Hacking [RELEASE] PFBA: Portable Final Burn Alpha - official thread

FR0ZN

Well-Known Member
Member
Joined
Nov 2, 2013
Messages
1,379
Trophies
1
Age
37
XP
3,867
Country
United States
Hi, i finally managed to fix all (?) remaining bugs/crash for the fba 0.2.97.43 update and console prefix crap. I hope you'll enjoy :)
You can download it here : https://github.com/Cpasjuste/pfba/releases and here is the (basic) pFBA 1.55 changelog :
  • update to FBA 0.2.97.43
  • update/fix save states and nvram support (you NEED to delete old folders : "config" and "saves" to prevent crashes)
  • remove m68k cyclone asm core support
  • switch: disable single joycon support for now
  • fix console roms, no prefix needed anymore, roms need to be in their respective directories :
    • pfba/megadriv
    • pfba/gamegear
    • pfba/sms
    • pfba/coleco
    • pfba/msx
    • pfba/sg1000
    • pfba/pce
    • pfba/tg16
    • pfba/sgx

Steering bugs still remain on Super Hang-On. The Switch port of pFBA doesn't have these issues.
 
  • Like
Reactions: Lineacero

gartlan

Well-Known Member
Newcomer
Joined
Nov 5, 2002
Messages
47
Trophies
2
XP
871
Country
Many thanks for the new release, fantastic

However .... I had a error (as below) running megadrive initially (I did delete files but not directory names, as per you install instructions, so I then uninstalled my old pFBA completely (ie. all pFBA directories and files). Then I reinstalled the new version and added 'megadriv' and 'pce' directories adding roms to both.
PCE games run fine but all Megadrive give an error immediately after loading "An error has occurred in .... (C2=12828-1)...Saved Core File succeeded ...etc)

Any ideas...?
 

cpasjuste

Well-Known Member
OP
Member
Joined
Aug 27, 2015
Messages
1,108
Trophies
1
Age
44
XP
4,481
Country
France
Many thanks for the new release, fantastic

However .... I had a error (as below) running megadrive initially (I did delete files but not directory names, as per you install instructions, so I then uninstalled my old pFBA completely (ie. all pFBA directories and files). Then I reinstalled the new version and added 'megadriv' and 'pce' directories adding roms to both.
PCE games run fine but all Megadrive give an error immediately after loading "An error has occurred in .... (C2=12828-1)...Saved Core File succeeded ...etc)

Any ideas...?
No, but I'll take a look soon !
 
  • Like
Reactions: cvskid

Heat87

Well-Known Member
Newcomer
Joined
Feb 7, 2012
Messages
56
Trophies
1
XP
2,237
Country
Gambia, The
  • in game: SELECT+L = saves states
  • in game: SELECT+SQUARE = service switch
  • in game: SELECT+TRIANGLE = 1P+2P switch
  • in game: SELECT+LEFT/RIGHT = change shader
  • in game: SELECT+UP/DOWN = change scaling
These functions don‘t work on the latest Release.
PFBA 1.51 was the last version which worked perfectly.
 

cpasjuste

Well-Known Member
OP
Member
Joined
Aug 27, 2015
Messages
1,108
Trophies
1
Age
44
XP
4,481
Country
France
  • in game: SELECT+L = saves states
  • in game: SELECT+SQUARE = service switch
  • in game: SELECT+TRIANGLE = 1P+2P switch
  • in game: SELECT+LEFT/RIGHT = change shader
  • in game: SELECT+UP/DOWN = change scaling
These functions don‘t work on the latest Release.
PFBA 1.51 was the last version which worked perfectly.
Try with start !
 
  • Like
Reactions: Lineacero

Lineacero

Well-Known Member
Member
Joined
Jul 14, 2017
Messages
341
Trophies
0
Age
38
XP
1,757
Country
Spain
cpasjuste good afternoon.
there are games that the analog stick does not work, examples.
arkanoid, arkanoid 2, operation wolf.
Thanks.
 

Winklepicker

Well-Known Member
Newcomer
Joined
Mar 13, 2017
Messages
66
Trophies
0
Age
41
XP
364
Country
cpasjuste please can you create more stand alone emulators? would love to see megadrive emulator, or master system?

I dont like the retroarch ui, and not like the idea to run psp emulator to run emulators. I like to use the standalone emulators like pfba, but I wish there was more out there for the vita...Will you ever make anymore standalone emulators?

thanks
 

Snowbro88

Well-Known Member
Member
Joined
Apr 25, 2017
Messages
107
Trophies
0
Age
35
XP
1,593
Country
Mexico
@cpasjuste

The games of misceláneus boards in which you do not have access to dispswitches like Snowbros, Tumblepop, Rygar is configured in the maximum difficulty and you can not change what makes the vast majority unplayable, you could review it?

In pfba 1.55 the settings like bilinear filter and show fps if the active ones in the list of games does not apply for all and if you move something like frameskip inside any game it is saved for all.

Thanks and sorry for my English, I speak Spanish.
 
  • Like
Reactions: Lineacero

zewindsor

Active Member
Newcomer
Joined
Apr 18, 2018
Messages
32
Trophies
0
Age
43
XP
615
Country
France
Hi all,

When I launch a Coleco game, Carnival for example, I'm stuck on the blue screen where we choose the number of players and difficulty. On original Coleco, we have to press the number on the pad, regarding our choice. I tried several buttons and combinaisons of buttons on the Vita but nothing worked. I looked for the right buttons but couldn't find it.

If someone can help me, thanks :)
 

belfagor72

New Member
Newbie
Joined
Jun 22, 2018
Messages
4
Trophies
0
Age
50
XP
70
Country
Italy
Please how to enter in "ingame cheat menu" of the Universal BIOS of neo geo? When I hold select and start, the screen menu of the emulator appears. Thanks
 

Smoker1

Well-Known Member
Member
Joined
Feb 17, 2015
Messages
5,045
Trophies
1
Location
California
XP
6,064
Country
United States
Please how to enter in "ingame cheat menu" of the Universal BIOS of neo geo? When I hold select and start, the screen menu of the emulator appears. Thanks
UniBIOS of 3.3 and below are supposed to be A+B+C+Start. UniBIOS 4.0 is Start+Select
But for some reason, the UniBIOS Commands bring up the Emulator Commands. Needs a Option where the User can set the Commands, so they do not conflict with the Games.
 

pharredd

Active Member
Newcomer
Joined
May 25, 2017
Messages
31
Trophies
0
Age
35
XP
168
Country
Canada
is there any way to disable the right analog stick? My right analog stick sometimes gets stuck and my character moves on its own...pretty frustrating when playing fighting games
 

ArugulaZ

Well-Known Member
Member
Joined
Sep 17, 2009
Messages
677
Trophies
1
XP
1,111
Country
United States
Yeah, go to
ux0:data/pfba/pfba.cfg

and change the JOY_AXIS_RX and JOY_AXIS_RY values to something the system won't recognize (I'm using 254 and 255). You can do it straight from the Vita if you like... it's got a text editor. My right thumbstick has been broken for over a year now and it's the only way I can use this emulator... otherwise it just endlessly cycles through the menu.
 

pharredd

Active Member
Newcomer
Joined
May 25, 2017
Messages
31
Trophies
0
Age
35
XP
168
Country
Canada
Yeah, go to
ux0:data/pfba/pfba.cfg

and change the JOY_AXIS_RX and JOY_AXIS_RY values to something the system won't recognize (I'm using 254 and 255). You can do it straight from the Vita if you like... it's got a text editor. My right thumbstick has been broken for over a year now and it's the only way I can use this emulator... otherwise it just endlessly cycles through the menu.

thanks! Yea I read your problem in one of the earlier posts and was wondering if you figured out a solution. It seems to be working so far

EDIT:
It seems to have solved the problem but didn't disable my right analog stick. Just curious...what exactly does that do? Does it change the sensitivity or something because I'm still able to use the right analog stick but it's no longer moving on it's own
 
Last edited by pharredd,

ArugulaZ

Well-Known Member
Member
Joined
Sep 17, 2009
Messages
677
Trophies
1
XP
1,111
Country
United States
It should have disabled it. I think 254 and 255 don't point to anything in particular... they should be null inputs. Like I said, I have to do this to run FPBA; otherwise I get constant unwanted input. You might want to ask the developers if this is going to be a permanent fix for you.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    OctoAori20 @ OctoAori20: Nice nice-