Also, yolo:
(NES emulator in gameyob in DraStic)
Also, yolo:
(NES emulator in gameyob in DraStic)
There are some file that improves the compatibility of the gameyob?
Hey Drenn, dunno if you noticed, but blargSNES is running into the same issue of screwing up emulation when the 3DS shell is closed and reopened... maybe it's something that StapleButter will eventually work around? Maybe you should get in touch with him at some point...
Relevant link: http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/
Hey Drenn, dunno if you noticed, but blargSNES is running into the same issue of screwing up emulation when the 3DS shell is closed and reopened... maybe it's something that StapleButter will eventually work around? Maybe you should get in touch with him at some point...
Relevant link: http://gbatemp.net/threads/blargsnes-snes-emulator-for-the-3ds-wip.369900/
Thank you for ripping and uploading these!If anyone's interested, I ripped all the built-in borders from the Super Game Boy and Super Game Boy 2 (including the hidden ones) along with all the borders from Mario's Picross and Picross 2 (again, including all the hidden ones). I spent ages searching around for them online but I couldn't find them. So I just ripped them all myself. I figured someone else might want them too.
Download: Here
Thumbnail Preview:
And as a bonus, included is a Pokemon Crystal border I made in the style of Gold and Silver's borders. I originally just made it for myself, but someone else out there might like it.
If anyone wants that in full-size for PC emulators that let you set custom borders (like BGB), here ya go:
Drenn i would like to request a very cool feature, but maybe too hard and\or will give a lot of work.. i tried nesDS and when we launch a game, we can eject the card and use the same card to play multiplayer on 2 consoles
this would be cool... and with manual save, i could put the card back on the console and trade pokemons using 2 diferent roms on 2 diferent ds, but on same card...
but the 4mb of ram the console have could be a problem... some roms are 4mb in size... but there could be a little of workaround, launching gameyob on one console then choose a "client option" go on a second ds, launch it and choose "host" and the second ds "streams" the rom to the first ds via wifi...
well, if you are a developer who likes challenges (even if not so usefull, [if one person really wants this they get a really cheap r4..]) and got free time, it was a good challenge...
HO and i forgot to ask, when i press "Quit to launcher" the ds lite shuts down, does it need to be DLDI patched or something? (DSTWO card)
Hey dren, that sound issue is really bad in a lot of games, it makes it practically unplayable for me, I dont want any new features, I just want the bugs to be fixed for now.