Is there anyway to fix games that use socket.py since that seems to require a specific library _socket that seems to be inside _socket.lib. I copied the missing files that the game only had pyo of and got it from Python 2.7. I am assuming that this probably needs a Switch targeted version of this file. I can't seem to find renpy-switch-extra-libraries for later versions. I'll try the 1.1 one since it's the only one available on the release page.
Full traceback:
File "options.rpyc", line 17, in script
File "sdmc:/switch/BE/renpy/ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "sdmc:/switch/BE/renpy/python.py", line 2008, in py_exec_bytecode
exec bytecode in globals, locals
File "game/options.rpy", line 18, in <module>
File "sdmc:/switch/BE/renpy/loader.py", line 754, in load_module
exec code in mod.__dict__
File "auth.py", line 1, in <module>
File "sdmc:/switch/BE/lib/python2.7/httplib.py", line 72, in <module>
import socket
File "sdmc:/switch/BE/lib/python2.7/socket.py", line 47, in <module>
import _socket
ImportError: No module named _socket
This game was the only one so far I've tested that crashed at the start.
Can't wait for the next version. Is there a way to map the skip button?