On 3DS? Just hold select when you launch TWiLight Menu++.I dont know if it has been implemented yet but i want to know if TWILight Menu++ Has a 1:1 pixel perfect resolution option and if not will you implement one in the future?
On 3DS? Just hold select when you launch TWiLight Menu++.I dont know if it has been implemented yet but i want to know if TWILight Menu++ Has a 1:1 pixel perfect resolution option and if not will you implement one in the future?
I thought that it was triggered by holding Start(in the title selection of TWiLightMenu), but thanks anywayOn 3DS? Just hold select when you launch TWiLight Menu++.
Press start or select while booting a ds game.Hey @Robz8
I dont know if it has been implemented yet but i want to know if TWILight Menu++ Has a 1:1 pixel perfect resolution option and if not will you implement one in the future?
TWiLight Menu++ is the new name for DSiMenu++, so it's still the same app.Should I be using dsmenu++ or is that now outdated to twilauncher?
Do i need to install just the game booter and menu cias if im doing a clean install with nothing on 3ds?TWiLight Menu++ is the new name for DSiMenu++, so it's still the same app.
Yes.Do i need to install just the game booter and menu cias if im doing a clean install with nothing on 3ds?
I've sorted out the issue I was having here - looks like it was too many games in one folder. I've separated them into folders and they now display fine.I'm having an issue with gbarunner2 when loaded through TWiLightMenu. I have games and the bios in /gba/ as per instructions, but I get an error message saying '3DS sd card' followed by garbage text. I'm actually not even using a 3DS so this is a bit strange.
Using a Japanese DSi LL loading TWiLightMenu directly from unlaunch, 64GB SD card formatted as FAT32 with 32k cluster size.
I've sorted out the issue I was having here - looks like it was too many games in one folder. I've separated them into folders and they now display fine.
Pokemon Black is supposed to work right? I'm trying to play an AP-patched ROM from SD card on my DSi (it has HiyaCFW and starts TWiLight Menu++ at boot), and it just constantly freezes on the battle screen. I'm running the game in DS mode, NTR clock speed and VRAM Boost off. I'm using the latest vesion of TWiLight Menu++. Anybody else ever had that issue?
Maybe a regression in the newest bootstrap version?Having the same issue (using the same settings), but freezes are random and the song scratches.
Pokemon Black is supposed to work right? I'm trying to play an AP-patched ROM from SD card on my DSi (it has HiyaCFW and starts TWiLight Menu++ at boot), and it just constantly freezes on the battle screen. I'm running the game in DS mode, NTR clock speed and VRAM Boost off. I'm using the latest vesion of TWiLight Menu++. Anybody else ever had that issue?
Having the same issue (using the same settings), but freezes are random and the song scratches.
Press Y on the games you want to run in DSi mode and TWL clock speed on your Menu. Set per-game configuration there for DSi enhanced games.If running at 67MHz, will DSi-enhanced games still correctly run at 133MHz on a DSi regardless? I don't necessarily want to force all games to run at 133MHz.
1. GitHubIs there an up-to-date changelog? And does the 133MHz mode cause and games to glitch or crash or is it always an improvement? Does it improve the framerate of any retail games or is it just for emulation and homebrew?