Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Exzap
  • Start date
  • Views 7,189,041
  • Replies 21,662
  • Likes 283

Growlith1223

Well-Known Member
Member
Joined
Oct 15, 2015
Messages
297
Trophies
0
Age
27
XP
328
Country
United States
from my testing of Pikmin 3, fruits now show up perfectly fine when you go to analyze it and juice it as well, however, not sure if this is due to the shader caching but now the Distant Tundra, when you kill the ant eater bulborb, game froze just as i was about to go down the slide area, there's also a LOT of slowdowns in the area before it(i can't remember the name...Garden of hope i believe?), just a heads up if you plan to play it
 

TheZoroark007

Well-Known Member
Member
Joined
Apr 2, 2014
Messages
611
Trophies
0
Age
25
XP
1,648
Country
Germany
Is there a way to use a generic USB controller in Cemu ? I tried it, but the controller is not displayed in the Cemus Input settings. Even after using x360ce it´s not showing up...
 

niuus

Well-Known Member
Member
Joined
Mar 4, 2016
Messages
2,023
Trophies
1
XP
4,456
Country
Venezuela
Hyrule Warriors (USA) is now working.
CemuScreen001.jpg

Star Fox Guard (USA) working.
CemuScreen001.jpg
 
Last edited by niuus,

Darkemaste

Well-Known Member
Member
Joined
Mar 31, 2016
Messages
525
Trophies
0
Location
Local Disk (C:)
XP
397
Country
Mexico
I tried it after seeing a save off of a sharing thread. Just wanted someone to test it out of curiosity.
Tried it but Cemu still crashes in the same spot on AMD, so it seems it's the same on both atm. But hey, still progress at least since in 1.4.1 and before it wouldn't even get past the title screen/save slot selection. :P

And about TPHD, kinda odd that where it seems excessively bright for Nvidia owners it seems to be extremely dark for AMD owners. Still only seems to be certain areas though at least.
Also really liking the new feature added with the public version, it's small but it definitely comes in handy when messing with saves. Another example of the initial patreon build being obsolete/inferior to the free public build 1 week later. :P
 

Master-Killua

Well-Known Member
Member
Joined
Jan 11, 2016
Messages
198
Trophies
0
XP
292
Country
Peru
So I dumped the Twilight Princess HD textures and replaced the Wii textures with Dolphin :P
 

Attachments

  • WithOUT hD.jpg
    WithOUT hD.jpg
    107 KB · Views: 508
  • With HD.jpg
    With HD.jpg
    153.4 KB · Views: 519
  • withOUT 1.jpg
    withOUT 1.jpg
    105.3 KB · Views: 407
  • with HD 1.jpg
    with HD 1.jpg
    105.4 KB · Views: 406
  • withOUT HD 2.jpg
    withOUT HD 2.jpg
    105.9 KB · Views: 405
  • with HD 2.jpg
    with HD 2.jpg
    107 KB · Views: 393
Last edited by Master-Killua,

Dizzee

Active Member
Newcomer
Joined
Jun 12, 2015
Messages
29
Trophies
0
Age
32
XP
93
Country
I'm getting 20-30 fps in Mario Kart 8.
Seems like my CPU usage is only at 30%, does it support only two cores? None of the emulators I know support more than two which is kinda shame imo.
 

ned

Well-Known Member
Member
Joined
Dec 21, 2014
Messages
591
Trophies
0
Age
38
XP
221
Country
I'm getting 20-30 fps in Mario Kart 8.
Seems like my CPU usage is only at 30%, does it support only two cores? None of the emulators I know support more than two which is kinda shame imo.

There's always the software rendering avenue like DraStic. A shame something like swiftshader doesn't exist for opengl.
 
Last edited by ned,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BakerMan
    The snack that smiles back, Ballsack!
    BakerMan @ BakerMan: @salazarcosplay yeah cod's still up