Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

Ardend

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On dimok's latest, it will take 15+ minutes to get from the smash screen to the wonderful 101 game. You need to wait longer. I can't say about that specific dump.
15+ mins?! So it's like a Neo CD game then :). Ill give that a shot and see what happens, thanks!
 

hapse

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I am having problems getting loadiine to load(no pun intended), whenever i try running loadiine my Wii U will always crash. I've tried running it from local and from eclipsesin(all 3) 50+ times but it will always crash (the type where the screen freeze, not the one where the screen goes black with "dots" on it).

Dumpiine is working for me and tcp gecko is also working for me. I've tried opening a lot of other sites, I've tried clearing my cookies, I feel I've tried everything :(

I am of course on 5.3.2 (not spoofed).

Does anyone have any suggestions? I am willing to try (almost) everything.
Halp plz

PS. Keep up the wonderful work :) its so interesting to fiddle about with these things.
 

Ardend

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On dimok's latest, it will take 15+ minutes to get from the smash screen to the wonderful 101 game. You need to wait longer. I can't say about that specific dump.
Wow you weren't kidding, it took 20mins almost to load. Seemed mostly ok once it got started, but is it normal for the audio, particularly the voice samples, to stutter for a second each time one plays? I mean normal for playing via loadiine i should say?
 

subcon959

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Wow you weren't kidding, it took 20mins almost to load. Seemed mostly ok once it got started, but is it normal for the audio, particularly the voice samples, to stutter for a second each time one plays? I mean normal for playing via loadiine i should say?
Yeah, the stuttering and japanese subs are happening to everyone.
 

Jinx_Dojo

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Has anyone confirmed that the North American version of Yoshi's Wolly World contains a 5.3.2 update (as is claimed in the OP)? The post was made before the NA version was released, and it wouldn't surprise me if Nintendo snuck a newer update. Until it's confirmed, Yoshi's Wolly World should be marked "(EU Only)".

Perhaps a better question: is there even a safe way to confirm this?

Relatedly: has anyone found an easy method to tell if a Super Smash Brothers U disc has old or new (>5.3.2) firmware? Perhaps using the ring ID? Copyright date? Can anyone with a newer SSBU report such information?
 
Last edited by Jinx_Dojo,

EclipseSin

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Has anyone confirmed that the NA version of Yoshi's Wolly World contains a 5.3.2 update (as is claimed in the OP)? The post was made before the NA version was released, and it wouldn't surprise me if Nintendo snuck a newer update. Until it's confirmed, Yoshi's Wolly World should be marked "(EU Only)".

Perhaps a better question: is there even a safe way to confirm this?

Relatedly: has anyone found an easy method to tell if a Super Smash Brothers U disc has old or new (>5.3.2) firmware? Perhaps using the ring ID? Copyright date? Can anyone with a newer SSBU report such information?
Not sure if there is an easy way to find out or not. I suppose if there is a scene release, someone might be able to look at the update partition to find out, but I don't know anything about that really. I know there is a build of dolphin that can extract files from the partitions, which should let someone tell what update version it is. Don't know if anyone ever made a standalone version or not. I know VGMtoolbox can see different partitions in it (an ISO/WUD), but not sure about extraction other than game partition.
 

j82k

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Is anyone else having extremely slow transfer rates when copying games onto their SD card? I bought a 64GB class 10 Sandisk and when formated to ntfs it's fast but with fat32 it takes hours to copy a few games onto it. The problem seems to be when it has to copy lots of small files. Now i'm wondering if this is a general problem with high capacity SD cards when formated to fat32 or is the Sandisk i bought just a piece of crap.
I didn't have this problem with my old 8GB card which also is a Sandisk.
 

EclipseSin

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Is anyone else having extremely slow transfer rates when copying games onto their SD card? I bought a 64GB class 10 Sandisk and when formated to ntfs it's fast but with fat32 it takes hours to copy a few games onto it. The problem seems to be when it has to copy lots of small files. Now i'm wondering if this is a general problem with high capacity SD cards when formated to fat32 or is the Sandisk i bought just a piece of crap.
I didn't have this problem with my old 8GB card which also is a Sandisk.
Well, if I go by what Winblows says: I get about 3-5MB/s when copying lots (2000+) of small files, and about 20-24MB/s on large files. This is a SanDisk Class 10 32GB microSDHC in an adapter.

However, my averaging (from putting a lot of games on my card and what not) it's much closer to around 15MB/s overall. So for a game with like 5k+ files @ 7GB it might take like 10-15 minutes for me to copy. This is just pulling numbers from my head, but I think you get the idea. How bad are your transfer times? 10-15 minutes a copy is ok for me. The card was 10 bucks.
 

j82k

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Well, if I go by what Winblows says: I get about 3-5MB/s when copying lots (2000+) of small files, and about 20-24MB/s on large files. This is a SanDisk Class 10 32GB microSDHC in an adapter.

However, my averaging (from putting a lot of games on my card and what not) it's much closer to around 15MB/s overall. So for a game with like 5k+ files @ 7GB it might take like 10-15 minutes for me to copy. This is just pulling numbers from my head, but I think you get the idea. How bad are your transfer times? 10-15 minutes a copy is ok for me. The card was 10 bucks.

Copying Mario 3D World to my 64 GB class 10 Sandisk:
formated to ntfs: 1 minute 41 seconds
formated to fat32: 7 minutes 37 seconds

my old 8GB Sandisk was much faster with fat32.
How long does yours take?
 

EclipseSin

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Copying Mario 3D World to my 64 GB class 10 Sandisk:
formated to ntfs: 1 minute 41 seconds
formated to fat32: 7 minutes 37 seconds

my old 8GB Sandisk was much faster with fat32.
How long does yours take?
Didn't test ntfs. Sorry took so long, was in the middle of finally doing Smash update.

Took 4m 42s, so about that 15 minutes I said for a 6 - 7GB game with lots of files.. Course could take longer the more files. I use a program called Teracopy, I think it works better than Window's built in copy system.
 
Last edited by EclipseSin,

fiveighteen

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Has anyone confirmed that the North American version of Yoshi's Wolly World contains a 5.3.2 update (as is claimed in the OP)? The post was made before the NA version was released, and it wouldn't surprise me if Nintendo snuck a newer update. Until it's confirmed, Yoshi's Wolly World should be marked "(EU Only)".

Perhaps a better question: is there even a safe way to confirm this?

Relatedly: has anyone found an easy method to tell if a Super Smash Brothers U disc has old or new (>5.3.2) firmware? Perhaps using the ring ID? Copyright date? Can anyone with a newer SSBU report such information?
It appears there are at least 3 USA versions of YWW floating around:
  • 1 person reported having 101997A with 5.3.2
  • 1 person reported the Wii U wanting an update with their disc (so 5.4.0 or 5.5.0, but unsure of the version ID)
  • 1 game was reported with 101216A (unsure of FW)
  • 1 game (game+green yarn yoshi amiibo) was reported with 101994A (unsure of FW)
The (supposed) version number is found on the back of the game box above the barcode.

I've been waiting to hear back from people in this thread.
 
Last edited by fiveighteen,

jammybudga777

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Has anyone confirmed that the North American version of Yoshi's Wolly World contains a 5.3.2 update (as is claimed in the OP)? The post was made before the NA version was released, and it wouldn't surprise me if Nintendo snuck a newer update. Until it's confirmed, Yoshi's Wolly World should be marked "(EU Only)".

Perhaps a better question: is there even a safe way to confirm this?

Relatedly: has anyone found an easy method to tell if a Super Smash Brothers U disc has old or new (>5.3.2) firmware? Perhaps using the ring ID? Copyright date? Can anyone with a newer SSBU report such information?
Would the console update if it believes it's playing smash bros regardless of what the game update requirements are? May sound a silly question lol
 

TotalInsanity4

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It appears there are at least 3 USA versions of YWW floating around:
  • 1 person reported having 101997A with 5.3.2
  • 1 person reported the Wii U wanting an update with their disc (so 5.4.0 or 5.5.0, but unsure of the version ID)
  • 1 game was reported with 101216A (unsure of FW)
  • 1 game (game+green yarn yoshi amiibo) was reported with 101994A (unsure of FW)
The (supposed) version number is found on the back of the game box above the barcode.

I've been waiting to hear back from people in this thread.
I thought the notable character was the letter, which marks what print it is. Theoretically all of the disks from the same print (in this case, the first one, or "A") should have the same FW version on it
 

fiveighteen

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I thought the notable character was the letter, which marks what print it is. Theoretically all of the disks from the same print (in this case, the first one, or "A") should have the same FW version on it
That is probably the case, but until @ronopotomus actually replies (I see you've been online :ph34r:), we don't know what that version is that asked him to update.
 
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Reecey

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It appears there are at least 3 USA versions of YWW floating around:
  • 1 person reported having 101997A with 5.3.2
  • 1 person reported the Wii U wanting an update with their disc (so 5.4.0 or 5.5.0, but unsure of the version ID)
  • 1 game was reported with 101216A (unsure of FW)
  • 1 game (game+green yarn yoshi amiibo) was reported with 101994A (unsure of FW)
The (supposed) version number is found on the back of the game box above the barcode.

I've been waiting to hear back from people in this thread.
There are! I have seen the different versions floating about too:-

Yoshis Wonderful World
Yoshis Wanking World
Yoshis Will I ever bother completing it World

:D
 
Last edited by Reecey,
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hapse

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I am having problems getting loadiine to load(no pun intended), whenever i try running loadiine my Wii U will always crash. I've tried running it from local and from eclipsesin(all 3) 50+ times but it will always crash (the type where the screen freeze, not the one where the screen goes black with "dots" on it).

Dumpiine is working for me and tcp gecko is also working for me. I've tried opening a lot of other sites, I've tried clearing my cookies, I feel I've tried everything :(

I am of course on 5.3.2 (not spoofed).

Does anyone have any suggestions? I am willing to try (almost) everything.
Halp plz

PS. Keep up the wonderful work :) its so interesting to fiddle about with these things.

Anyone?
 

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