As there aren't any working ZX Spectrum emulators for 3DS, I've decided to try compiling fuse-libretro for it, since it supports ARM architectures and already works on most other platforms. I'm aware it may just crash but I think it's worth a try. I managed to build it with Devkitpro and a custom Makefile getting a fuse_libretro.ctr.a file. Does anyone know how to load it with RetroArch? Or build a .3dsx or .cia instead? PS: I'm aware of ZXDS but it won't run using nds-bootstrap in TWLoader for now and it wouldn't utilize the whole screen anyway.