Huh? GW has nothing todo with the Wii U?
Huh? I'm talking about the 3DS?
Huh? GW has nothing todo with the Wii U?
Huh? I'm talking about the 3DS?
Oh alright, both yes and no; currently GW is the only public one who patches signature checks with fws over 4.5
Are you going to support 5.1.1 on initial release?
Would the kernel exploit allow us that, or do we need an IOSU exploit? Or do we need something unrelated to both?
Not totally sure, NWPlayer123 should exactly know
Anyhow im guessing both as IOSU handles signatures, and you will need kernel access to be able to boot into emunand? (I think)
Not totally sure, NWPlayer123 should exactly know
Anyhow im guessing both as IOSU handles signatures, and you will need kernel access to be able to boot into emunand? (I think)
If I remember correctly, that works only up to 5.1.0.They already do (excluding the kernel exploit ) https://bitbucket.org/Marionumber1/wiiu-userspace
If I remember correctly, that works only up to 5.1.0.
Soon™No I asked if They will release it in 2015
We're aiming for it to be a gift during E3No I asked if They will release it in 2015
Serious?Speaking of which, continuing our search into USB loading for Cafiine and homebrew, we're working on reversing the loader, because Nintendo decided to be jerkwads and stop us from loading nsysuhs (USB Host Stack). This might also prove useful for ELF/RPX loading in the future.
We're aiming for it to be a gift during E3
Serious?
Btw when is E3 again?
How can I dump all rpl files from the wii u?
Do I need kernel privileges for that?
We're aiming for it to be a gift during E3
Progress is currently advancing very slowly converting a MP3/BRSTM to a Wii U's BFSTM. The buffers and repeats to the left channel have been fixed, though I still am trying to figure out how to fix the right channel with its low quality-ness.
Preview: https://www.dropbox.com/s/iiljf37bcemawjy/dump.wav?dl=0