As there aren't any working ZX Spectrum emulators for 3DS, I've decided to try compiling fuse-libretro for it, since it supports ARM architectures and already works on most other platforms. I'm aware it may just crash but I think it's worth a try.
I managed to build it with Devkitpro and a custom Makefile getting a fuse_libretro.ctr.a file.
Does anyone know how to load it with RetroArch? Or build a .3dsx or .cia instead?
PS: I'm aware of ZXDS but it won't run using nds-bootstrap in TWLoader for now and it wouldn't utilize the whole screen anyway.
I managed to build it with Devkitpro and a custom Makefile getting a fuse_libretro.ctr.a file.
Does anyone know how to load it with RetroArch? Or build a .3dsx or .cia instead?
PS: I'm aware of ZXDS but it won't run using nds-bootstrap in TWLoader for now and it wouldn't utilize the whole screen anyway.
Last edited by XXLuigiMario,