Hey all! I'm running the latest version of Nintendont and USBLoaderGX, and I have a couple of questions; 1) USBLoaderGX sees the games just fine, and I have "Nintendont" selected in the settings. But when I try to load a game, I get the message "This GameCube loader does not support USB" or something to that effect. When I load Nintendont directly through the Homebrew Channel, it loads and plays the games just fine. 2) Widescreen isn't widescreen. I'm using the "WiiU Widescreen" option in Nintendon't, and it's wider, but it's not a full 16:9. It's stretched beyond 4:3, but not completely 16:9. Is this typical behavior?. Since we're stretching content that's natively 4:3 (And not re-rendering it), it's not really a big deal. I was just curious. 3) The documentation says Nintendont doesn't support multiple hard drives. Can someone help me understand that better? So if I had a second (WiiU formatted) drive connected, I need to DISCONNECT that drive when playing GameCube games? Would it matter if they were both connected to the same powered hub? (I can connect them either way. One of the drives is a wall-powered drive so it can be connected directly to the WiiU). Sure is a pain to have to unplug drive #2 in order to play GC games. (Not the end of the world though). I mean you're talking to a guy so lazy he only owns 3 or 4 physical games across all consoles; because even for the higher price digital download is so much more convenient! Ha! As an add; if I moved my GameCube games to the SD card (which I could do, I guess, if I had to.); would I still have problems with having two hard drives connected? Thanks guys!