well good luck men keep trying, as you can see everybody is hungry of the new Launcher, so hurry up before someone try to eat you, lol
I'll give it a try, hopefully that will change some stuff but I doubt it will..I thought it was a cios error since everything was working until I used the installer. So fixing the installer should help make it work right?Cooler89 said:Kk guys let me explain to you guys something with the new loader there file there was a file called CIOS Installer that installs 249 but you already have an old version of the 249 you need to uninstall that and install the new one that wiigator provided to make it work and plus games arent working at all they get stuck at no sd codes found and plus if you are trying to use the 0.1 version with the cios installer provided you will get an error DVD identity failed
Raiyu245 said:I'll give it a try, hopefully that will change some stuff but I doubt it will..I thought it was a cios error since everything was working until I used the installer. So fixing the installer should help make it work right?Cooler89 said:Kk guys let me explain to you guys something with the new loader there file there was a file called CIOS Installer that installs 249 but you already have an old version of the 249 you need to uninstall that and install the new one that wiigator provided to make it work and plus games arent working at all they get stuck at no sd codes found and plus if you are trying to use the 0.1 version with the cios installer provided you will get an error DVD identity failed
Yeah I kind of figured as much..Cooler89 said:Raiyu245 said:I'll give it a try, hopefully that will change some stuff but I doubt it will..I thought it was a cios error since everything was working until I used the installer. So fixing the installer should help make it work right?Cooler89 said:Kk guys let me explain to you guys something with the new loader there file there was a file called CIOS Installer that installs 249 but you already have an old version of the 249 you need to uninstall that and install the new one that wiigator provided to make it work and plus games arent working at all they get stuck at no sd codes found and plus if you are trying to use the 0.1 version with the cios installer provided you will get an error DVD identity failed
even with installing CIOS correctly the games will not work like wiigator said some games will not pass the screen where it says no sd codes found so there is no use of testing it until wiigator finds a way to fix it
unsigned char *dvdbuf = (unsigned char *)0x133FF800; /* HACK: Ugly.... very ugly... */
WiiGator said:The DIP module from waninkoko causes some games to crash, because of the following line:
Code:unsigned char *dvdbuf = (unsigned char *)0x133FF800; /* HACK: Ugly.... very ugly... */
This address is also used by IOS IPC. So a game can crash if IOS IPC and the DIP module uses the same address. This happens when the second race of Mario Kart is loaded.
When you don't replace the DIP module completely, you don't have a free memory address for use. DMA is only possible in the shared memory area. The problem is you can't transfer it directly to the target memory address, because the size must be a multiple of 0x800. So you could overwrite something. Also you can only specify offsets which are aligned to 0x800. The command for reading normal games doesn't have these restrictions.
So the result is, that you need to replace the DIP module completely or patch it and reuse the DIP cache.
We need to find a address which is smaller than 0x133FF800 which is only used once. Maybe we can make the IOS heap smaller.
Note: You can't use the old backup launcher, because there is no "/dev/do" device. There is just the normal "/dev/di" device.
please, your going to make my head explode, your the 100th person to ask about this f%$£ing gameSkyfallkavu said:Speaking of 0.1, does anybody get the Wario Land game to work? I just get a black screen.
I hope it gets fixed eventually. I cant wait for 0.2.
WiiGator said:The DIP module from waninkoko causes some games to crash, because of the following line:
Code:unsigned char *dvdbuf = (unsigned char *)0x133FF800; /* HACK: Ugly.... very ugly... */
This address is also used by IOS IPC. So a game can crash if IOS IPC and the DIP module uses the same address. This happens when the second race of Mario Kart is loaded.
When you don't replace the DIP module completely, you don't have a free memory address for use. DMA is only possible in the shared memory area. The problem is you can't transfer it directly to the target memory address, because the size must be a multiple of 0x800. So you could overwrite something. Also you can only specify offsets which are aligned to 0x800. The command for reading normal games doesn't have these restrictions.
So the result is, that you need to replace the DIP module completely or patch it and reuse the DIP cache.
We need to find a address which is smaller than 0x133FF800 which is only used once. Maybe we can make the IOS heap smaller.
Note: You can't use the old backup launcher, because there is no "/dev/do" device. There is just the normal "/dev/di" device.
WiiGator said:Hello,
I need testers for the next version. Here are some notes:
- The files are not for public release. Don't give the files to others. If anybody give it away, I will not release the source code, until it is finished. Public release will be later.
- The files should not brick your Wii. But in general before changing something in the NAND, you should dump your NAND and your keys (e.g. with xyzzy). You should also have the homebrew channel installed, so you have the ability to use SaveMii.
- The load time is faster, but not fast enough for video.
- Fixed strange bugs like the Mario-Kart second race problem.
- dvdx is not required anymore.
- DVDs need still to be converted.
- I think it will not fix games, that doesn't start at all. This should fix bugs within games.
Who have enough games for a good test?
WiiGator said:Hello,
I need testers for the next version. Here are some notes:
- The files are not for public release. Don't give the files to others. If anybody give it away, I will not release the source code, until it is finished. Public release will be later.
- The files should not brick your Wii. But in general before changing something in the NAND, you should dump your NAND and your keys (e.g. with xyzzy). You should also have the homebrew channel installed, so you have the ability to use SaveMii.
- The load time is faster, but not fast enough for video.
- Fixed strange bugs like the Mario-Kart second race problem.
- dvdx is not required anymore.
- DVDs need still to be converted.
- I think it will not fix games, that doesn't start at all. This should fix bugs within games.
Who have enough games for a good test?
djtaz said:WiiGator said:Hello,
I need testers for the next version. Here are some notes:
- The files are not for public release. Don't give the files to others. If anybody give it away, I will not release the source code, until it is finished. Public release will be later.
- The files should not brick your Wii. But in general before changing something in the NAND, you should dump your NAND and your keys (e.g. with xyzzy). You should also have the homebrew channel installed, so you have the ability to use SaveMii.
- The load time is faster, but not fast enough for video.
- Fixed strange bugs like the Mario-Kart second race problem.
- dvdx is not required anymore.
- DVDs need still to be converted.
- I think it will not fix games, that doesn't start at all. This should fix bugs within games.
Who have enough games for a good test?
Just back now - ill throw my name down for a test as well if thats ok ?