you can use the edit button on your last message if you want to add more content. (message tool > edit)
when you talk about "pre made" channel, you mean you found an already injected channel ? these are 1) illegal to share, that's why all guide tells you to do it yourself, and 2) you don't know which options are enabled or not by the user who created it.
the problem you have is whether the channel uses wiimote OR gamepad. this is an option you choose in the injector tool, so you don't know what the user selected. you better generate a channel yourself with the options you want.
The option is called "wiimote pass through". try to enable it, or disable it, and see the differences. (you'll have to install both and test to see it)
you can use the edit button on your last message if you want to add more content. (message tool > edit)
when you talk about "pre made" channel, you mean you found an already injected channel ? these are 1) illegal to share, that's why all guide tells you to do it yourself, and 2) you don't know which options are enabled or not by the user who created it.
the problem you have is whether the channel uses wiimote OR gamepad. this is an option you choose in the injector tool, so you don't know what the user selected. you better generate a channel yourself with the options you want.
The option is called "wiimote pass through". try to enable it, or disable it, and see the differences. (you'll have to install both and test to see it)
Also, you don't know if pre-made channels are injected with the homebrew application, or if it's only a forwarder to the homebrew located on SD card.
Most likely, people are creating forwarder channels so they don't have to replace it on next homebrew release, they only update the homebrew on SD card not the channel.
so, if you install an USBLoaderGX injected channel, it's not enough ! you need USBLoaderGX installed on your SD card too! and remember, NO USB is available when you use injected channels so don't put your homebrew on USB, nor your games.
I don't know why you are trying to load USBLoaderGX when you clearly need an injected channel with a WAD manager. and not any wad manager, the exact one I provided in the tutorial. using another one will fail !
Also, you don't know if pre-made channels are injected with the homebrew application, or if it's only a forwarder to the homebrew located on SD card.
Most likely, people are creating forwarder channels so they don't have to replace it on next homebrew release, they only update the homebrew on SD card not the channel.
so, if you install an USBLoaderGX injected channel, it's not enough ! you need USBLoaderGX installed on your SD card too! and remember, NO USB is available when you use injected channels so don't put your homebrew on USB, nor your games.
I don't know why you are trying to load USBLoaderGX when you clearly need an injected channel with a WAD manager. and not any wad manager, the exact one I provided in the tutorial. using another one will fail !