Picroxx!, the ultimate Picross clone!

Discussion in '3DS - Homebrew Development and Emulators' started by Substance12, Jan 25, 2016.

  1. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
  2. kedest

    kedest GBAtemp Psycho!

    Member
    4
    Feb 6, 2007
    Netherlands
    This looks pretty sweet, I love picross games.
     
    Substance12 likes this.
  3. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    Substance12 likes this.
  4. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    Just updated the release as well. Those on O3DS, please verify that the game isn't unbearably slow and that it doesn't freeze :P

    It's not a Lua issue, i'm pretty sure it's a thing of the 3DS itself. But i'll find a way to fix it.

    — Posts automatically merged - Please don't double post! —

    Shoot. I'll see what happened.
     
  5. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    It works fine for me. Try downloading it again? Also, it takes a bit to load at the start.
     
  6. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    Good to know :) Eventually i'll implement loading screens to get around that :P
     
  7. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    It almost fooled me, too. It's probably best if you tell everyone that in the OP.
     
    Substance12 likes this.
  8. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    Done.
     
  9. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    Oh, and your goal of fixing the sound? It works. So, now all you really need to do for this is port more levels!
     
  10. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    There are way more things to add, read the TODO list :P
     
  11. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    I said reaaaaaly have to do... All of those other things do make the game better, however!
     
  12. Deletable_Man

    Deletable_Man Old Man

    Member
    3
    Nov 24, 2005
    United States
    I love you.
     
    Substance12 likes this.
  13. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    I just noticed something weird: Usually after clearing a level, it plays the victory jingle 3 times before kicking you back to the main menu, but sometimes it only plays the jingle once, and then the game waits as if it's playing the jingle. Bug?

    — Posts automatically merged - Please don't double post! —

    Oh, and speaking of kicking back to the main menu, wouldn't it be better to kick back to the menu of the game you're playing the picross levels from?
     
  14. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    The victory jingle works in a weird manner, sometimes it plays slightly corrupted, no clue why. I'll look onto it.

    And yes, it's supposed to kick you back into the level select screen, but sometimes it wouldn't load a level after doing that.
     
  15. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    Huh, weird. I say that to both of your statements.

    — Posts automatically merged - Please don't double post! —

    Something that could help is if we could drag the stylus across the screen, and fill in multiple squares without removing the stylus from the screen. You probably have thought of this, but I didn't see it in the to-do list, so I thought I should point that out.
     
  16. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    Also something I wanted to do, but it was kind of a hassle so i'll be doing it later.

    Could you please download the files from this commit, replace them and tell me if the issue with the melody still happens?

    https://github.com/Substance12/Picroxx/commit/a5bd08e79b63aa478a70b5f29e0133d8076bb05f
     
  17. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
  18. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    Good, good. Keep trying though.
     
  19. nobody231

    nobody231 GBATemp's Resident Nobody

    Member
    2
    Dec 8, 2014
    United States
    Nowhere, USA
    Tested some more, seems completely fixed!
     
  20. Substance12
    OP

    Substance12 GBAtemp Advanced Fan

    Member
    4
    Aug 2, 2015
    Argentina
    Nice!
     
Loading...