Before anyone drops the usual "You want this and that (especially for free)? Then f*cking go around and do it yourself, nobody blocks you!" I gotta respond with the (also usual): "I can't. I'm not skilled enough which imho is not a reason not to try to inspire those who are to eventually do it or at least share my thoughts for what they are: A (hopeful) wish."
Ever since the "Brazilian exploit" became a thing (aka being able to install backups to an attached Wii U drive formatted by the Wii U itself with WUP Installer and now NUSspli) everyone soon lost interest in Loadiine except for a few that still use it for DS injects.
The reasons are obvious:
However at the same time Loadiine still has many benefits in my opinion and if the downsides from above are being worked on, it has massive potential to become the greatest Wii U app of all time.
Benefits include:
I mean, look at it. Yes, we have Wii U themes now but especially with the upper image, it's basically WiiFlow/USBLGX but for the Wii U. At least it could potentially be, if Aroma and stable FAT32 USB support could be achieved and loading times could be drastically decreased.
And if the other issues (compatibility, online play and activity tracking play time) could be addressed too, it definitely could become the Wii U's "USB Loader" go to solution.
To be fair though, compatibility was (and in rare cases still is) an issue for the Wii's USB loaders as well so there's no way around debugging and bug fixing to increase compatibility there I guess.
Also if this would work out, we could store our games very comfortably on that same external FAT32 drive we're already using for the vWii anyway. This is especially interesting since there are ways to have bigger than the (usually "allowed" by FAT32) 2 TB.
Personally I'm rockin' a big 5 TB WD drive here for the vWii which houses all my GameCube and Wii games plus all RetroArch roms.
I know we can already have everything on one drive thanks to the amazing @SDIO but having everything even on that one same FAT32 partition would be even more comfortable, especially since everything can easily be accessed from a PC at any time.
I think that wish wouldn't have grown in the first place if the 300 titles and 2 TB limit wasn't (still) there but unfortunately it is.
And that being said, please do not use this thread to start another debate on why someone would even be limited by the 300 titles / 2 TB to begin with. There's enough reasons and they were given at enough places all over gbatemp already so please stick to the topic.
So, what do you think? Do you agree that such an update to Loadiine would be pretty nice or am I the only one who wants this?
If there are enough people to support that opinion we could consider starting a bounty or something.
Ever since the "Brazilian exploit" became a thing (aka being able to install backups to an attached Wii U drive formatted by the Wii U itself with WUP Installer and now NUSspli) everyone soon lost interest in Loadiine except for a few that still use it for DS injects.
The reasons are obvious:
- Loadiine is slow as f*ck (booting games takes ages)
- space on hard drives is cheaper in a gigabyte per $ ratio than SD cards and offer more space
- compatibility is 100% while Loadiine has many compatibility issues and thus forces users to check the compatibility wiki list
- since games booted from Loadiine are booted inside a sandbox within the app Loadiine is injected into (e.g. Mii Maker) you can't play online (even not with Pretendo) and playtime won't be counted towards the activity app
- lacks proper Aroma support
- only works from SD cards in general except for that highly experimental and unstable Mocha FAT32 USB build that Dimok provided shortly before he left the scene (iirc)
However at the same time Loadiine still has many benefits in my opinion and if the downsides from above are being worked on, it has massive potential to become the greatest Wii U app of all time.
Benefits include:
- theoretically no limits for the amount of games (goodbye, 300 titles limit) and space used (goodbye, Wii U only formatting USB drives to a max 2 TB partition) for storing games
- uses the "Loadiine format" for games which is also being used for Cemu and comes with its own benefits:
- people who use both (Cemu and a real Wii U) would only have to keep games in one format without the need to pack/unpack back and forth
- easier modification of the files
- when editing files or trying to swap the icon for example, there's no need to do it with ftpiiu, instead it can easily be done with a PC directly inside the games folders
- more control over which game update is being used
- example: if you accidentally update Mario Kart 8 to the recently released 4.2 update and thus break compatibility with mods like Mario Kart 8 Ultimate you have a hard time downgrading the game again whereas you won't run into that issue if you just use the Loadiine format of the 4.1 update along with the base game (and DLC) in Loadiine
- speaking of which: no annoying update nags when the Wii U "knows" there's a newer update for the game you're currently trying to launch
- and last but not least...
I mean, look at it. Yes, we have Wii U themes now but especially with the upper image, it's basically WiiFlow/USBLGX but for the Wii U. At least it could potentially be, if Aroma and stable FAT32 USB support could be achieved and loading times could be drastically decreased.
And if the other issues (compatibility, online play and activity tracking play time) could be addressed too, it definitely could become the Wii U's "USB Loader" go to solution.
To be fair though, compatibility was (and in rare cases still is) an issue for the Wii's USB loaders as well so there's no way around debugging and bug fixing to increase compatibility there I guess.
Also if this would work out, we could store our games very comfortably on that same external FAT32 drive we're already using for the vWii anyway. This is especially interesting since there are ways to have bigger than the (usually "allowed" by FAT32) 2 TB.
Personally I'm rockin' a big 5 TB WD drive here for the vWii which houses all my GameCube and Wii games plus all RetroArch roms.
I know we can already have everything on one drive thanks to the amazing @SDIO but having everything even on that one same FAT32 partition would be even more comfortable, especially since everything can easily be accessed from a PC at any time.
I think that wish wouldn't have grown in the first place if the 300 titles and 2 TB limit wasn't (still) there but unfortunately it is.
And that being said, please do not use this thread to start another debate on why someone would even be limited by the 300 titles / 2 TB to begin with. There's enough reasons and they were given at enough places all over gbatemp already so please stick to the topic.
So, what do you think? Do you agree that such an update to Loadiine would be pretty nice or am I the only one who wants this?
If there are enough people to support that opinion we could consider starting a bounty or something.
Last edited by lordelan,