I'd be ready to link to the 1.19 build for the sake of posterity. The 1.19 build wasn't too bad, minus lack of certain features, and it's what Smealum showed off in his Ninjhax presentation video.
The issue with the latest revisions is different. As I said, that bug with Earthbound popped up out of nowhere. It started acting like I'm always pressing left, but I haven't touched the input code or anything critical. So I don't quite know what the implications of this are-- there may be a more severe bug hiding somewhere. For example, something that accesses an array goes out of bound and overwrites something else and causes the game to react that way.
I have a few ideas in mind regarding that. If they don't work, I'll have to test the last few revisions one per one to find out when it started happening.
This kind of bug, along with the unofficial status of the builds, is why I don't want these last revisions released. That's all.
Oh and also because the actual 1.2 release is actually very close. Once I'm done implementing settings and have fixed that bug, it'll be good for a release.
Aside from that, I don't like unofficial builds much because there are always people reporting issues without precising what they used, but no real problem. Hell, my previous project lolSNES even had an autobuilder that distributed Git builds. The only reason I didn't do it again is that it killed my incentive to make proper releases.