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Discussion in 'PS Vita - Hacking & Homebrew' started by cpasjuste, Jan 23, 2017.
Thank you cpasjuste
Steering bugs still remain on Super Hang-On. The Switch port of pFBA doesn't have these issues.
Thanks for the report, i'll try to take a look soon
Is it possible to add preview paths per system?
Many thanks for the new release, fantastic
However .... I had a error (as below) running megadrive initially (I did delete files but not directory names, as per you install instructions, so I then uninstalled my old pFBA completely (ie. all pFBA directories and files). Then I reinstalled the new version and added 'megadriv' and 'pce' directories adding roms to both.
PCE games run fine but all Megadrive give an error immediately after loading "An error has occurred in .... (C2=12828-1)...Saved Core File succeeded ...etc)
No, but I'll take a look soon !
in game: SELECT+L = saves states
in game: SELECT+SQUARE = service switch
in game: SELECT+TRIANGLE = 1P+2P switch
in game: SELECT+LEFT/RIGHT = change shader
in game: SELECT+UP/DOWN = change scaling
These functions don‘t work on the latest Release.
PFBA 1.51 was the last version which worked perfectly.
Try with start !
the same... only Start + L works for save states
cpasjuste good afternoon.
there are games that the analog stick does not work, examples.
arkanoid, arkanoid 2, operation wolf.
cpasjuste Galaxian Namco set 1 does not work. Driver init failed
cpasjuste please can you create more stand alone emulators? would love to see megadrive emulator, or master system?
I dont like the retroarch ui, and not like the idea to run psp emulator to run emulators. I like to use the standalone emulators like pfba, but I wish there was more out there for the vita...Will you ever make anymore standalone emulators?
This issue has also been reported on Github btw
The games of misceláneus boards in which you do not have access to dispswitches like Snowbros, Tumblepop, Rygar is configured in the maximum difficulty and you can not change what makes the vast majority unplayable, you could review it?
In pfba 1.55 the settings like bilinear filter and show fps if the active ones in the list of games does not apply for all and if you move something like frameskip inside any game it is saved for all.
Thanks and sorry for my English, I speak Spanish.
When I launch a Coleco game, Carnival for example, I'm stuck on the blue screen where we choose the number of players and difficulty. On original Coleco, we have to press the number on the pad, regarding our choice. I tried several buttons and combinaisons of buttons on the Vita but nothing worked. I looked for the right buttons but couldn't find it.
If someone can help me, thanks