Sony announces the PlayStation Classic

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Sony is borrowing its best friend Nintendo's idea to bring its classic console in palm format. Meet the PlayStation Classic.



Announced in a blog post today, this miniature rehash of the classic console with a very original name will feature defining titles like Final Fantasy VII, Tekken 3, Wild Arms and 17 other "legendary titles".

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"The mini console is approximately 45% smaller than the original PlayStation, and it emulates the original’s look and feel by featuring similar controllers and packaging," reads the blog post.

Each unit will come bundled with an HDMI cable, a USB cable, and two controllers for local multiplayer within compatible titles.

Pre-loaded with 20 classic title, the new mini-console launches December 3 at an MSRP of $99.99.
:arrow: SOURCE
 

sarkwalvein

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It's not about Microsoft tho. Your logic that Sony came out with 3D first is bullshit logic since there have been consoles before that did it. Even the Commodore 128 did it wich was considered the same as a console in Europe.
Hey, my C64 did it... even if it was like 1FPS, I played Castle Master there.
Please, don't belittle the mighty C64!
(it was a "computer" really)

PS: Say what you will, but back in the day when I had a C64 and a PC/80286, I used both of them to play games (and make little BASIC and ASM programs), so for me they both quite much are the same, be it a "computer" or a "console". I played lots of games on my PC back then actually.
 
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kumikochan

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Hey, my C64 did it... even if it was like 1FPS, I played Castle Master there.
Please, don't belittle the mighty C64!
(it was a "computer" really)

PS: Say what you will, but back in the day when I had a C64 and a PC/80286, I used both of them to play games (and make little BASIC and ASM programs), so for me they both quite much are the same, be it a "computer" or a "console". I played lots of games on my PC back then actually.
Yeah was one of my favorite systems of all time. Gremlins I used to play a ton because was so addicted to the movie so ended up playing the game over and over as a little kid
 

smf

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It's not about Microsoft tho.

What because it makes your argument look retarded?

Your logic that Sony came out with 3D first is bullshit logic since there have been consoles before that did it. Even the Commodore 128 did it wich was considered the same as a console in Europe.

If you're going to double down with the bullshit then at least get your facts right, the commodore 128 wasn't considered a console in europe.

But the commodore 128 didn't have any 3d hardware, so it's not a 3d computer.

The jaguar did it before, the 32X did it before. Even the Vectrex did it before and was considered 3D. If you're talking about polygon 3d then the Jaguar did it before and so did the 32x. Let me use your own shitty logic against you.

Both the Jaguar and 32X had less development time. Maybe an analogy that your mind can cope with. Imagine you walk to work, you leave at 8am and arrive at 9am. A coworker lives closer, they leave home at 8:30am and arrive at 8:50am. By your fucked up logic they left before you because they arrived first.

Philips was working aside Sony with Nintendo but the CD-I came out in 1991 so they were even WAAAAAAAAAAAY before the PlayStation.

So, CD-I has no 3d hardware either.

Even the 3DO was a year prior to the PlayStation and was in development for a long time.

3do company was started in 1991. Sony were already working on the PlayStation in 1991.

3do was expensive & slow, it's much quicker to come out with an inferior product.

No your statement that the playstation was first is bullshit, sorry to break it to you

I hate to break it to you, but you have not provided any evidence to support your argument. All you've done is make yourself look unaware of the concept of time.

Hey, my C64 did it... even if it was like 1FPS, I played Castle Master there.

The c64 still rocks, but it's not suited for 3d because it wasn't designed for 3d. Although some games were able to fake the appearance of 3d.

I probably should have been clearer, but I thought it was obvious that I meant texture mapped and lit 3d in hardware.
 
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kumikochan

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What because it makes your argument look retarded?



If you're going to double down with the bullshit then at least get your facts right, the commodore 128 wasn't considered a console in europe.

But the commodore 128 didn't have any 3d hardware, so it's not a 3d computer.



Both the Jaguar and 32X had less development time. Maybe an analogy that your mind can cope with. Imagine you walk to work, you leave at 8am and arrive at 9am. A coworker lives closer, they leave home at 8:30am and arrive at 8:50am. By your fucked up logic they left before you because they arrived first.



So, CD-I has no 3d hardware either.



3do company was started in 1991. Sony were already working on the PlayStation in 1991.

3do was expensive & slow, it's much quicker to come out with an inferior product.



I hate to break it to you, but you have not provided any evidence to support your argument. All you've done is make yourself look unaware of the concept of time.



The c64 still rocks, but it's not suited for 3d because it wasn't designed for 3d. Although some games were able to fake the appearance of 3d.

I probably should have been clearer, but I thought it was obvious that I meant texture mapped and lit 3d in hardware.
Jezus Christ you already lost the conversation a long time ago. The 32x did polygon 3D graphics, the CD-I had some polygon 3d games ( Came out 1991 way BEFORE THE PSX).
You're point is 3d graphics wich means POLYGONS and all those consoles did polygon 3d graphics WAY BEFORE the psx. You lost the discussion. ;) How long was the jaguar in development ???? You don't know that, you're just pulling shit out of your arse. It's YOUR claim and not a fact that the jaguar was not as long in development and the PSX was in development way before even the 3D thing.
Bring me hard facts and proof of your claims. I do bring facts to the table and provide you consoleS that launched years earlier then the PSX supporting REAL 3D graphics, those are facts and not something I just claim without proof to back it up. Bring me evidence that the playstation already developed 3D way before those other manufacturers like Sega, 3DO, Atari instead of just claiming it did wich I can't go on. I need hard facts and proofs of those claims. According to your logic the N64 would be the same as the PSX since they worked together and it was a joined effort with Sony and Nintendo so according to your own logic N64 would also be the first that did 3D wich it didn't. It came out in 1996, while the PSX in 1995 and the Jaguar in 1993 and the 32X in 1994 and the Saturn in 1994. So no SEGA and ATARI were before Sony those are facts that you can look up. Where is yours ? Provide me proof that SEGA didn't put any development time in the Saturn and so didn't Atari in the Jaguar that came out 2 years prior the psx especially regarding to 3D. To my knowing SEGA was already experimenting with 3D WAY before Sony even did seeing you had SONIC 3D blast. See I provide hard facts that you can look up. You just make claims.
A 3D game that also released on the mega CD in 1991 ;) Looks pretty 3D to me so no Sony didn't bring 3D first to the console market.
 
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AdenTheThird

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Emulation never is.
I mean that Nintendo has hit a gold mine, because the kids growing up with all the old games want to show them to their kids now, they are the adults of today. However, PlayStation walks the line of old and new generations of gamers, and may appeal only to a limited market as a result. But yeah, I see what you're saying as well (:
 

WildDog

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I just realized something, the control is the original one, not the dual shock... So i means two things A)They will se a DS one for extra B)The list of games will be somewhat limited since some games do need the right stick..
 

TRWOV

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I just realized something, the control is the original one, not the dual shock... So i means two things A)They will se a DS one for extra B)The list of games will be somewhat limited since some games do need the right stick..

I assume none of the games included will require analog sticks.
 

smf

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Jezus Christ you already lost the conversation a long time ago.

You appear to be deluded about what the conversation is, as well as common concepts of time. Please give it up before you make yourself look even dumber.

Maybe the problem is that you're having trouble reading, I'll see what I can do.

Jezus Christ you already lost the conversation a long time ago. The 32x did polygon 3D graphics, the CD-I had some polygon 3d games ( Came out 1991 way BEFORE THE PSX).

The CD-I didn't have 3d hardware.

The 32x was conceived and shipped in 1994, way after the PlayStation hardware was designed.

You're point is 3d graphics wich means POLYGONS and all those consoles did polygon 3d graphics WAY BEFORE the psx. You lost the discussion. ;)

We're obviously talking texture mapped 3d graphics in hardware.

How long was the jaguar in development ???? You don't know that, you're just pulling shit out of your arse.

I do know, I told you already.

It's YOUR claim and not a fact that the jaguar was not as long in development and the PSX was in development way before even the 3D thing.

It is a well documented fact. Jaguar went for a less powerful design and didn't wait to fix the issues because they were running out of cash. Sony had more cash and could afford to wait until it was ready to ship.

Jaguar wasn't originally intended for texture mapping & it's very much crippled. They started on a Jaguar 2 but it was too late as Atari ran out of money


"The replacement for Tom was fabricated and worked, it was called Oberon. The blitter was upgraded to a full triangle engine, and on-chip texture caches were added. It did anti-aliased texturing at full bus speed (i.e. same fill rate as Gouraud shading on Tom) and looked gorgeous. The companion chip, called Titania, which was Jerry plus another GPU with cache to act as CPU was never fabricated."

I do bring facts to the table and provide you consoleS that launched years earlier then the PSX supporting REAL 3D graphics, those are facts and not something I just claim without proof to back it up.

I never once claimed that PlayStation was the first to launch, your weak argument relies on something irrelevant to the discussion.

Bring me evidence that the playstation already developed 3D way before those other manufacturers like Sega, 3DO, Atari instead of just claiming it did wich I can't go on.
https://en.wikipedia.org/wiki/Sega_Saturn#Development

According to your logic the N64 would be the same as the PSX since they worked together and it was a joined effort with Sony and Nintendo so according to your own logic N64 would also be the first that did 3D wich it didn't.

Wow, just wow. You build the straw man & you knock it down. It makes no sense of course.

It came out in 1996, while the PSX in 1995 and the Jaguar in 1993 and the 32X in 1994 and the Saturn in 1994. So no SEGA and ATARI were before Sony those are facts that you can look up.

Your facts are again irrelevant to the discussion. I'm getting bored with your lack of originality.

Provide me proof that SEGA didn't put any development time in the Saturn

https://en.wikipedia.org/wiki/Sega_Saturn#Development

To my knowing SEGA was already experimenting with 3D WAY before Sony even did seeing you had SONIC 3D blast.

I look forward to you showing me where Sonic 3d changes the camera angles, some form of perspective etc? You can't of course because it's just a tile and sprite engine.

You do understand we're talking hardware texture mapped 3d and not some simple isometric view? Is that why you're so confused?


See I provide hard facts that you can look up. You just make claims.
A 3D game that also released on the mega CD in 1991 ;) Looks pretty 3D to me so no Sony didn't bring 3D first to the console market.


Of course if you misunderstand my point on purpose and then disagree with the misunderstanding then you might delude yourself into thinking you have a point.

Starblade was released for megacd in 1994, after PlayStation had been in development for years. The game runs on rails, you can't move the camera. It essentially streams the background in from cd.

Sega Saturn was going to be another tile and sprite engine, until the PlayStation dev kits started turning up at game developers. Fact, end of.


I'll leave you with the amazing games on the Jaguar, some 2d games, some flat shaded games and some nice doom clones. It's a good job Sony didn't copy Jaguar, it would have been crap.



Now stop with the trolling
 
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kumikochan

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You appear to be deluded about what the conversation is, as well as common concepts of time. Please give it up before you make yourself look even dumber.

Maybe the problem is that you're having trouble reading, I'll see what I can do.



The CD-I didn't have 3d hardware.

The 32x was conceived and shipped in 1994, way after the PlayStation hardware was designed.



We're obviously talking texture mapped 3d graphics in hardware.



I do know, I told you already.



It is a well documented fact. Jaguar went for a less powerful design and didn't wait to fix the issues because they were running out of cash. Sony had more cash and could afford to wait until it was ready to ship.

Jaguar wasn't originally intended for texture mapping & it's very much crippled. They started on a Jaguar 2 but it was too late as Atari ran out of money


"The replacement for Tom was fabricated and worked, it was called Oberon. The blitter was upgraded to a full triangle engine, and on-chip texture caches were added. It did anti-aliased texturing at full bus speed (i.e. same fill rate as Gouraud shading on Tom) and looked gorgeous. The companion chip, called Titania, which was Jerry plus another GPU with cache to act as CPU was never fabricated."



I never once claimed that PlayStation was the first to launch, your weak argument relies on something irrelevant to the discussion.


https://en.wikipedia.org/wiki/Sega_Saturn#Development



Wow, just wow. You build the straw man & you knock it down. It makes no sense of course.



Your facts are again irrelevant to the discussion. I'm getting bored with your lack of originality.



https://en.wikipedia.org/wiki/Sega_Saturn#Development



I look forward to you showing me where Sonic 3d changes the camera angles, some form of perspective etc? You can't of course because it's just a tile and sprite engine.

You do understand we're talking hardware texture mapped 3d and not some simple isometric view? Is that why you're so confused?




Of course if you misunderstand my point on purpose and then disagree with the misunderstanding then you might delude yourself into thinking you have a point.

Starblade was released for megacd in 1994, after PlayStation had been in development for years. The game runs on rails, you can't move the camera. It essentially streams the background in from cd.

Sega Saturn was going to be another tile and sprite engine, until the PlayStation dev kits started turning up at game developers. Fact, end of.


I'll leave you with the amazing games on the Jaguar, some 2d games, some flat shaded games and some nice doom clones. It's a good job Sony didn't copy Jaguar, it would have been crap.



Now stop with the trolling

First off, Childish behaviour with caps big fonts and colours. So i'm gonna call you kid from now on.
Secondly I asked for PROOF of your claim wich you still haven't given me. I asked you multiple times now and still haven't provided me with anything of your claim that Playstation had that idea first of a 3D console wich is TOTAL BULLSHIT. If you want to make claims then atleast back it up with proof and facts you little kid. Your claim is and let me copy paste it again '' Sony had the idea of a 3d games console before everyone else. ''
Now where is proof to back that up ????????????? I'm still waiting !!!!!!!!
You keep changing what you said. First it was normal 3D and now it suddenly turned to that the camera must turn and can't be fixed ???
Well let me teach you how 3D works you little kid. 3D means 3 DIMENSIONAL. From a certain angle you can seeeeeeeeeeeee 3 Dimensional. The games i listed are with a fixed camera true that but you can see the objects in front of you from 3 dimensions !!!!!
So why the sudden change of your statement constantly.
Is it because you loose the argument every single time that you feel the need to change your statement kid ?
I showed you that consoles did 3D way before the playstation was even a thing. Fuck off with that the playstation was in development longer wich is not relevant. Since it was in development to combat the MEGA CD and had NOTHING to do with 3D at the beginning so your nonsense that they were planning to 3D for much longer period is utter nonsense plus i asked you multiple times to back that up with proof and facts wich you still haven't provided me.
So let me ask you again, where is your proof ?????????????????????????
Please answer in a normal way instead of acting like a childish little kid by using caps, big fonts and colours taking almost up the entire page.
So where is your proof of your claims ??????????? Give it plssssssssss.
oh look a Sega genesis game where you can see the objects in 3 dimensions. I wonder what that is called ????????????????
So again your claim '' Sony had the idea of a 3d games console before everyone else. '' now please back that claim up. ? instead of constantly strafing away from your original claim wich i constantly asked proof of
 
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