Homebrew Picroxx!, the ultimate Picross clone!

Substance12

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No, just textfiles I allready have in a neat computer readable format:
One puzzle is a line that looks like this:
[[0,0,0,1,1,0,0,1,1,0],[0,0,0,1,0,1,1,1,0,1],[0,0,0,1,0,1,0,1,0,0],[0,0,0,1,1,1,0,0,0,0],[0,1,1,1,1,1,1,1,1,1],[1,0,1,1,0,1,0,1,1,0],[1,0,1,1,1,1,0,1,0,0],[1,1,1,1,1,1,1,1,1,0],[0,1,1,0,1,0,1,1,1,1],[0,0,0,1,1,1,1,1,0,0]]

Oh, alright. Still, it would be better if you waited until the level editor is done :P it won't take much longer
 

andre111

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Oh, alright. Still, it would be better if you waited until the level editor is done :P it won't take much longer

I'm not going to use the Level Editor itself only custom Level loading, because I'm 100% positive that simply adjusting my current programm to whatever format you choose will be way quicker than using the editor.

Why did you ask wether it generated the levels from an Image?
 

nobody231

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I was hoping nobody would try that :glare: It's meant to happen, it's trying to draw a 100 and it can't do it. The next update will make the game exit when that happens
But my name is nobody! nobody231!
get it? that was bad.

I literally thought "Hey, let's test how thoroughly this guy coded!" and tried to go overtime.
 
Last edited by nobody231,
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nobody231

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Because the only way it could give an error would be if someone tried to crash the game on purpose
Oh, true! Or if someone is really bad at picross, but really determined, never gave up, and woke up one day to find that they ran out of time.

--------------------- MERGED ---------------------------

By the way, if you know how, do you have any plans to allow sleep mode like the Homebrew Launcher does?
 

Ygreck

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Mind explaining which parts are slow?
sry, my english is realy bad... okay:

after selecting the easy mode a little bit.
selecting a picross, it needs time too load the picross.
when i finished the picross much time passes before the start screen returns, and this is a little bit annoying.
because you have to back through the menu and that costs again some time.

and please add quick selection (swiping a hole line)

/edit
lol, you fixed it a hour ago xD
 
Last edited by Ygreck,

Substance12

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sry, my english is realy bad... okay:

after selecting the easy mode a little bit.
selecting a picross, it needs time too load the picross.
when i finished the picross much time passes before the start screen returns, and this is a little bit annoying.
because you have to back through the menu and that costs again some time.

and please add quick selection (swiping a hole line)

/edit
lol, you fixed it a hour ago xD

This is normal, it's loading the music files which are pretty big.
 

Substance12

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so, if i delete he music files will it load faster?
or opitions to deactivate the music

Not yet, i'll probably implement an option soon.

--------------------- MERGED ---------------------------

This looks so awesome! I'll check it out once there is a CIA Build available c:

That's going to take a while, so please use the .3dsx version :P
 

haazet

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Enjoying the game, nice Polish! Makes me want to get my love game running nicer. Thanks for the write of compiling in the other thread too, I was having trouble.
 

Flame

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where do i put the game folder files?

in the root of the SD? but that will make the SD all messy
 

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