Doom 64 EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features. Github repo: /fgsfdsfgs/Doom64EX Latest version: 0.2.0 (Oct 23, 2019) Download link Spoiler Features: hardware accelerated rendering; sound and music; analog controls; all other features of Doom 64 EX probably work (except network games). To install and run the game, follow these steps: Obtain a Doom 64 ROM in either n64, z64 or v64 format. I think region and version do not matter, as long as the ROM is unmodified. Extract the wadgen folder from doom64ex_nx_v010.zip to somewhere on your PC. Run wadgen/WadGen.exe and point it to your Doom 64 ROM. This should generate two files inside the wadgen folder: DOOM64.WAD and DOOMSND.SF2. Extract the switch folder from doom64ex_nx_v010.zip to the root of your SD card. Copy DOOM64.WAD and DOOMSND.SF2 you got in step 3 to /switch/doom64ex/ on your SD card. If you already have Doom 64 EX installed on your PC or something, you can just do steps 4 and 5 right away, using the files from your existing installation. Some notes: sometimes the music skips a little bit and/or channels go out of sync for a moment, this is most noticeable in the intro; as usual, if you have exFAT, better quit the game using the "Quit Game" option in the menu instead of just killing hbmenu; I have only tested this on a US v1.1 Z64 ROM, not sure if every ROM out there works, but most should. Credits: Samuel Villarreal (svkaiser) and others for Doom 64 EX; fincs, Armada651, Subv and probably others for their work on the OpenGL/mesa/libdrm stuff; Midway Games and Nintendo for Doom 64; id Software for Doom.