There's a GameBoy Advance emulator, I believe, and there's a retroarch port being worked onemulators of older systems like snes or something.
There's a GameBoy Advance emulator, I believe, and there's a retroarch port being worked onemulators of older systems like snes or something.
there's a retroarch port being worked on
It was, the person working on it ran into issues with GX2 though. So we'll seeIs that confirmed?
Probably there will be no GameBoy Advance Emulator; after doing some research I found out that there are only few gameboy emulator in C/C++/[Other that is not Java/Javascript] (10 or so) and only 2 of them are working well (correct me if I'm wrong): VisualBoy Advance (+derivates) and NoGBA. Also my original code was based on an emulator thatt then I found out not to be working even on Linux (). Unfortunately NoGBA is not opensource and VisualBoy Advance is too much more complex than other emulators. I still want to port some emulator so I will probably move to another emulated console. *Maybe* going for GameBoy colorThere's a GameBoy Advance emulator, I believe, and there's a retroarch port being worked on
What about mGBA?Probably there will be no GameBoy Advance Emulator; after doing some research I found out that there are only few gameboy emulator in C/C++/[Other that is not Java/Javascript] (10 or so) and only 2 of them are working well (correct me if I'm wrong): VisualBoy Advance (+derivates) and NoGBA. Unfortunately NoGBA is not opensource and VisualBoy Advance is too much more complex than other emulators. I still want to port some emu but now I will have to search what
Thx ill try it soon[emoji2]1. Check your computer IP (ipconfig)
2. Put cafiine_server.exe (you can find it in cafiine repo on github) in a folder and in the same folder create a folder named cafiine_root; inside the cafiine_root folder create a folder named with the title id (enter the title id without '-')you want to mod and inside that folder create a folder named vol
3. Put the modded files in the correct path inside vol folder inside the correct tile id folder
4. Start cafiine_server.exe
5. Launch cafiine on your wii u (first the kernel exploit mapped 0xA0000000 and then MrRean's cafiine payload
6. Enter the computer IP and press A to install cafiine
7. Launch the game to mod
8. Enjoy!
Hope it helps
Thx ill try it soon
1. Check your computer IP (ipconfig)
2. Put cafiine_server.exe (you can find it in cafiine repo on github) in a folder and in the same folder create a folder named cafiine_root; inside the cafiine_root folder create a folder named with the title id (enter the title id without '-')you want to mod and inside that folder create a folder named vol
3. Put the modded files in the correct path inside vol folder inside the correct tile id folder
4. Start cafiine_server.exe
5. Launch cafiine on your wii u (first the kernel exploit mapped 0xA0000000 and then MrRean's cafiine payload
6. Enter the computer IP and press A to install cafiine
7. Launch the game to mod
8. Enjoy!
Hope it helps
Ahh... the good old C-64, a 300 Baud Hayes modem, dot matrix printers and BBS's.. I remember them all well.
(And that explains where you learned to write such good programs with so little space)
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You need to use it on every boot.Hey, stupid question, only because I havent seen an answer in the stickies (or I may be blind) but if I run kexploit10, then loadiine, then shut down the console, and boot back up, do I need to run kexploit10 before loadiine? Basically, does kexploit persist through power cycling?
Unfortunately, no.Without having to search through countless threads and pages, I haven't read any updates for a while. Is there an IOSU exploit yet? I ask because I'm too lazy to have to do the kernel exploit everytime I boot the console.
If you're on <5.2.0 and got some programming skills, naehrwert explained how they exploited the IOSU here : https://nwert.wordpress.com/2016/05/03/ioctlvhax/Without having to search through countless threads and pages, I haven't read any updates for a while. Is there an IOSU exploit yet? I ask because I'm too lazy to have to do the kernel exploit everytime I boot the console.
Total exploitation of the system.We already have piracy what more could you want
Boot time exploit ala arm9loaderhax to have a basically unbrickable console and be able to update without being patched out, custom themes so I can prettify everything, custom firmware to add more fancy features, a good homebrew SDK and a proper installer for custom titlesWe already have piracy what more could you want