Hacking Dragon Quest Battle Road Victory Translations Progress

JUg

Member
OP
Newcomer
Joined
Jan 16, 2015
Messages
5
Trophies
0
Age
46
XP
58
Country
Canada
Hi, first post here.

First, I'm a huge Dragon Quest fan and Ive began translating Dragon Quest Battle Road Victory for the Wii. Not sure if this is the place to post such a project here, but I have a few questions hackers might be able to anwser to help me progress.

First, the disc has files named like this :

awesomefile.arc.z

Some of them probably contain images I need to modify because a lot of the game's asset's text uses tpl files. Now I've already worked out all the monster names that were available in .tpl files and made images to each of them and replaced those Japanese .tpl files with the new ones, but apparently they still show up in japanese even though I modified them.

How do I access the example file above?

What type of de/compressor I need for those *.arc.z files?
 

JUg

Member
OP
Newcomer
Joined
Jan 16, 2015
Messages
5
Trophies
0
Age
46
XP
58
Country
Canada
So I didn't get an answer for my question, but found how to open them with Brawlbox. Yay!

Most of the games uses .tpl files for the text, especially anything menu and battle related. This is colossal work as I have to make images for each word, phrase and spell name used in combat and the info that the battles spit out too. H ere are a few screenshots :

SBAJGD-15.png SBAJGD-16.pngSBAJGD-17.png SBAJGD-18.pngSBAJGD-19.png


My problem now is getting access to the text for the RPG part of the game. I can't find a way to access the .BSMG files at all, even with BMG Editor and Brawlbox. I'm leaving a sample file, maybe someone here will be able to find a way and help me? Otherwise this translation project might just die off.

File types I can't open are in the attached RAR file.
 

Attachments

  • filetypes_cantopen.rar
    27.8 KB · Views: 243

wyndcrosser

Well-Known Member
Member
Joined
May 28, 2009
Messages
725
Trophies
0
XP
200
Country
United States
So I didn't get an answer for my question, but found how to open them with Brawlbox. Yay!

Most of the games uses .tpl files for the text, especially anything menu and battle related. This is colossal work as I have to make images for each word, phrase and spell name used in combat and the info that the battles spit out too. H ere are a few screenshots :

View attachment 14550 View attachment 14551View attachment 14552 View attachment 14553View attachment 14554


My problem now is getting access to the text for the RPG part of the game. I can't find a way to access the .BSMG files at all, even with BMG Editor and Brawlbox. I'm leaving a sample file, maybe someone here will be able to find a way and help me? Otherwise this translation project might just die off.

File types I can't open are in the attached RAR file.

You might find luck at romhacking.net, they helped me.
 

[^Blark^]

Well-Known Member
Member
Joined
Dec 19, 2012
Messages
503
Trophies
1
Age
33
XP
682
Country
United States
Hello and good day, first I apologize for any rules I may break for posting on such an old thread but figured I'd post here instead of making a new thread.

I'm sad to see that your project has died...

over these last few weeks I stumbled upon all your threads after this game came up into a discussion I had with a friend. I seen your thread, read what you had found, then seen it ended up dieing cuz people abandoned helping you.

Then I decided "well, let's see what I can do" (just for fun) I started it as a fun little test and now after a week or 2 I think I'm committed to the menus. I've done a LOT of the menus already. It's just i have the issue you had where some edits don't show up in game after you edit them. For example I found yes and no but it won't show up or maybe it's the wrong img? Its the Same with those Rainbow screen logos in the top left. Not many so far but a few have not shown up after editing and I believe them to be the only tpl's of said images.

I also had someone show interest and they created a bmsg editor to help with the project. I'm not sure if this will ever reach 100% translation but so far its looking promising just as long as irl events let me continue working on it. and maybe if others jump in to help? Anyone reading and wanting to lend a hand feel free to @ me. I'll end with some screens of my edits and there's more than these screens. Most of the menu is navigatable in english

1000068356.png
1000068355.png
1000068363.png
1000068360.png
1000068372.png
1000068366.png
1000068365.png
1000068377.png
1000068378.png
1000068374.png
 

Attachments

  • 1000068372.png
    1000068372.png
    2.6 MB · Views: 12
  • 1000068370.png
    1000068370.png
    2 MB · Views: 9
  • 1000068362.png
    1000068362.png
    2.4 MB · Views: 9
  • 1000068377.png
    1000068377.png
    3.1 MB · Views: 13
  • 1000068363.png
    1000068363.png
    2.3 MB · Views: 10
  • 1000068356.png
    1000068356.png
    1.1 MB · Views: 11
  • 1000068356.png
    1000068356.png
    1.1 MB · Views: 11
  • Like
Reactions: wiiAdventurer

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    HiradeGirl @ HiradeGirl: :discuss: