Brawl- 2.x FINAL RELEASE

Discussion in 'Wii - Hacking' started by Supreme Dirt, Jun 22, 2012.

Jun 22, 2012

Brawl- 2.x FINAL RELEASE by Supreme Dirt at 10:18 AM (3,916 Views / 1 Likes) 22 replies

  1. Supreme Dirt
    OP

    Member Supreme Dirt GBAtemp Regular

    Joined:
    Sep 14, 2009
    Messages:
    223
    Country:
    Canada
    [​IMG]
    [​IMG]
    It's finally here.

    The final 2.# series Brawl-.

    Brawl- 2.X is FINALLY HERE.



    What have we brought to the table?

    Plenty of balance changes. Samus is no longer incredibly overpowering. Game and Watch no longer dies to a light wind. Luigi is finally at a point where we can honestly say he's fun to play against. The cast has come a very long way from the matchup defining gimmicks that onced defined the entire game.

    The biggest balance change however has to be something we're incredibly proud of, an idea pitched by the legendary Kirk, Bowzangief, who you've all seen from our blogpost. No longer will you simply either beat Bowser or lose to him. Better learn to tech, though.

    There are plenty of smaller changes you may not notice at first. Multi-jump characters who were not originally multi-jump characters now have the same fail-safe that the original ones had, where you cannot simply buffer and waste all your jumps. Toon Link has a small trick that allows him to grab while holding his bombs. Peach's NAir now eats shields for breakfast. THUNDER IS RED. Moves make an awesome clanking SFX when they, well, clank. We've taken care to add plenty of small things to this release, in addition to the larger things.

    Now, there are obviously changes you will notice immediately. Mario has several fantastic new tools, Bowser has been gone over, and Olimar is just... well Olimar. Ganondorf is also an airplane now.

    It's been a lot of work but here it is. This is most likely the final non-patch release for a long while. Will Brawl- be recognizable when it resurfaces? No way to know.


    Special thanks to previous members of the team, including Budget Player Cadet, TSON, Kirk, standardtoaster, MonkUnit, Xyless, Composer, and various others whom without this project would never have gotten this far.
    Special thanks to ASF1nk for the incredibly sexy strap loader.

    Riivolution loading is not supported simply because creating a Riivolution xml would have pushed back our release date.
     
    1 person likes this.


  2. Unagi

    Banned Unagi A disgrace to his famiry.

    Joined:
    Oct 31, 2011
    Messages:
    238
    Country:
    United States
    Nice concept! Do USB Loader programs such as USB Loader GX work?
     
  3. Supreme Dirt
    OP

    Member Supreme Dirt GBAtemp Regular

    Joined:
    Sep 14, 2009
    Messages:
    223
    Country:
    Canada
    Yes they do. Just put the code file wherever your USB loader loads them from and put the rest on the root of your SD card.
     
    1 person likes this.
  4. KiiWii

    Member KiiWii GBAtemp Psycho!

    Joined:
    Nov 17, 2008
    Messages:
    3,169
    Country:
    United Kingdom
    LOL are the characters faces drawn in MSpaint? PMSL
     
  5. Keylogger

    Member Keylogger GBAtemp Advanced Maniac

    Joined:
    May 3, 2006
    Messages:
    1,604
    Country:
    France
    Amazing!! :blink: Let's try it now! Thanks
     
  6. Tom Bombadildo

    Contributor Tom Bombadildo Honk!

    pip
    Joined:
    Jul 11, 2009
    Messages:
    8,803
    Location:
    I forgot
    Country:
    United States
    Question, would this work on Dolphin Emulator?

    Looks pretty cool, and recently I've been play SSBB so maybe this will add a little more to the party...
     
  7. Supreme Dirt
    OP

    Member Supreme Dirt GBAtemp Regular

    Joined:
    Sep 14, 2009
    Messages:
    223
    Country:
    Canada
    Afaik yes, I really have no idea how to go about it (I don't bother with Wii emulators).
     
  8. frogboy

    Member frogboy lacking both style and grace

    Joined:
    Dec 6, 2011
    Messages:
    2,249
    Country:
    United States
    For some reason this isn't working on any of my USB loaders. I've tried NeoGamma, WiiFlow, GX, and CFG.
     
  9. Supreme Dirt
    OP

    Member Supreme Dirt GBAtemp Regular

    Joined:
    Sep 14, 2009
    Messages:
    223
    Country:
    Canada
    I'll personally look into how to get it to work through a USB loader during the weekend.

    *UPDATE* USB Loader guide will be up tomorrow
     
  10. Mariosegafreak

    Member Mariosegafreak AKA ZeroTheSavior

    Joined:
    Aug 7, 2011
    Messages:
    310
    Location:
    Gensokyo
    Country:
    United States
    This hack uses that one Ocarina code, Right? Because all you need to do then is turn on Ocarina in Usb Loader GX. My own brawl hack works fine for me so it should with this, though I haven't tried it.
     
  11. Supreme Dirt
    OP

    Member Supreme Dirt GBAtemp Regular

    Joined:
    Sep 14, 2009
    Messages:
    223
    Country:
    Canada
    Ah, that might be it. I don't use codes normally when I USB load games.
     
  12. OriginalHamster

    Member OriginalHamster UStealthy

    Joined:
    Nov 2, 2008
    Messages:
    3,291
    Country:
    Chile
    Hey guys, what are the others mods for SSBB? I only know Project M, and now this one XD.
     
  13. frogboy

    Member frogboy lacking both style and grace

    Joined:
    Dec 6, 2011
    Messages:
    2,249
    Country:
    United States
    I have Ocarina turned on in all of my USB loaders, and it just loads Brawl regularly without the Brawl- patch.
     
  14. FOL

    Newcomer FOL Member

    Joined:
    Jun 30, 2009
    Messages:
    38
    Country:
    United States
    Does it work with the Pal version?
     
  15. Haloman800

    Member Haloman800 a real gril

    Joined:
    Dec 18, 2009
    Messages:
    1,596
    Country:
    United States
    While I prefer this over Brawl+, any hack that changes the physics of the game is just splitting up what little community is left that plays
     
  16. OriginalHamster

    Member OriginalHamster UStealthy

    Joined:
    Nov 2, 2008
    Messages:
    3,291
    Country:
    Chile
    It didn't work with USB loader for me, I had the private folder files, the gct, ocarina activated, but nothing happened =(
    If someone could be make a USB loader GX tutorial, please =)
     
  17. FenrirWolf

    Member FenrirWolf GBAtemp Psycho!

    Joined:
    Nov 19, 2008
    Messages:
    4,343
    Location:
    Beaverton, OR
    Country:
    United States
    Try a different SD card. Sometimes one won't work and the other will for no apparent reason.
     
  18. Mariosegafreak

    Member Mariosegafreak AKA ZeroTheSavior

    Joined:
    Aug 7, 2011
    Messages:
    310
    Location:
    Gensokyo
    Country:
    United States
    Do you have the .gct file on your SD card?
    Some folder I forget > RSBE01.gct
     
  19. frogboy

    Member frogboy lacking both style and grace

    Joined:
    Dec 6, 2011
    Messages:
    2,249
    Country:
    United States
    Yes, I have ALL the files included in the Brawl- download.
     
  20. Supreme Dirt
    OP

    Member Supreme Dirt GBAtemp Regular

    Joined:
    Sep 14, 2009
    Messages:
    223
    Country:
    Canada
    I really haven't a clue why it's not working for you. It work fine for me.

    You could try manually replacing the files on your ISO with those from the build. Some files are missing a "_en" extension, just replace the appropriate file on the ISO (this has to do with a quirk of the code that does the file replacement normally). the "pf" folder is the disc root.
     

Share This Page