Hacking BotW Item Names for PandaOnSmack's Trainer

EclipseSin

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So the trainer can't modify anything in eventide island?
It will work, but it is picky, or was when I had used it there. Many freezes. I believe the key was connecting after it took my items. I eventually gave in and just threw all my weapons and shield on the edge of the beach, did the cs, then picked them up.

If you do that, make sure to drop them before placing the last orb or lose your items permanently.

PS> Shoot some normal arrows into the beach and drop a bow as well.
 
Last edited by EclipseSin,
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Guillermo471

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Please help me, how can i make this work on usa game update 1.1.1?, Thanks a lot.

There's also code to change the Horses in the Stable:
Horse in stable slot 1
Epona
01000038 4011EBD4
47616D65 526F6D48
6F727365 45706F6E
61000000 00000000

Horse in stable slot 2
The Royal White Stallion
01000038 4011ED14
47616D65 526F6D48
6F727365 5A656C64
61000000 00000000

Horse in stable slot 3
Giant Horse
01000038 4011EE54
47616D65 526F6D48
6F727365 30304C00

How to keep Epona:

1. apply the code by JgeckoU in slot 1, that horse was already called Epona.
2. I kill the horse with an ancient arrow.
3. Deactivate the code, disconnect the JgeckoU.
4. I went to the fountain of the deity of the horses.
5. revive Epona in the last slot position, save and restart the game.
6. Enjoy Epona!
 

TheWord21

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Please help me, how can i make this work on usa game update 1.1.1?, Thanks a lot.

There's also code to change the Horses in the Stable:
Horse in stable slot 1
Epona
01000038 4011EBD4
47616D65 526F6D48
6F727365 45706F6E
61000000 00000000

Horse in stable slot 2
The Royal White Stallion
01000038 4011ED14
47616D65 526F6D48
6F727365 5A656C64
61000000 00000000

Horse in stable slot 3
Giant Horse
01000038 4011EE54
47616D65 526F6D48
6F727365 30304C00

How to keep Epona:

1. apply the code by JgeckoU in slot 1, that horse was already called Epona.
2. I kill the horse with an ancient arrow.
3. Deactivate the code, disconnect the JgeckoU.
4. I went to the fountain of the deity of the horses.
5. revive Epona in the last slot position, save and restart the game.
6. Enjoy Epona!

Somehow, I think this code wasn't updated for Version 1.1.1.
 

Caith

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Hello @PandaOnSmack and everyone, I have a doubt or proposal, it is possible in some way in BOTW that there is a map in the trainer, with filtering option, highlighting the locations, timely Hinox and Talus, knowing against which already has fought and won and which Are pending with their corresponding locations, I really know very little about the subject but I think it would be very practical and not necessarily impossible.

Enviado desde mi Honor 4X mediante Tapatalk
 
Last edited by Caith,

zeik

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please help me the trainer give me error i put tcp gecko and the address but dont work and i want to know if i need put something in my sd card ??? please
 

Lenggao

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Please help me, how can i make this work on usa game update 1.1.1?, Thanks a lot.

There's also code to change the Horses in the Stable:
Horse in stable slot 1
Epona
01000038 4011EBD4
47616D65 526F6D48
6F727365 45706F6E
61000000 00000000

Horse in stable slot 2
The Royal White Stallion
01000038 4011ED14
47616D65 526F6D48
6F727365 5A656C64
61000000 00000000

Horse in stable slot 3
Giant Horse
01000038 4011EE54
47616D65 526F6D48
6F727365 30304C00

How to keep Epona:

1. apply the code by JgeckoU in slot 1, that horse was already called Epona.
2. I kill the horse with an ancient arrow.
3. Deactivate the code, disconnect the JgeckoU.
4. I went to the fountain of the deity of the horses.
5. revive Epona in the last slot position, save and restart the game.
6. Enjoy Epona!
Jecko U, brother.
Just add code, and follow the steps. Tho my horse isn't named Epona and the original name stays, it works. Just follow the steps.

--------------------- MERGED ---------------------------

Seeing how someone was able to spawn Zelda in her white dress, Is it possible to spawn her in her blue outfit?
Would be nice if you can give her the Goron AI where follows you around.
 

Guillermo471

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how can i get these "Traveler's Bridle" and "Traveler's Saddle" without amiibo?

how can i use these codes GameRomHorseReins_01 and GameRomHorseSaddle_01 without replace another saddle or bridle?

someone have any Jecko U code?, please help, thanks.
Note: I try use the trainer, I replaced it for normal arrows, but my game got stuck.
 

ShadowOne333

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how can i get these "Traveler's Bridle" and "Traveler's Saddle" without amiibo?

how can i use these codes GameRomHorseReins_01 and GameRomHorseSaddle_01 without replace another saddle or bridle?

someone have any Jecko U code?, please help, thanks.
Note: I try use the trainer, I replaced it for normal arrows, but my game got stuck.
Do it with apples instead.
  1. Go to Hateno so you can grab apples easily from one of the trees.
  2. Once you get the apple, change its name to GameRomHorseSaddle_01 (or briddle).
  3. Save in trainer, and now open up the menu to check that the Apple was indeed changed for the saddle/briddle.
  4. If it did, now save the game and reload.
  5. The briddle/saddle will automatically be moved to the Key items menu.
  6. Repeat from point 2 to acquire the remaining item.
 

ManikDX

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You cannot. The dress is pre rendered, only in cutscenes and cannot be optained, both as a model in the game files or spawned in.

Ah I see. That's understandable. Sorry for asking so many questions, but has anyone figured out how to make custom Armor Abilities?
 
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Lenggao

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how can i get these "Traveler's Bridle" and "Traveler's Saddle" without amiibo?

how can i use these codes GameRomHorseReins_01 and GameRomHorseSaddle_01 without replace another saddle or bridle?

someone have any Jecko U code?, please help, thanks.
Note: I try use the trainer, I replaced it for normal arrows, but my game got stuck.
The code is one and the same as the one you posted. That's all the code i know too, all from this thread haha.
The rest is just too complicated to teach. Look it up on Youtube.
 

Guillermo471

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Do it with apples instead.
  1. Go to Hateno so you can grab apples easily from one of the trees.
  2. Once you get the apple, change its name to GameRomHorseSaddle_01 (or briddle).
  3. Save in trainer, and now open up the menu to check that the Apple was indeed changed for the saddle/briddle.
  4. If it did, now save the game and reload.
  5. The briddle/saddle will automatically be moved to the Key items menu.
  6. Repeat from point 2 to acquire the remaining item.
Thanks it worked.
 
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TheWord21

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@PandaOnSmack, can you use pointer codes in your trainer? Well, you've got the Instant Refresh codes down, but what about these codes, i.e. the number of times you can use the Champion's powers?

Code:
Revali's Gale Quantity [skoolzout1]
30000000 43AB9C30
10000000 50000000
31000000 000003C0
00120000 0000XXXX
D0000000 DEADCAFE
* Replace X's with desired amount
Pointer: [0x43AB9C30] + 0x3C0

Urbosa's Fury Quantity [skoolzout1]
30000000 43AB9C30
10000000 50000000
31000000 000003C4
00120000 0000XXXX
D0000000 DEADCAFE
* Replaces X's with desired amount
Pointer: [0X43AB9C30] + 0X3C4

Daruk's Protection Quantity [skoolzout1]
30000000 43AB9C30
10000000 50000000
31000000 000003C8
00120000 0000XXXX
D0000000 DEADCAFE
* Replace X's with amount
Pointer: [0X43AB9C30] + 0X3C8
 
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PandaOnSmack

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@PandaOnSmack, can you use pointer codes in your trainer? Well, you've got the Instant Refresh codes down, but what about these codes, i.e. the number of times you can use the Champion's powers?

Code:
Revali's Gale Quantity [skoolzout1]
30000000 43AB9C30
10000000 50000000
31000000 000003C0
00120000 0000XXXX
D0000000 DEADCAFE
* Replace X's with desired amount
Pointer: [0x43AB9C30] + 0x3C0

Urbosa's Fury Quantity [skoolzout1]
30000000 43AB9C30
10000000 50000000
31000000 000003C4
00120000 0000XXXX
D0000000 DEADCAFE
* Replaces X's with desired amount
Pointer: [0X43AB9C30] + 0X3C4

Daruk's Protection Quantity [skoolzout1]
30000000 43AB9C30
10000000 50000000
31000000 000003C8
00120000 0000XXXX
D0000000 DEADCAFE
* Replace X's with amount
Pointer: [0X43AB9C30] + 0X3C8
Instant recharge makes them redundant really so I probably won't add both.
 
Last edited by PandaOnSmack,
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EclipseSin

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Instant recharge makes them redundant really so I probably won't add both.
A drop down list in the weapons and armor pages would be nice. Could use the name area as the drop down in case anyone wants to mess with the value itself to change a junk item etc.

Like, 0 could be unknown, so if no item name is found, it will automatically select that when modified manually.

Also was wondering if we could do this for materials.

Oh, one more thing, I sometimes have to load my save twice after doing a save and reload when modifying items. Is this normal? I've not had it happen before today. To be clear:

1. Save new save.
2. Load new save.
3. Trainer reads 3 items regardless if rebooted.
4. Reload same save.
5. Trainer works fine again.

It has not happened before to me. I am on the latest version of the game and trainer.
 
Last edited by EclipseSin,

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