their original forms. NSO+ is there, the platform is ready, but they still aren't offering them.

There's the moral argument to pirating these games: 'Just because you want something, doesn't mean you can take it illegally'. But is illegality the be-all-end-all of whether you 'should' do something? Is a child who shoplifts a chocolate bar as morally bankrupt as somebody who robs a house? What about an adult who does the same? What about if they steal medicine for their child? What if a child does it for their sibling?

The morality of theft as a necessity shifts with every detail. Stealing basic needs like food and medicine isn't comparable to pirating a video game, true, but that's because of the importance of those items contrasted with the importance of whoever is selling them to see their profit. But with discontinued games, we're talking about a merchant who not only cannot profit from their product, but has openly signalled that—at least for the time being—they're uninterested in profiting from said product. So can you decry piracy of that product when said 'piracy' amounts to taking something ostensibly abandoned by its seller so that it can be enjoyed past the point of its arbitrarily designated 'salesworthy' period?

'The law' forbids theft, but 'the law', depending on which sides of various lines in the sand you stand, also forbids protesting, abortion, criticism of government, or even something like dancing. The law is relative, therefore any morality ascribed to and dependent upon law must also be relative.

It's not a black and white situation.

Inb4 I ain't reading all that.
 

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