Isn't Tinfoil baked into SXOS? Either way, it is the most help I can give you, any links etc. would be against the rules.I don't know what JITS is or have Tinfoil. I just use SXOS
Isn't Tinfoil baked into SXOS? Either way, it is the most help I can give you, any links etc. would be against the rules.I don't know what JITS is or have Tinfoil. I just use SXOS
Would depend where you got it from. If HBG, it should say in the Content Listing Prior to Installation.is there any way to know if you have v3? it still says version 1.00
If you get the profile selection screen from the switch before you start the game (i'm not talking about the 4 sm64 save slots) its's V3 because saves are moved to the nand like any other game now instead of the sd card.is there any way to know if you have v3? it still says version 1.00
Got the v3, sadly there is still no way to turn off inverted camera controls
No it isn't.Isn't Tinfoil baked into SXOS? Either way, it is the most help I can give you, any links etc. would be against the rules.
There is a fix for this on GitHub in fgsfdsfgs's repository: https://github.com/fgsfdsfgs/sm64pc/commit/d2cff2838f79f82fb2f50bb7e9e234b5437cc053I wish that V3 Didnt have the glitch showing the black bar down the left hand side of the star select screen.
View attachment 208860
But other than that i love it ....
V1 did not have the bar but i assume it is something to do with the widescreen hack.
V2 also showed the black bar.
There is a fix for this on GitHub in fgsfdsfgs's repository: github/fgsfdsfgs/sm64pc/commit/d2cff2838f79f82fb2f50bb7e9e234b5437cc053
Just rebuild with the latest changes and the black bar should be gone!
use this fork: https://github.com/fgsfdsfgs/sm64pc
EDIT: help for DIY folks
1) follow the directions in the wiki to ensure you can build the pc port
2) have a working devkitpro installation with devkitA64 (sudo (dkp-)pacman -S switch-dev, will include it)
3) install: devkitpro-pkgbuild-helpers with (dkp)pacman
4)git checkout switch
5) source $DEVKITPRO/switchvars.sh
6) make TARGET_SWITCH=1 BETTERCAMERA=1
7) you'll find the .nro in the build folder.
No it isn't.
Yes, i even applied O3 (makes the compiler optimize the code) and the black border is gone and the game works fine.Did you rebuild it?
I've figured out how to compile it for switch but am too tired to write a guide for switch right now. Can possible do one tomorrow. Also does anyone know how to add a custom icon? the APP_ICON in the make file does sweet FAYes, i even applied O3 (makes the compiler optimize the code) and the black border is gone and the game works fine.
I cannot share the binary, however, here is the description on how to build it yourself: github/fgsfdsfgs/sm64pc/wiki/Compiling-for-Nintendo-Switch (still cannot post real links)
Yes, i even applied O3 (makes the compiler optimize the code) and the black border is gone and the game works fine.
I cannot share the binary, however, here is the description on how to build it yourself: https://github.com/fgsfdsfgs/sm64pc/wiki/Compiling-for-Nintendo-Switch
First, if you used the windows devkitpro installer for msys2, you're going to have problems. Namely, problems getting msys2 setup correctly with mingw64. That's why I said to follow the wiki and build it for PC FIRST. THEN you can switch to the "switch" branch and continue.Any chance you could write a more complete step by step guide for us noobs? I tried installing Devkitpro and I should have devkitA64. Now I asome that I do the rest from within MSYS?
I think I got step 3) right by doing "pacman -S devkitpro-pkgbuild-helpers" in MSYS.
Not sure what 4)git checkout switch means
DEVKITPRO=/opt/devkitpro
pacman-key --recv F7FD5492264BB9D0
pacman-key --lsign F7FD5492264BB9D0
pacman -U https://downloads.devkitpro.org/devkitpro-keyring-r1.787e015-2-any.pkg.tar.xz
[dkp-libs]
Server = https://downloads.devkitpro.org/packages
[dkp-windows]
Server = https://downloads.devkitpro.org/packages/windows
pacman -Syu
pacman -S switch-dev devkitpro-pkgbuild-helpers libnx switch-tools switch-mesa switch-libdrm_nouveau switch-sdl2
source $DEVKITPRO/switchvars.sh
make -j4 TARGET_SWITCH=1 BETTERCAMERA=1
make -j4 TARGET_SWITCH=1
Nah, I didn't have to do that (yet). If you mess with the source yourself, you just have toWhen your source is updated, you'll have to rebuild and reinstall libaudiofile, and only follow Step 2.
Good luck.
you have to build it in msys MinGW64 (or 32bit if you have a 32bit pc)I've successfully built it for windows 10 but when trying to build (make) for switch gcc errored out (idr the error from the first time). Then I installed the i686 version of gcc and now I get "gcc: error: unrecognized command line option '-mtp=soft'"
Still pretty new to this build from source stuff. Do i need to uninstall gcc and try installing it again? Maybe I have the wrong version of gcc?
Also, what is the "switch source directory"? I only have the sm64pc-master source directory.