Hacking [Discussion] Smash WiiU Modding and Help Center

LinkMain111

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Actually, I do. Editing Normals or smoothing groups to just one would do something like that. It would have slight distortion, but not to that effect.

If you're so sure of yourself, why don't you make a video?

Don't listen to @mastaklo he steals other peoples work and puts it on his website. Also you are correct, I've delved into Smash 4's files, and that is what normals are.
 

Large Leader

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Who said they are?

I'm not a professional modder, but I am a hobbyist. I know that having unified normals or a singular smoothing group won't give that type of distortion. Coupled with extreme lighting inconsistencies and random blurry outlines on the "imported models" along with the fact that incorrectly rigged models wouldn't deform like that at all, has made me come to the conclusion that Mastaklo is only trying to get attention.
 
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LinkMain111

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Sn10jg

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Any information for vertex hacking? I want to start my own mods and share them. I have small (very small) experience with 3d modeling and I want to get some critiques and practice.
 

Dead_MK

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Any information for vertex hacking? I want to start my own mods and share them. I have small (very small) experience with 3d modeling and I want to get some critiques and practice.
Only two persons can inject model into the .nud file. Its still WIP so no public release yet.
 

Pikachuk

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People who have a legitimate need and proof of previous work can request private access (no, this is not a blank check to spam me with PMs).
I sent you a PM with all the required informations,i won't SPAM,thanks for this solution to the problem,in hope to have a positive response
 

ohmwrecker

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anyone knows where the dlc csp are stored
i know that the normal csp are in data\ui\replace\chr\chr_13
but i cant find the dlc ones
 

Smash Lord

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I'd like to see:

Red Lucario (from pokken)
Shiny Lucario
Shadow Mewtwo (from pokken)
Swimsuit Bayonetta
Samus Bayonetta
Link Sonic (from Lost World)
Evil Ryu
Captain N Mega Man
 
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